Player Matchup

Cu Chulainn
Cu Chulainn
KSTG
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 4
Awilix
Awilix
Makasscythesoul
Awilix
Level 45
God Stats
2W - 2L
1,812 SR
Queue Stats
101W - 97L
1,539 Elo+
Party 2
Ullr
Ullr
MilitantBALA
Ullr
Level 68
God Stats
5W - 2L
1,890 SR
Queue Stats
151W - 166L
1,487 Elo+
Solo
Athena
Athena
N8tv I Void
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,462 Elo+
Party 4
He Bo
He Bo
mom yag fur
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,617 Elo+
Party 2
Team Averages
Level 51
1,640 SR
1,480 Elo+

VS

Team Averages
Level 82
1,599 SR
1,616 Elo+
Baron Samedi
Baron Samedi
Bullegula
Baron Samedi
Level 123
God Stats
7W - 1L
1,709 SR
Queue Stats
192W - 187L
1,459 Elo+
Party 1
Rama
Rama
Demaiomybuns
Rama
Level 41
God Stats
4W - 2L
1,742 SR
Queue Stats
144W - 38L
1,708 Elo+
Party 3
King Arthur
King Arthur
EL-ABUELO-FLAPPY
King Arthur
Level 105
God Stats
39W - 40L
1,221 SR
Queue Stats
191W - 187L
1,499 Elo+
Party 1
Freya
Freya
JusT A S4V4G3
Freya
Level 137
God Stats
4W - 1L
1,822 SR
Queue Stats
194W - 102L
1,728 Elo+
Party 3
Set
Set
volador_binario0
Set
Level 4
God Stats
9W - 2L
1,500 SR
Queue Stats
18W - 16L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KSTG
Cu Chulainn
12
4 / 4 / 2
7,480
534
7,875
13,453
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 3
7,108
508
7,300
10,913
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 3
6,850
489
6,992
13,325
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
1 / 8 / 1
6,159
440
3,207
15,542
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 6 / 5
6,410
458
5,032
7,970
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bullegula
Baron Samedi
13
5 / 1 / 12
8,790
628
7,601
13,412
14,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 2 / 10
8,741
624
11,338
11,881
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
EL-ABUELO-FLAPPY
King Arthur
12
1 / 4 / 4
7,368
526
6,584
13,639
10,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
9 / 0 / 7
9,692
692
17,397
10,472
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 6
8,503
607
4,874
12,294
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
25
25
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bullegula
Baron Samedi
5
1
12
11
W
6
2
10
5.5
W
King Arthur
EL-ABUELO-FLAPPY
King Arthur
1
4
4
0.75
W
9
0
7
12.5
L
Cu Chulainn
KSTG
Cu Chulainn
4
4
2
1.25
L
4
3
3
1.83
L
0
4
3
0.38
L
Athena
1
8
1
0.19
L
1
6
5
0.58
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
47,794
61,203
Taken
61,698
32,590
Mitigated
39,536
8,507
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bullegula
Baron Samedi
7,601
1,009
3,642
4,422
13,412
14,375
579
1,583
11,740
24,971
5,492
W
11,338
9,957
0
4,887
11,881
4,863
1,226
3,642
8,097
0
53,355
W
King Arthur
EL-ABUELO-FLAPPY
King Arthur
6,584
727
0
2,382
13,639
10,556
140
968
11,773
0
38,091
W
17,397
7,663
0
6,686
10,472
4,215
1,665
667
9,805
67,463
0
L
Cu Chulainn
KSTG
Cu Chulainn
7,875
1,333
0
2,494
13,453
13,227
0
4,243
9,210
0
32,979
L
7,300
2,636
0
1,125
10,913
3,620
0
3,869
7,044
0
38,138
L
6,992
3,282
0
2,800
13,325
4,085
0
7,469
5,856
0
42,074
L
Athena
3,207
814
128
1,520
15,542
9,815
0
7,505
8,037
15,235
0
L
5,032
143
0
440
7,970
1,843
0
1,459
6,511
30,515
0
W
4,874
1,753
0
1,439
12,294
5,527
2,994
1,379
10,915
0
63,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
43,094
296
Minions Killed
408
0
Camps Cleared
0
1,203,472
Distance Traveled
1,378,489
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,790
628
45
3
0
269,582
3
W
Rama
8,741
624
87
6
0
253,700
3
W
King Arthur
7,368
526
60
4
0
260,666
1
W
Freya
9,692
692
100
7
0
293,085
4
L
Cu Chulainn
7,480
534
58
4
0
243,956
0
L
Awilix
7,108
508
69
5
0
262,454
4
L
Ullr
6,850
489
69
5
0
224,186
0
L
Athena
6,159
440
30
2
0
254,331
0
L
He Bo
6,410
458
70
5
0
218,545
1
W
Set
8,503
607
116
8
0
301,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role