Player Matchup

Medusa
Medusa
Dababykae
Medusa
Level 26
God Stats
2W - 5L
1,124 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 2
Nox
Nox
Fap_god-4
Nox
Level 102
God Stats
18W - 21L
1,164 SR
Queue Stats
221W - 246L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
sturdy-aside1
Cthulhu
Level 29
God Stats
2W - 7L
1,224 SR
Queue Stats
76W - 95L
1,299 Elo+
Party 2
Team Averages
Level 52
1,171 SR
1,306 Elo+

VS

Team Averages
Level 49
1,295 SR
1,308 Elo+
Amaterasu
Amaterasu
Chacer ace27
Amaterasu
Level 17
God Stats
0W - 3L
1,225 SR
Queue Stats
19W - 13L
1,314 Elo+
Party 1
Hades
Hades
Darkninja623
Hades
Level 22
God Stats
2W - 3L
1,184 SR
Queue Stats
66W - 59L
1,198 Elo+
Party 1
Awilix
Awilix
XlightningmageX
Awilix
Level 108
God Stats
3W - 8L
1,474 SR
Queue Stats
118W - 112L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dababykae
Medusa
18
5 / 6 / 12
13,939
664
12,415
12,558
4,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 11
14,712
701
17,616
9,878
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
20
9 / 1 / 9
14,960
712
19,204
16,990
25,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chacer ace27
Amaterasu
17
0 / 3 / 5
11,436
545
4,008
19,526
22,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 10 / 3
14,013
667
13,405
22,931
17,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 3
12,642
602
13,515
19,621
11,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
11
11
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chacer ace27
Amaterasu
0
3
5
0.83
W
Medusa
Dababykae
Medusa
5
6
12
1.83
L
6
10
3
0.75
W
5
4
11
2.63
L
5
6
3
1.08
W
Cthulhu
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,235
Damage
30,928
39,426
Taken
62,078
34,759
Mitigated
50,701
3,091
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chacer ace27
Amaterasu
4,008
1,282
0
804
19,526
22,109
0
11,607
7,415
0
17,074
W
Medusa
Dababykae
Medusa
12,415
5,322
388
670
12,558
4,692
227
5,147
7,411
0
28,735
L
13,405
1,255
10
3,066
22,931
17,428
0
12,522
9,812
48,474
0
W
17,616
1,224
0
150
9,878
4,246
1,610
2,420
7,458
49,886
0
L
13,515
6,138
376
4,581
19,621
11,164
0
11,939
7,203
0
48,218
W
Cthulhu
19,204
984
830
1,053
16,990
25,821
224
6,496
10,494
52,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
38,091
182
Minions Killed
145
8
Camps Cleared
8
1,088,309
Distance Traveled
1,024,080
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,436
545
25
1
0
381,623
3
W
Medusa
13,939
664
46
2
0
354,119
0
L
Hades
14,013
667
65
3
3
287,512
1
W
Nox
14,712
701
75
4
7
354,487
2
L
Awilix
12,642
602
55
3
5
354,945
5
W
Cthulhu
14,960
712
61
3
1
379,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role