Player Matchup

Charybdis
Charybdis
Deadly Eques
Charybdis
Level 86
God Stats
1W - 0L
1,507 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 1
Izanami
Izanami
SudsiestGerm
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
itsResult
Heimdallr
Level 129
God Stats
1W - 1L
1,654 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 1
Team Averages
Level 101
1,554 SR
1,405 Elo+

VS

Team Averages
Level 64
1,459 SR
1,360 Elo+
Zeus
Zeus
KuridonSaga
Zeus
Level 22
God Stats
2W - 5L
1,145 SR
Queue Stats
21W - 27L
1,264 Elo+
Party 2
Horus
Horus
Nocreep123
Horus
Level 42
God Stats
5W - 4L
1,732 SR
Queue Stats
23W - 28L
1,284 Elo+
Party 2
Bastet
Bastet
ZashikiWarabe
Bastet
Level 129
God Stats
13W - 15L
1,500 SR
Queue Stats
238W - 272L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deadly Eques
Charybdis
16
1 / 11 / 6
13,336
580
11,966
21,480
5,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SudsiestGerm
Izanami
20
2 / 9 / 6
14,931
649
18,151
19,468
6,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
itsResult
Heimdallr
20
10 / 4 / 2
17,829
775
44,604
24,877
11,628
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 11
16,000
696
14,266
19,525
6,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
20
3 / 2 / 19
14,948
650
13,068
45,403
67,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 3 / 12
16,831
732
26,519
31,608
14,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
23
24
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Deadly Eques
Charybdis
1
11
6
0.36
L
9
8
11
1.81
L
Horus
3
2
19
6.25
W
Izanami
SudsiestGerm
Izanami
2
9
6
0.56
L
11
3
12
5.67
W
Heimdallr
itsResult
Heimdallr
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,721
Damage
53,853
65,825
Taken
96,536
22,737
Mitigated
88,117
8,531
Healing
53,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Deadly Eques
Charybdis
11,966
5,285
0
916
21,480
5,040
794
4,059
17,421
0
37,568
L
14,266
2,352
795
1,804
19,525
6,841
1,395
0
19,508
55,353
0
L
Horus
13,068
5,567
9,091
27,801
45,403
67,000
615
468
44,935
0
34,417
W
Izanami
SudsiestGerm
Izanami
18,151
16,157
0
3,597
19,468
6,069
1,162
4,776
14,692
0
71,430
L
26,519
6,620
1,458
12,589
31,608
14,276
1,286
597
31,011
0
86,859
W
Heimdallr
itsResult
Heimdallr
44,604
16,263
0
4,018
24,877
11,628
403
5,966
18,911
0
118,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
47,779
262
Minions Killed
201
9
Camps Cleared
9
1,022,044
Distance Traveled
1,289,034
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,336
580
44
2
0
309,553
3
L
Zeus
16,000
696
77
3
2
323,564
0
L
Horus
14,948
650
27
1
3
455,727
3
W
Izanami
14,931
649
108
5
5
335,275
0
L
Bastet
16,831
732
97
4
4
509,743
8
W
Heimdallr
17,829
775
110
5
4
377,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role