Player Matchup

Kukulkan
Kukulkan
BandsToYams
Kukulkan
Level 109
God Stats
1W - 1L
1,832 SR
Queue Stats
39W - 39L
1,496 Elo+
Party 2
Ymir
Ymir
BeMyBot
Ymir
Level 58
God Stats
3W - 3L
1,667 SR
Queue Stats
40W - 42L
1,499 Elo+
Party 2
Set
Set
Bnero1257
Set
Level 109
God Stats
1W - 1L
1,707 SR
Queue Stats
157W - 149L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
SniperGangBlk
Heimdallr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 2
Achilles
Achilles
yesterdaymen841
Achilles
Level 89
God Stats
1W - 3L
1,256 SR
Queue Stats
50W - 70L
1,424 Elo+
Party 2
Team Averages
Level 93
1,592 SR
1,502 Elo+

VS

Team Averages
Level 122
1,595 SR
1,479 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BabyRage517
Shiva
Level 109
God Stats
13W - 13L
1,519 SR
Queue Stats
93W - 83L
1,408 Elo+
Solo
Fenrir
Fenrir
Bait_Master5000
Fenrir
Level 147
God Stats
58W - 43L
1,584 SR
Queue Stats
111W - 113L
1,504 Elo+
Party 1
Hades
Hades
Ludwiigdidit
Hades
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 273L
1,505 Elo+
Solo
Atlas
Atlas
Reaper0416
Atlas
Level 104
God Stats
4W - 2L
1,872 SR
Queue Stats
304W - 355L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BandsToYams
Kukulkan
11
1 / 4 / 3
6,260
569
4,871
5,433
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
BeMyBot
Ymir
10
1 / 1 / 0
5,785
526
1,897
8,451
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
2 / 3 / 1
5,667
515
4,380
8,580
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
SniperGangBlk
Heimdallr
8
0 / 0 / 0
4,861
442
3,579
3,155
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
10
1 / 3 / 0
5,626
511
2,728
9,507
6,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 0
5,837
531
3,559
6,785
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 1 / 4
7,119
647
8,609
7,294
5,604
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 3 / 0
6,869
624
2,871
7,290
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 1 / 2
7,335
667
6,833
9,520
4,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
9
0 / 0 / 4
5,630
512
3,071
5,806
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
0
0
W
2
1
4
4
W
4
3
0
1.33
L
Kukulkan
BandsToYams
Kukulkan
1
4
3
0.63
L
Ymir
BeMyBot
Ymir
1
1
0
1
L
2
3
1
0.83
W
5
1
2
6
W
Atlas
0
0
4
2
L
Heimdallr
SniperGangBlk
Heimdallr
0
0
0
0
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
24,943
35,126
Taken
36,695
15,769
Mitigated
17,413
7,413
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,559
1,302
63
4,572
6,785
1,752
0
314
6,471
0
33,251
W
8,609
2,042
127
1,276
7,294
5,604
573
273
7,021
0
36,621
W
2,871
530
0
3,060
7,290
2,681
0
1,522
5,768
0
37,188
L
Kukulkan
BandsToYams
Kukulkan
4,871
695
0
265
5,433
1,844
0
1,894
3,539
39,952
0
L
Ymir
BeMyBot
Ymir
1,897
325
82
2,454
8,451
4,535
0
3,321
5,130
19,167
0
L
4,380
2,110
0
804
8,580
2,205
0
3,583
4,997
0
28,459
W
6,833
184
559
5,076
9,520
4,512
254
3,460
6,060
42,152
0
W
Atlas
3,071
1,396
0
977
5,806
2,864
163
1,199
4,607
13,763
0
L
Heimdallr
SniperGangBlk
Heimdallr
3,579
945
0
1,269
3,155
961
0
311
2,844
0
25,355
L
Achilles
2,728
571
0
2,539
9,507
6,224
0
795
8,712
0
28,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
32,790
292
Minions Killed
333
0
Camps Cleared
0
1,002,966
Distance Traveled
1,073,905
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,837
531
72
7
0
213,787
2
W
Shiva
7,119
647
65
6
0
230,647
4
W
Fenrir
6,869
624
78
7
0
227,050
1
L
Kukulkan
6,260
569
82
7
0
198,082
4
L
Ymir
5,785
526
39
4
0
207,382
2
L
Set
5,667
515
56
5
0
242,818
0
W
Hades
7,335
667
97
9
0
206,937
2
W
Atlas
5,630
512
21
2
0
195,484
4
L
Heimdallr
4,861
442
56
5
0
142,969
0
L
Achilles
5,626
511
59
5
0
211,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role