Player Matchup

Cerberus
Cerberus
Rexplay2021
Cerberus
Level 17
God Stats
2W - 0L
1,788 SR
Queue Stats
24W - 19L
1,576 Elo+
Party 1
Horus
Horus
SimplyRex_
Horus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 105L
1,485 Elo+
Party 1
Thanatos
Thanatos
flpsI
Thanatos
Level 29
God Stats
2W - 3L
1,299 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
guacamolyi
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 2
Anubis
Anubis
pelisplus-4k
Anubis
Level 17
God Stats
3W - 0L
1,739 SR
Queue Stats
24W - 27L
1,497 Elo+
Party 1
Team Averages
Level 42
1,565 SR
1,446 Elo+

VS

Team Averages
Level 96
1,414 SR
1,521 Elo+
Scylla
Scylla
Azkin
Scylla
Level 129
God Stats
0W - 1L
1,350 SR
Queue Stats
4W - 5L
1,603 Elo+
Party 3
Fenrir
Fenrir
Ketchumle
Fenrir
Level 86
God Stats
1W - 4L
1,317 SR
Queue Stats
29W - 34L
1,337 Elo+
Solo
Ra
Ra
RagerBiometal
Ra
Level 146
God Stats
0W - 1L
1,283 SR
Queue Stats
15W - 15L
1,637 Elo+
Party 3
King Arthur
King Arthur
aizaku1
King Arthur
Level 101
God Stats
7W - 6L
1,623 SR
Queue Stats
315W - 356L
1,459 Elo+
Solo
Neith
Neith
xxxsnovaxxx
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rexplay2021
Cerberus
20
6 / 0 / 12
13,360
581
15,837
21,904
29,593
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
6 / 2 / 17
11,850
515
9,031
19,319
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
flpsI
Thanatos
18
9 / 1 / 10
11,852
515
12,669
13,747
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
guacamolyi
Ah Muzen Cab
18
6 / 4 / 8
11,407
496
9,610
17,780
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
7 / 7 / 10
11,142
484
13,294
15,745
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azkin
Scylla
15
2 / 7 / 4
10,041
437
19,211
14,746
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ketchumle
Fenrir
14
3 / 8 / 4
9,496
413
5,777
17,608
6,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 4 / 3
11,807
513
19,286
13,605
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aizaku1
King Arthur
16
0 / 6 / 1
10,155
442
7,193
23,578
12,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 9 / 4
9,403
409
4,874
11,656
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
34
Kills
13
14
Deaths
34
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Azkin
Scylla
2
7
4
0.57
L
Fenrir
Ketchumle
Fenrir
3
8
4
0.63
L
7
4
3
2.13
W
Cerberus
Rexplay2021
Cerberus
6
0
12
12
W
Horus
6
2
17
7.25
L
King Arthur
aizaku1
King Arthur
0
6
1
0.08
W
Thanatos
flpsI
Thanatos
9
1
10
14
W
Ah Muzen Cab
guacamolyi
Ah Muzen Cab
6
4
8
2.5
W
Anubis
7
7
10
1.71
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,441
Damage
56,341
88,495
Taken
81,193
68,028
Mitigated
29,815
37,194
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Azkin
Scylla
19,211
1,448
0
440
14,746
3,327
48
5,303
9,443
65,690
0
L
Fenrir
Ketchumle
Fenrir
5,777
1,472
224
1,766
17,608
6,769
446
7,972
9,636
0
37,180
L
19,286
469
2,022
5,012
13,605
4,222
0
5,788
7,817
101,229
0
W
Cerberus
Rexplay2021
Cerberus
15,837
968
0
6,715
21,904
29,593
133
3,407
18,400
107,329
0
W
Horus
9,031
3,729
4,429
5,470
19,319
19,100
486
10,899
8,136
0
26,266
L
King Arthur
aizaku1
King Arthur
7,193
1,199
0
5,347
23,578
12,231
0
7,823
15,755
0
68,755
W
Thanatos
flpsI
Thanatos
12,669
4,053
0
13,249
13,747
6,271
442
2,890
10,547
0
88,714
W
Ah Muzen Cab
guacamolyi
Ah Muzen Cab
9,610
2,870
0
4,877
17,780
5,750
3,684
10,443
7,023
0
76,064
W
Anubis
13,294
37
0
2,454
15,745
7,314
1,309
9,975
5,642
68,819
0
L
4,874
1,865
0
798
11,656
3,266
888
2,245
9,411
0
45,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,611
Gold Earned
50,902
671
Minions Killed
560
0
Camps Cleared
0
2,106,211
Distance Traveled
2,011,286
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,041
437
104
5
0
378,361
5
L
Fenrir
9,496
413
59
3
0
408,779
2
L
Ra
11,807
513
175
8
0
446,955
7
W
Cerberus
13,360
581
287
12
0
406,498
4
W
Horus
11,850
515
30
1
0
440,185
4
L
King Arthur
10,155
442
139
6
0
417,715
9
W
Thanatos
11,852
515
124
5
0
483,266
0
W
Ah Muzen Cab
11,407
496
107
5
0
394,821
4
W
Anubis
11,142
484
123
5
0
381,441
5
L
Neith
9,403
409
83
4
0
359,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role