Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EvilPureDuck
Ymir
Level 160
God Stats
6W - 6L
1,528 SR
Queue Stats
309W - 215L
1,677 Elo+
Party 2
Neith
Neith
SameAsDiscord
Neith
Level 58
God Stats
10W - 15L
1,336 SR
Queue Stats
70W - 85L
1,455 Elo+
Party 2
Persephone
Persephone
SillyDragon33
Persephone
Level 108
God Stats
13W - 4L
1,831 SR
Queue Stats
57W - 52L
1,535 Elo+
Party 2
Nemesis
Nemesis
WeOnThatTing
Nemesis
Level 46
God Stats
9W - 3L
1,940 SR
Queue Stats
35W - 6L
1,902 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,614 Elo+

VS

Team Averages
Level 83
1,459 SR
1,385 Elo+
Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CalmLotus
Cerberus
Level 29
God Stats
1W - 3L
1,286 SR
Queue Stats
17W - 23L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
Fimbulvetr1401
Gilgamesh
Level 24
God Stats
2W - 2L
1,644 SR
Queue Stats
31W - 44L
1,261 Elo+
Party 1
Thanatos
Thanatos
MrMojoRisin94
Thanatos
Level 123
God Stats
4W - 2L
1,445 SR
Queue Stats
64W - 55L
1,389 Elo+
Solo
Agni
Agni
Thiccolas xx
Agni
Level 125
God Stats
3W - 6L
1,421 SR
Queue Stats
358W - 387L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
10 / 0 / 5
11,026
649
9,400
8,576
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 17
9,722
572
7,930
13,117
16,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 6
9,298
547
7,784
8,667
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
SillyDragon33
Persephone
16
9 / 1 / 10
10,758
633
12,190
7,683
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
WeOnThatTing
Nemesis
18
7 / 0 / 1
11,335
667
7,801
9,197
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 5 / 2
7,472
440
8,243
12,130
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
CalmLotus
Cerberus
9
2 / 8 / 0
7,222
425
2,601
16,215
9,542
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Fimbulvetr1401
Gilgamesh
10
0 / 6 / 0
6,575
387
1,124
6,591
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MrMojoRisin94
Thanatos
10
0 / 9 / 1
6,616
389
2,772
14,836
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 6 / 0
6,745
397
4,435
9,364
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
34
Kills
6
6
Deaths
34
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
0
5
12.5
L
Artemis
 
Artemis
3
5
2
0.8
L
Cerberus
CalmLotus
Cerberus
2
8
0
0.25
W
5
1
17
13.5
L
Gilgamesh
Fimbulvetr1401
Gilgamesh
0
6
0
0
L
Thanatos
MrMojoRisin94
Thanatos
0
9
1
0.06
W
3
4
6
1.5
W
Persephone
SillyDragon33
Persephone
9
1
10
14
L
1
6
0
0.17
W
Nemesis
WeOnThatTing
Nemesis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
19,175
47,240
Taken
59,136
32,882
Mitigated
25,081
15,761
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,400
1,475
0
4,878
8,576
3,298
0
542
8,001
0
84,274
L
Artemis
 
Artemis
8,243
2,978
0
2,394
12,130
3,890
0
5,045
7,085
0
37,842
L
Cerberus
CalmLotus
Cerberus
2,601
288
1,079
1,636
16,215
9,542
0
3,868
12,103
16,115
0
W
7,930
2,503
0
2,207
13,117
16,301
62
3,139
9,978
25,910
0
L
Gilgamesh
Fimbulvetr1401
Gilgamesh
1,124
275
0
169
6,591
5,065
625
0
6,591
0
20,670
L
Thanatos
MrMojoRisin94
Thanatos
2,772
463
0
6,566
14,836
4,163
680
6,036
8,531
0
29,618
W
7,784
4,270
0
1,892
8,667
2,817
1,740
666
8,001
0
51,358
W
Persephone
SillyDragon33
Persephone
12,190
1,261
0
2,705
7,683
2,627
1,478
2,342
5,340
69,059
0
L
4,435
101
0
500
9,364
2,421
0
5,171
4,139
29,412
0
W
Nemesis
WeOnThatTing
Nemesis
7,801
4,264
0
4,079
9,197
7,839
0
346
8,746
0
86,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,139
Gold Earned
34,630
526
Minions Killed
270
0
Camps Cleared
0
1,713,841
Distance Traveled
1,253,925
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,026
649
121
7
0
408,625
4
L
Artemis
7,472
440
68
4
0
256,758
4
L
Cerberus
7,222
425
31
2
0
220,176
3
W
Ymir
9,722
572
29
2
0
312,748
5
L
Gilgamesh
6,575
387
57
3
0
238,681
3
L
Thanatos
6,616
389
52
3
0
260,346
3
W
Neith
9,298
547
80
5
0
287,614
1
W
Persephone
10,758
633
132
8
0
330,078
7
L
Agni
6,745
397
62
4
0
277,964
1
W
Nemesis
11,335
667
164
10
0
374,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role