Player Matchup

Medusa
Medusa
Brainal69
Medusa
Level 14
God Stats
6W - 14L
1,373 SR
Queue Stats
26W - 40L
1,334 Elo+
Party 1
Hel
Hel
Hatfam02
Hel
Level 25
God Stats
21W - 40L
1,475 SR
Queue Stats
22W - 42L
1,314 Elo+
Party 1
Ne Zha
Ne Zha
Nomics66
Ne Zha
Level 22
God Stats
3W - 3L
1,681 SR
Queue Stats
21W - 47L
1,317 Elo+
Party 1
Ares
Ares
Sargstretch
Ares
Level 12
God Stats
61W - 59L
1,457 SR
Queue Stats
73W - 76L
1,358 Elo+
Party 1
Chaac
Chaac
TheJustJester
Chaac
Level 97
God Stats
16W - 11L
1,256 SR
Queue Stats
40W - 42L
1,335 Elo+
Party 1
Team Averages
Level 34
1,448 SR
1,332 Elo+

VS

Team Averages
Level 48
1,474 SR
1,443 Elo+
Horus
Horus
BarraGabrielXD93
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
KRAKENL1VE
Izanami
Level 49
God Stats
0W - 2L
1,473 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
Sebasdke
Ganesha
Level 28
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
TboneScoots3
Arachne
Level 64
God Stats
55W - 54L
1,421 SR
Queue Stats
118W - 128L
1,331 Elo+
Solo
Cthulhu
Cthulhu
l Tae I
Cthulhu
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 80L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brainal69
Medusa
18
6 / 0 / 4
11,526
524
9,607
8,025
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 1 / 14
11,233
511
16,697
16,474
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Nomics66
Ne Zha
15
4 / 3 / 16
10,572
481
12,150
16,943
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 12
11,692
531
12,695
28,094
49,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 2 / 15
11,992
545
21,266
32,101
29,175
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,874
403
3,059
21,184
15,796
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
KRAKENL1VE
Izanami
14
1 / 7 / 2
9,448
429
11,072
14,827
4,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Sebasdke
Ganesha
14
0 / 8 / 3
9,460
430
6,581
21,954
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
TboneScoots3
Arachne
14
1 / 9 / 6
10,241
466
15,374
23,667
8,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
l Tae I
Cthulhu
17
7 / 2 / 1
11,146
507
17,116
15,238
15,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
35
Kills
10
10
Deaths
35
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Medusa
Brainal69
Medusa
6
0
4
8
W
8
1
14
15
L
Izanami
KRAKENL1VE
Izanami
1
7
2
0.29
W
Ne Zha
Nomics66
Ne Zha
4
3
16
4
W
7
4
12
3.25
L
Ganesha
Sebasdke
Ganesha
0
8
3
0.19
L
Arachne
TboneScoots3
Arachne
1
9
6
0.44
W
10
2
15
8.75
L
Cthulhu
l Tae I
Cthulhu
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,415
Damage
53,202
101,637
Taken
96,870
99,089
Mitigated
67,616
43,909
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,059
1,766
1,010
1,412
21,184
15,796
786
8,327
12,857
0
19,719
W
Medusa
Brainal69
Medusa
9,607
3,064
0
4,360
8,025
3,919
6,984
1,450
6,575
0
87,548
W
16,697
1,542
14,539
10,533
16,474
9,036
1,945
4,784
11,690
64,709
0
L
Izanami
KRAKENL1VE
Izanami
11,072
6,699
0
1,580
14,827
4,712
4,424
4,420
10,407
0
68,657
W
Ne Zha
Nomics66
Ne Zha
12,150
6,628
247
1,658
16,943
7,884
2,675
5,408
11,428
0
47,369
W
12,695
1,140
0
4,046
28,094
49,075
1,643
4,591
23,503
31,263
0
L
Ganesha
Sebasdke
Ganesha
6,581
505
109
2,111
21,954
23,185
1,926
3,924
18,030
26,941
0
L
Arachne
TboneScoots3
Arachne
15,374
8,792
0
2,882
23,667
8,448
0
7,639
16,028
0
68,627
W
21,266
4,747
0
8,526
32,101
29,175
1,804
6,787
25,314
0
82,120
L
Cthulhu
l Tae I
Cthulhu
17,116
573
347
3,794
15,238
15,475
0
5,082
10,156
55,358
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
49,169
456
Minions Killed
363
0
Camps Cleared
0
2,147,876
Distance Traveled
1,942,264
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,874
403
36
2
0
371,043
1
W
Medusa
11,526
524
136
6
0
435,851
5
W
Hel
11,233
511
74
3
0
443,982
4
L
Izanami
9,448
429
127
6
0
390,653
0
W
Ne Zha
10,572
481
78
4
0
453,110
2
W
Ares
11,692
531
34
2
0
385,565
4
L
Ganesha
9,460
430
23
1
0
337,390
4
L
Arachne
10,241
466
83
4
0
417,880
0
W
Chaac
11,992
545
134
6
0
429,368
0
L
Cthulhu
11,146
507
94
4
0
425,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role