Player Matchup

Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Anti_Jume
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
THaKiLLaCaToTa
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,489 Elo+
Party 1
Ganesha
Ganesha
ThiccLil_G
Ganesha
Level 75
God Stats
5W - 3L
1,953 SR
Queue Stats
217W - 227L
1,471 Elo+
Party 2
Mercury
Mercury
umana6
Mercury
Level 13
God Stats
1W - 3L
1,739 SR
Queue Stats
6W - 13L
1,493 Elo+
Party 1
Team Averages
Level 52
1,638 SR
1,499 Elo+

VS

Team Averages
Level 84
1,441 SR
1,501 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Angel062206
Mulan
Level 45
God Stats
3W - 4L
1,338 SR
Queue Stats
70W - 94L
1,450 Elo+
Solo
Janus
Janus
AwsomeGCODE
Janus
Level 134
God Stats
2W - 1L
1,231 SR
Queue Stats
63W - 65L
1,553 Elo+
Party 3
Sun Wukong
Sun Wukong
Jack da r1pper7
Sun Wukong
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Artio
Artio
Soma1031
Artio
Level 88
God Stats
7W - 5L
1,636 SR
Queue Stats
97W - 93L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 7 / 4
11,138
464
16,766
22,631
12,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Anti_Jume
Anhur
16
1 / 5 / 1
10,193
425
8,001
17,235
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
THaKiLLaCaToTa
Amaterasu
17
5 / 7 / 1
10,887
454
8,688
23,110
25,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
ThiccLil_G
Ganesha
15
0 / 4 / 11
10,799
450
13,301
24,674
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
umana6
Mercury
18
5 / 7 / 3
11,426
476
11,762
20,979
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
4 / 2 / 5
13,138
547
14,674
15,717
6,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 5 / 12
12,553
523
12,165
17,187
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 6 / 19
13,505
563
24,134
14,822
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jack da r1pper7
Sun Wukong
20
17 / 0 / 12
14,666
611
25,961
27,110
27,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Soma1031
Artio
16
1 / 1 / 20
11,300
471
8,453
21,196
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
14
Kills
30
30
Deaths
14
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
7
4
0.71
W
Chiron
 
Chiron
4
2
5
3.25
W
4
5
12
2
L
Anhur
Anti_Jume
Anhur
1
5
1
0.3
W
4
6
19
2.25
W
Sun Wukong
Jack da r1pper7
Sun Wukong
17
0
12
23
W
Artio
Soma1031
Artio
1
1
20
11
L
Amaterasu
THaKiLLaCaToTa
Amaterasu
5
7
1
0.79
L
Ganesha
ThiccLil_G
Ganesha
0
4
11
1.38
L
Mercury
umana6
Mercury
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,518
Damage
85,387
108,629
Taken
96,032
80,509
Mitigated
70,541
25,955
Healing
34,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,766
679
0
8,539
22,631
12,459
0
10,506
11,749
74,959
0
W
Chiron
 
Chiron
14,674
4,381
740
7,482
15,717
6,166
4,828
3,946
11,765
0
105,760
W
12,165
1,433
0
5,007
17,187
8,046
1,231
4,349
12,838
0
83,654
L
Anhur
Anti_Jume
Anhur
8,001
2,745
0
4,723
17,235
6,467
0
4,715
12,432
0
77,185
W
24,134
1,799
0
1,303
14,822
6,497
1,948
2,881
11,941
118,944
0
W
Sun Wukong
Jack da r1pper7
Sun Wukong
25,961
4,279
0
11,287
27,110
27,435
746
9,064
18,046
0
83,290
W
Artio
Soma1031
Artio
8,453
910
4,053
4,919
21,196
22,397
377
9,389
11,470
22,352
0
L
Amaterasu
THaKiLLaCaToTa
Amaterasu
8,688
2,952
0
6,101
23,110
25,766
0
3,931
19,070
133
65,041
L
Ganesha
ThiccLil_G
Ganesha
13,301
1,142
1,006
3,808
24,674
27,916
0
8,843
15,613
31,835
2,522
L
Mercury
umana6
Mercury
11,762
6,482
0
1,778
20,979
7,901
0
3,693
17,178
0
107,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,443
Gold Earned
65,162
549
Minions Killed
637
0
Camps Cleared
0
2,200,736
Distance Traveled
2,458,880
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,138
464
126
5
0
357,180
4
W
Chiron
13,138
547
177
7
0
462,103
5
W
Mulan
12,553
523
128
5
0
506,966
1
L
Anhur
10,193
425
162
7
0
433,872
3
W
Janus
13,505
563
193
8
0
482,132
8
W
Sun Wukong
14,666
611
113
5
0
503,788
5
W
Artio
11,300
471
26
1
0
503,891
3
L
Amaterasu
10,887
454
111
5
0
446,057
6
L
Ganesha
10,799
450
11
0
0
448,381
11
L
Mercury
11,426
476
139
6
0
515,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role