Player Matchup

Sol
Sol
BKz DanielSR
Sol
Level 80
God Stats
1W - 2L
1,290 SR
Queue Stats
56W - 61L
1,337 Elo+
Solo
Cupid
Cupid
GnarlyKneecap
Cupid
Level 63
God Stats
1W - 2L
1,371 SR
Queue Stats
67W - 89L
1,218 Elo+
Solo
Apollo
Apollo
geronamo
Apollo
Level 107
God Stats
43W - 18L
1,778 SR
Queue Stats
421W - 441L
1,389 Elo+
Solo
Nemesis
Nemesis
hybridlp08
Nemesis
Level 115
God Stats
12W - 8L
1,459 SR
Queue Stats
64W - 72L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
scar-_-STARSTeam
Kuzenbo
Level 109
God Stats
46W - 50L
1,340 SR
Queue Stats
330W - 350L
1,367 Elo+
Solo
Team Averages
Level 95
1,448 SR
1,338 Elo+

VS

Team Averages
Level 57
1,471 SR
1,406 Elo+
Sol
Sol
Merciless Honey
Sol
Level 107
God Stats
145W - 171L
1,476 SR
Queue Stats
192W - 235L
1,417 Elo+
Solo
Izanami
Izanami
P3rsonal1ssu
Izanami
Level 63
God Stats
123W - 110L
1,608 SR
Queue Stats
261W - 269L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
SpideyBread
Sun Wukong
Level 15
God Stats
0W - 1L
1,405 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Vulcan
Vulcan
TropicalEskimo
Vulcan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 85L
1,407 Elo+
Solo
Horus
Horus
xXSoulSnipersXx
Horus
Level 67
God Stats
15W - 19L
1,365 SR
Queue Stats
15W - 19L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
11,952
543
17,936
15,716
5,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 9
10,700
486
10,268
13,162
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
geronamo
Apollo
20
14 / 0 / 2
13,830
629
20,133
15,460
7,222
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
hybridlp08
Nemesis
17
1 / 3 / 5
10,135
461
4,276
17,728
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 8
11,036
502
8,264
15,311
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,392
472
7,037
14,967
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
P3rsonal1ssu
Izanami
14
0 / 7 / 2
8,880
404
8,724
14,580
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SpideyBread
Sun Wukong
17
2 / 4 / 0
10,703
487
7,943
20,895
12,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 10 / 2
8,108
369
6,797
12,112
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 2
9,395
427
11,459
21,293
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
32
Kills
7
8
Deaths
32
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
8
2
9
6.25
L
2
6
2
0.5
L
Izanami
P3rsonal1ssu
Izanami
0
7
2
0.14
L
Sun Wukong
SpideyBread
Sun Wukong
2
4
0
0.5
L
0
10
2
0.1
W
Apollo
geronamo
Apollo
14
0
2
15
W
Nemesis
hybridlp08
Nemesis
1
3
5
1.17
W
4
1
8
8
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,877
Damage
41,960
77,377
Taken
83,847
44,980
Mitigated
32,070
33,614
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,936
6,856
166
11,146
15,716
5,866
1,755
3,985
11,731
93,298
0
W
10,268
3,617
1,506
4,010
13,162
4,976
2,114
3,921
9,241
0
59,467
L
7,037
1,241
0
4,574
14,967
4,911
774
7,052
7,915
59,445
5,396
L
Izanami
P3rsonal1ssu
Izanami
8,724
6,090
0
1,979
14,580
4,336
483
5,322
9,258
0
62,673
L
Sun Wukong
SpideyBread
Sun Wukong
7,943
1,273
0
2,957
20,895
12,041
770
2,492
18,403
0
66,445
L
6,797
3,400
0
0
12,112
4,250
163
3,645
8,467
40,759
0
W
Apollo
geronamo
Apollo
20,133
11,769
0
8,534
15,460
7,222
6,264
700
14,760
0
103,043
W
Nemesis
hybridlp08
Nemesis
4,276
1,304
0
6,841
17,728
6,114
226
1,132
16,596
0
79,130
W
8,264
2,546
0
1,411
15,311
20,802
406
3,992
11,319
39,454
0
L
11,459
5,981
748
6,002
21,293
6,532
0
7,689
13,604
0
68,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,653
Gold Earned
47,478
600
Minions Killed
536
0
Camps Cleared
0
2,166,803
Distance Traveled
1,897,908
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,952
543
143
7
0
426,559
2
W
Cupid
10,700
486
114
5
0
443,582
0
L
Sol
10,392
472
127
6
0
322,948
2
L
Izanami
8,880
404
125
6
0
343,346
2
L
Sun Wukong
10,703
487
131
6
0
457,610
3
L
Vulcan
8,108
369
61
3
0
359,247
0
W
Apollo
13,830
629
179
8
0
431,910
1
W
Nemesis
10,135
461
108
5
0
464,996
7
W
Kuzenbo
11,036
502
56
3
0
399,756
7
L
Horus
9,395
427
92
4
0
414,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role