Player Matchup

Baron Samedi
Baron Samedi
RXKING10mg
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,450 Elo+
Party 1
Nox
Nox
SergalBeast
Nox
Level 65
God Stats
0W - 2L
1,277 SR
Queue Stats
114W - 90L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
SqirrrttT
Hou Yi
Level 103
God Stats
106W - 138L
1,444 SR
Queue Stats
1,034W - 1,057L
1,442 Elo+
Party 2
Odin
Odin
VG-ANONYMOUS
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,180 Elo+
Party 2
Tyr
Tyr
crankypants618
Tyr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 91L
1,453 Elo+
Party 1
Team Averages
Level 63
1,444 SR
1,398 Elo+

VS

Team Averages
Level 103
1,496 SR
1,423 Elo+
Kukulkan
Kukulkan
ALNDG
Kukulkan
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
346W - 354L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Cookie_Duster789
Danzaburou
Level 114
God Stats
16W - 11L
1,367 SR
Queue Stats
169W - 172L
1,372 Elo+
Party 3
Osiris
Osiris
MilitantBALA
Osiris
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 166L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Shrloc
Gilgamesh
Level 109
God Stats
7W - 7L
1,500 SR
Queue Stats
208W - 206L
1,406 Elo+
Party 3
Terra
Terra
tk1574
Terra
Level 100
God Stats
11W - 2L
1,615 SR
Queue Stats
172W - 178L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RXKING10mg
Baron Samedi
11
1 / 2 / 0
5,638
513
974
5,421
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 3
5,806
528
4,524
4,429
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
SqirrrttT
Hou Yi
10
2 / 4 / 0
6,038
549
4,024
8,573
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 3 / 0
4,576
416
324
6,182
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,496
500
3,800
7,341
5,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALNDG
Kukulkan
13
2 / 1 / 0
7,075
643
3,078
3,005
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Cookie_Duster789
Danzaburou
10
4 / 3 / 1
6,593
599
5,462
7,704
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
10
1 / 0 / 2
5,926
539
2,661
5,251
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Shrloc
Gilgamesh
11
4 / 0 / 2
6,468
588
4,756
5,687
3,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
tk1574
Terra
10
2 / 0 / 4
6,264
569
2,767
5,475
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALNDG
Kukulkan
2
1
0
2
W
Danzaburou
Cookie_Duster789
Danzaburou
4
3
1
1.5
W
Osiris
1
0
2
2
L
Baron Samedi
RXKING10mg
Baron Samedi
1
2
0
0.5
L
1
1
3
2.5
W
Gilgamesh
Shrloc
Gilgamesh
4
0
2
5
L
Hou Yi
SqirrrttT
Hou Yi
2
4
0
0.5
L
0
3
0
0
L
0
3
0
0
W
Terra
tk1574
Terra
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,646
Damage
18,724
31,946
Taken
27,122
13,549
Mitigated
12,417
9,331
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALNDG
Kukulkan
3,078
59
0
240
3,005
1,288
0
698
2,201
45,156
0
W
Danzaburou
Cookie_Duster789
Danzaburou
5,462
2,863
0
2,500
7,704
2,167
692
2,451
5,253
0
39,122
W
Osiris
2,661
772
0
610
5,251
2,607
0
314
4,917
0
37,481
L
Baron Samedi
RXKING10mg
Baron Samedi
974
86
66
1,871
5,421
2,151
0
1,597
3,738
25,943
0
L
4,524
835
390
1,871
4,429
2,701
0
708
3,721
15,094
0
W
Gilgamesh
Shrloc
Gilgamesh
4,756
1,008
0
825
5,687
3,270
81
419
5,248
5,647
21,653
L
Hou Yi
SqirrrttT
Hou Yi
4,024
1,978
73
3,043
8,573
1,682
0
837
7,736
0
34,867
L
324
224
0
0
6,182
1,772
635
1,744
4,358
0
12,730
L
3,800
425
0
2,017
7,341
5,243
374
1,661
5,668
0
28,684
W
Terra
tk1574
Terra
2,767
576
480
2,199
5,475
3,085
66
1,470
4,005
14,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
32,326
235
Minions Killed
314
0
Camps Cleared
0
981,321
Distance Traveled
1,096,911
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,075
643
104
9
0
206,773
5
W
Danzaburou
6,593
599
65
6
0
202,753
4
W
Osiris
5,926
539
74
7
0
236,846
0
L
Baron Samedi
5,638
513
51
5
0
143,328
0
L
Nox
5,806
528
22
2
0
199,966
2
W
Gilgamesh
6,468
588
56
5
0
213,158
1
L
Hou Yi
6,038
549
70
6
0
202,735
0
L
Odin
4,576
416
32
3
0
195,686
1
L
Tyr
5,496
500
60
5
0
239,606
2
W
Terra
6,264
569
15
1
0
237,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role