Player Matchup

Nox
Nox
Acidatwork
Nox
Level 149
God Stats
14W - 17L
1,560 SR
Queue Stats
92W - 102L
1,530 Elo+
Solo
Terra
Terra
CandyPebble
Terra
Level 143
God Stats
3W - 7L
1,588 SR
Queue Stats
201W - 207L
1,493 Elo+
Solo
Scylla
Scylla
Lalvladlen
Scylla
Level 129
God Stats
2W - 1L
1,935 SR
Queue Stats
196W - 197L
1,590 Elo+
Solo
Loki
Loki
Sonterac
Loki
Level 88
God Stats
41W - 54L
1,115 SR
Queue Stats
95W - 93L
1,542 Elo+
Solo
Chaac
Chaac
xOki4088
Chaac
Level 144
God Stats
3W - 2L
1,564 SR
Queue Stats
51W - 59L
1,483 Elo+
Solo
Team Averages
Level 131
1,552 SR
1,528 Elo+

VS

Team Averages
Level 97
1,586 SR
1,497 Elo+
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Askez
Poseidon
Level 146
God Stats
2W - 3L
1,541 SR
Queue Stats
195W - 179L
1,669 Elo+
Solo
Bellona
Bellona
CHENIBOOD
Bellona
Level 145
God Stats
2W - 0L
1,708 SR
Queue Stats
15W - 16L
1,378 Elo+
Solo
Ymir
Ymir
GR33NTEA00
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,367 Elo+
Solo
Heimdallr
Heimdallr
xmert323
Heimdallr
Level 155
God Stats
19W - 9L
1,681 SR
Queue Stats
160W - 157L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,643
774
1,834
2,992
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 1 / 0
4,973
829
2,784
4,484
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Lalvladlen
Scylla
10
0 / 3 / 0
4,458
743
3,807
4,125
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
7
0 / 0 / 0
4,153
692
0
0
0
Chaac
xOki4088
Chaac
9
0 / 2 / 0
4,616
769
3,968
6,485
3,103
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 3
4,850
808
1,669
3,221
1,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Askez
Poseidon
13
3 / 0 / 0
5,927
988
4,936
3,164
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CHENIBOOD
Bellona
10
2 / 0 / 3
5,305
884
3,484
5,473
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 0 / 5
5,390
898
1,602
2,810
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
xmert323
Heimdallr
10
1 / 0 / 2
4,991
832
3,195
3,431
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
3
1.5
L
0
1
0
0
W
Poseidon
Askez
Poseidon
3
0
0
3
W
Bellona
CHENIBOOD
Bellona
2
0
3
3.5
L
0
1
0
0
W
1
0
5
3.5
L
Scylla
Lalvladlen
Scylla
0
3
0
0
L
Loki
0
0
0
0
L
Chaac
xOki4088
Chaac
0
2
0
0
W
Heimdallr
xmert323
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
14,886
18,086
Taken
18,099
9,166
Mitigated
10,652
3,567
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,669
89
583
1,162
3,221
1,180
459
1,551
1,670
9,803
0
L
1,834
75
0
845
2,992
1,009
78
1,685
1,307
13,487
0
W
Poseidon
Askez
Poseidon
4,936
1,412
0
1,461
3,164
1,315
0
1,920
1,244
23,893
2,177
W
Bellona
CHENIBOOD
Bellona
3,484
1,041
0
780
5,473
4,825
0
1,529
3,944
0
11,652
L
2,784
146
271
1,188
4,484
3,837
0
2,514
1,970
13,151
0
W
1,602
259
0
422
2,810
2,007
0
1,776
1,034
5,032
0
L
Scylla
Lalvladlen
Scylla
3,807
204
0
8
4,125
1,217
0
1,819
2,306
9,422
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
xOki4088
Chaac
3,968
94
0
1,255
6,485
3,103
0
1,789
4,696
0
13,744
W
Heimdallr
xmert323
Heimdallr
3,195
1,638
0
1,116
3,431
1,325
5
1,649
1,782
0
14,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
26,463
81
Minions Killed
120
0
Camps Cleared
0
510,378
Distance Traveled
653,889
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,850
808
13
2
0
122,395
2
L
Nox
4,643
774
21
4
0
118,667
0
W
Poseidon
5,927
988
51
9
0
129,048
0
W
Bellona
5,305
884
16
3
0
148,286
0
L
Terra
4,973
829
26
4
0
134,391
1
W
Ymir
5,390
898
8
1
0
132,628
0
L
Scylla
4,458
743
9
2
0
123,117
0
L
Loki
4,153
692
0
0
0
0
0
L
Chaac
4,616
769
25
4
0
134,203
0
W
Heimdallr
4,991
832
32
5
0
121,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role