Player Matchup

Ymir
Ymir
Silver II
AlmightySenKai
Ymir
Silver II
Level 89
God Stats
6W - 5L
1,522 SR
Queue Stats
99W - 116L
1,037 MMR
Solo
Izanami
Izanami
Bronze III
Entity Rift
Izanami
Bronze III
Level 46
God Stats
2W - 1L
1,267 SR
Queue Stats
5W - 8L
1,262 MMR
Solo
Zeus
Zeus
Silver III
Resyree-
Zeus
Silver III
Level 109
God Stats
8W - 5L
1,553 SR
Queue Stats
28W - 47L
947 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
UkNoWUlIkEiT235
Sun Wukong
Silver II
Level 120
God Stats
8W - 6L
1,668 SR
Queue Stats
210W - 218L
1,079 MMR
Solo
Ravana
Ravana
Silver II
twii3sted
Ravana
Silver II
Level 87
God Stats
5W - 2L
1,394 SR
Queue Stats
18W - 32L
1,086 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,481 SR
1,082 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,423 SR
1,090 MMR
Athena
Athena
Silver V
CocoMadeMeDoIt_
Athena
Silver V
Level 65
God Stats
2W - 5L
1,369 SR
Queue Stats
788W - 791L
606 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
HIPPO DOCTOR
Baron Samedi
Silver I
Level 121
God Stats
103W - 76L
1,560 SR
Queue Stats
578W - 581L
1,103 MMR
Solo
Thor
Thor
Silver I
Valentay7816
Thor
Silver I
Level 108
God Stats
3W - 3L
1,293 SR
Queue Stats
259W - 288L
1,091 MMR
Solo
Bellona
Bellona
Gold V
biggysed
Bellona
Gold V
Level 145
God Stats
3W - 3L
1,593 SR
Queue Stats
219W - 221L
1,371 MMR
Solo
Charybdis
Charybdis
Silver I
saxorforce
Charybdis
Silver I
Level 159
God Stats
2W - 9L
1,301 SR
Queue Stats
252W - 250L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
12,274
558
6,077
18,706
21,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Entity Rift
Izanami
20
16 / 4 / 4
15,631
711
22,944
15,204
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
18
7 / 3 / 5
12,398
564
18,600
12,284
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
UkNoWUlIkEiT235
Sun Wukong
20
5 / 1 / 3
13,847
629
8,770
14,257
11,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
twii3sted
Ravana
20
2 / 2 / 10
12,076
549
7,509
11,882
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CliodhnaBastetShivaChaac

VS

Bans
JormungandrGebPersephoneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 2
11,109
505
11,307
20,711
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HIPPO DOCTOR
Baron Samedi
16
1 / 7 / 2
10,147
461
11,723
15,180
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 5 / 2
9,895
450
5,885
16,282
11,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
biggysed
Bellona
18
1 / 3 / 0
11,160
507
5,130
16,009
14,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
saxorforce
Charybdis
16
2 / 9 / 3
10,312
469
10,453
18,336
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
33
Kills
12
12
Deaths
33
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
7
9
2
0.89
W
Izanami
Entity Rift
Izanami
16
4
4
4.5
L
Baron Samedi
HIPPO DOCTOR
Baron Samedi
1
7
2
0.29
W
Zeus
7
3
5
3.17
W
Sun Wukong
UkNoWUlIkEiT235
Sun Wukong
5
1
3
6.5
L
1
5
2
0.4
L
Bellona
biggysed
Bellona
1
3
0
0.33
L
Charybdis
saxorforce
Charybdis
2
9
3
0.39
W
Ravana
twii3sted
Ravana
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,900
Damage
44,498
72,333
Taken
86,518
48,518
Mitigated
50,473
18,942
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
1,870
795
3,585
18,706
21,338
317
6,198
12,508
28,549
4,186
L
11,307
2,338
174
3,079
20,711
16,236
184
4,976
15,559
50,212
0
W
Izanami
Entity Rift
Izanami
22,944
15,556
0
6,824
15,204
5,942
6,347
4,458
10,746
0
156,616
L
Baron Samedi
HIPPO DOCTOR
Baron Samedi
11,723
301
241
3,002
15,180
5,228
0
5,472
9,425
70,688
0
W
Zeus
18,600
1,395
162
1,592
12,284
4,568
1,172
5,980
6,304
81,842
0
W
Sun Wukong
UkNoWUlIkEiT235
Sun Wukong
8,770
1,893
0
3,819
14,257
11,360
431
1,598
12,659
0
94,574
L
5,885
1,548
0
3,807
16,282
11,118
232
5,390
10,610
0
67,084
L
Bellona
biggysed
Bellona
5,130
2,479
0
5,002
16,009
14,983
0
5,380
10,471
84
75,051
L
Charybdis
saxorforce
Charybdis
10,453
5,370
0
5,027
18,336
2,908
1,290
2,113
16,177
0
74,779
W
Ravana
twii3sted
Ravana
7,509
2,240
0
2,165
11,882
5,310
1,229
4,880
7,002
0
88,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,226
Gold Earned
52,623
754
Minions Killed
620
0
Camps Cleared
0
2,188,017
Distance Traveled
2,028,152
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,274
558
42
2
0
436,707
6
L
Athena
11,109
505
70
3
0
428,179
6
W
Izanami
15,631
711
252
11
0
398,736
4
L
Baron Samedi
10,147
461
130
6
0
362,108
8
W
Zeus
12,398
564
125
6
0
436,450
2
W
Sun Wukong
13,847
629
200
9
0
419,696
6
L
Thor
9,895
450
104
5
0
420,367
2
L
Bellona
11,160
507
194
9
0
449,515
10
L
Charybdis
10,312
469
122
6
0
367,983
5
W
Ravana
12,076
549
135
6
0
496,428
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role