Player Matchup

Atlas
Atlas
Ber3tta 92FS
Atlas
Level 24
God Stats
2W - 5L
1,329 SR
Queue Stats
84W - 101L
1,308 Elo+
Party 2
Chronos
Chronos
FatherXRuger
Chronos
Level 44
God Stats
8W - 8L
1,404 SR
Queue Stats
123W - 139L
1,365 Elo+
Party 2
Ullr
Ullr
Oogway TIF
Ullr
Level 21
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 2
Fenrir
Fenrir
THESHORTSWEDE
Fenrir
Level 27
God Stats
0W - 1L
1,575 SR
Queue Stats
9W - 19L
1,152 Elo+
Party 2
Achilles
Achilles
butttweek40
Achilles
Level 46
God Stats
5W - 7L
1,567 SR
Queue Stats
144W - 150L
1,427 Elo+
Party 2
Team Averages
Level 32
1,453 SR
1,300 Elo+

VS

Team Averages
Level 80
1,311 SR
1,413 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FENRIRS BLOOD
Danzaburou
Level 119
God Stats
16W - 18L
1,452 SR
Queue Stats
433W - 473L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Luiston123
Cthulhu
Level 23
God Stats
4W - 10L
1,144 SR
Queue Stats
74W - 118L
1,451 Elo+
Party 1
Set
Set
Sheamus39990
Set
Level 69
God Stats
4W - 9L
1,227 SR
Queue Stats
127W - 173L
1,362 Elo+
Party 1
Eset
Eset
programedplayer
Eset
Level 64
God Stats
2W - 8L
1,231 SR
Queue Stats
50W - 94L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,612
401
2,026
13,916
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
FatherXRuger
Chronos
11
0 / 5 / 0
6,066
433
4,684
11,760
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
5,735
410
3,582
9,271
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
5,227
373
818
8,284
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
butttweek40
Achilles
11
2 / 4 / 0
6,735
481
7,004
12,450
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 2
8,997
643
6,236
8,162
2,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
FENRIRS BLOOD
Danzaburou
14
6 / 0 / 7
9,326
666
8,686
7,494
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Luiston123
Cthulhu
12
3 / 1 / 6
8,152
582
5,017
7,262
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 0 / 5
9,456
675
9,006
9,681
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
4 / 0 / 4
9,149
654
7,475
8,309
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
3
Kills
24
24
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
2
2
L
0
5
0
0
W
Danzaburou
FENRIRS BLOOD
Danzaburou
6
0
7
9.5
L
Chronos
FatherXRuger
Chronos
0
5
0
0
W
Cthulhu
Luiston123
Cthulhu
3
1
6
6
L
1
5
0
0.2
W
8
0
5
10.5
L
0
5
0
0
L
Achilles
butttweek40
Achilles
2
4
0
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
36,420
55,681
Taken
40,908
21,585
Mitigated
17,315
10,672
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,236
1,919
0
3,173
8,162
2,790
292
0
7,645
0
46,052
L
2,026
1,060
105
3,453
13,916
6,831
0
3,546
10,370
13,828
0
W
Danzaburou
FENRIRS BLOOD
Danzaburou
8,686
3,957
0
5,233
7,494
2,578
3,612
1,256
6,238
0
61,248
L
Chronos
FatherXRuger
Chronos
4,684
1,168
0
2,804
11,760
3,229
0
5,712
6,048
38,508
0
W
Cthulhu
Luiston123
Cthulhu
5,017
431
0
1,167
7,262
4,682
429
517
6,745
17,013
3,107
L
3,582
1,633
0
1,062
9,271
2,488
0
1,348
7,923
0
28,655
W
9,006
5,191
0
1,018
9,681
3,765
0
855
8,733
0
72,589
L
818
81
0
595
8,284
2,064
0
1,221
7,063
0
17,625
L
Achilles
butttweek40
Achilles
7,004
2,443
26
2,627
12,450
6,973
0
246
12,204
684
31,990
W
7,475
691
0
4,304
8,309
3,500
1,571
4,082
4,194
49,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
45,080
248
Minions Killed
426
0
Camps Cleared
0
1,269,030
Distance Traveled
1,446,316
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,997
643
88
6
0
291,949
7
L
Atlas
5,612
401
25
2
0
237,504
0
W
Danzaburou
9,326
666
98
7
0
264,112
5
L
Chronos
6,066
433
69
5
0
241,300
2
W
Cthulhu
8,152
582
35
3
0
296,534
0
L
Ullr
5,735
410
47
3
0
227,076
1
W
Set
9,456
675
114
8
0
304,288
1
L
Fenrir
5,227
373
37
3
0
299,098
0
L
Achilles
6,735
481
70
5
0
264,052
4
W
Eset
9,149
654
91
7
0
289,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role