Player Matchup

Cupid
Cupid
GABEHR
Cupid
Level 7
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Ghost_PR1419
Chaac
Level 28
God Stats
27W - 50L
1,476 SR
Queue Stats
98W - 157L
1,264 Elo+
Party 1
Olorun
Olorun
GotJaa
Olorun
Level 44
God Stats
3W - 6L
1,259 SR
Queue Stats
91W - 118L
1,320 Elo+
Solo
Mercury
Mercury
Tugotheslasher
Mercury
Level 47
God Stats
58W - 55L
1,554 SR
Queue Stats
241W - 280L
1,415 Elo+
Party 1
Cerberus
Cerberus
kiozane
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 33
1,503 SR
1,400 Elo+

VS

Team Averages
Level 70
1,465 SR
1,390 Elo+
Agni
Agni
 
Agni
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
diego787777t
Erlang Shen
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 82L
1,362 Elo+
Solo
Thor
Thor
lewroyjenkins
Thor
Level 38
God Stats
3W - 16L
1,099 SR
Queue Stats
59W - 86L
1,315 Elo+
Party 3
Neith
Neith
the76362
Neith
Level 94
God Stats
4W - 5L
1,843 SR
Queue Stats
67W - 59L
1,557 Elo+
Solo
Ymir
Ymir
use your germx
Ymir
Level 18
God Stats
4W - 11L
1,382 SR
Queue Stats
4W - 15L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GABEHR
Cupid
7
1 / 8 / 0
4,613
461
2,256
7,180
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,166
517
6,910
8,577
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
GotJaa
Olorun
9
0 / 4 / 0
4,819
482
943
7,324
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 4 / 0
4,792
479
3,126
6,875
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
kiozane
Cerberus
6
0 / 7 / 0
4,113
411
1,449
7,404
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 3
6,707
671
4,640
3,530
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
diego787777t
Erlang Shen
11
3 / 0 / 1
6,546
655
7,520
9,344
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 3
5,856
586
2,789
5,945
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
the76362
Neith
12
15 / 0 / 2
8,109
811
11,659
5,873
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 8
6,201
620
1,425
7,627
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
25
25
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
3
4.5
L
Cupid
GABEHR
Cupid
1
8
0
0.13
L
0
2
0
0
L
Olorun
GotJaa
Olorun
0
4
0
0
L
0
4
0
0
W
Erlang Shen
diego787777t
Erlang Shen
3
0
1
3.5
L
Cerberus
kiozane
Cerberus
0
7
0
0
W
2
0
3
3.5
W
Neith
the76362
Neith
15
0
2
16
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,684
Damage
28,033
37,360
Taken
32,319
16,211
Mitigated
16,532
7,807
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,640
599
0
1,046
3,530
1,004
750
659
2,871
40,530
0
L
Cupid
GABEHR
Cupid
2,256
1,298
0
385
7,180
277
25
299
6,881
0
14,272
L
6,910
2,103
0
3,890
8,577
8,885
0
0
8,577
0
27,107
L
Olorun
GotJaa
Olorun
943
566
0
2,824
7,324
1,984
48
4,758
2,566
29,111
0
L
3,126
1,850
37
125
6,875
1,814
0
589
6,286
0
22,076
W
Erlang Shen
diego787777t
Erlang Shen
7,520
4,276
0
4,334
9,344
7,322
0
0
8,750
0
32,427
L
Cerberus
kiozane
Cerberus
1,449
186
0
546
7,404
3,251
0
419
6,985
9,861
0
W
2,789
771
0
1,630
5,945
1,863
0
145
5,679
0
23,427
W
Neith
the76362
Neith
11,659
6,053
0
2,934
5,873
1,821
1,032
1,084
4,789
0
50,330
W
1,425
574
53
1,033
7,627
4,522
427
504
7,123
11,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
33,419
207
Minions Killed
292
0
Camps Cleared
0
870,613
Distance Traveled
974,530
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,707
671
69
7
0
203,174
6
L
Cupid
4,613
461
29
3
0
163,177
0
L
Chaac
5,166
517
54
5
0
184,503
0
L
Olorun
4,819
482
48
5
0
158,565
1
L
Mercury
4,792
479
54
5
0
192,510
0
W
Erlang Shen
6,546
655
68
7
0
184,565
1
L
Cerberus
4,113
411
22
2
0
171,858
1
W
Thor
5,856
586
49
5
0
213,260
0
W
Neith
8,109
811
76
8
0
180,510
3
W
Ymir
6,201
620
30
3
0
193,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role