Player Matchup

Cerberus
Cerberus
Bullegula
Cerberus
Level 123
God Stats
3W - 3L
1,316 SR
Queue Stats
192W - 187L
1,470 Elo+
Party 2
Anhur
Anhur
EL-ABUELO-FLAPPY
Anhur
Level 105
God Stats
8W - 5L
1,579 SR
Queue Stats
191W - 187L
1,509 Elo+
Party 2
Loki
Loki
Jcorsello1809
Loki
Level 52
God Stats
22W - 29L
1,361 SR
Queue Stats
83W - 109L
1,321 Elo+
Party 3
Neith
Neith
Pure Hunterr11
Neith
Level 42
God Stats
3W - 5L
1,457 SR
Queue Stats
105W - 109L
1,321 Elo+
Party 3
Merlin
Merlin
volador_binario0
Merlin
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,764 Elo+
Party 2
Team Averages
Level 65
1,443 SR
1,477 Elo+

VS

Team Averages
Level 95
1,470 SR
1,427 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HellBringerOni
Ymir
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 50L
1,299 Elo+
Party 4
Skadi
Skadi
Wolf_Chief_8
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,405 Elo+
Party 4
Thanatos
Thanatos
kev_494
Thanatos
Level 42
God Stats
27W - 38L
1,349 SR
Queue Stats
235W - 244L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bullegula
Cerberus
10
3 / 0 / 7
6,682
607
4,513
10,021
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 2
6,879
625
1,656
4,488
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 4 / 3
5,557
505
2,478
6,926
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
5,712
519
4,673
4,880
1,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 2
6,339
576
6,052
3,490
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 1 / 1
6,036
549
2,171
6,452
7,951
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ra
 
Ra
10
0 / 4 / 4
5,673
516
2,646
6,953
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,748
432
876
5,059
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,116
465
2,599
4,544
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
kev_494
Thanatos
9
4 / 3 / 0
5,711
519
5,650
6,832
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
1
1
2.5
L
Ra
 
Ra
0
4
4
0.5
W
Cerberus
Bullegula
Cerberus
3
0
7
6.5
W
2
0
2
3
L
1
1
0
1
W
1
4
3
0.63
W
2
3
0
0.67
L
1
4
0
0.25
L
Thanatos
kev_494
Thanatos
4
3
0
1.33
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
13,942
29,805
Taken
29,840
11,809
Mitigated
14,634
8,531
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,171
669
0
2,484
6,452
7,951
588
0
6,452
20,807
0
L
Ra
 
Ra
2,646
210
170
1,617
6,953
1,752
0
5,201
1,752
32,477
0
W
Cerberus
Bullegula
Cerberus
4,513
460
0
3,542
10,021
6,038
0
2,001
8,020
17,604
0
W
1,656
888
0
1,833
4,488
1,422
665
439
4,049
0
48,949
L
876
151
0
1,266
5,059
1,938
0
1,728
3,331
13,937
0
W
2,478
547
0
1,837
6,926
2,086
432
457
6,469
0
24,046
W
4,673
3,222
0
1,085
4,880
1,412
772
2,171
2,709
0
22,644
L
2,599
1,297
0
819
4,544
744
0
1,056
3,488
0
18,318
L
Thanatos
kev_494
Thanatos
5,650
1,625
0
4,158
6,832
2,249
0
2,580
4,252
0
23,340
W
6,052
756
0
234
3,490
851
0
625
2,865
37,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
27,284
297
Minions Killed
219
0
Camps Cleared
0
1,028,197
Distance Traveled
876,083
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,036
549
40
4
0
188,682
3
L
Ra
5,673
516
61
6
0
187,765
0
W
Cerberus
6,682
607
32
3
0
218,493
10
W
Anhur
6,879
625
102
9
0
187,503
2
L
Ymir
4,748
432
30
3
0
140,218
1
W
Loki
5,557
505
51
5
0
243,125
0
W
Neith
5,712
519
46
4
0
180,481
0
L
Skadi
5,116
465
42
4
0
143,139
1
L
Thanatos
5,711
519
46
4
0
216,279
3
W
Merlin
6,339
576
66
6
0
198,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role