Player Matchup

Sylvanus
Sylvanus
BallsInYahMouf
Sylvanus
Level 60
God Stats
30W - 8L
1,887 SR
Queue Stats
145W - 51L
1,807 Elo+
Party 2
Chaac
Chaac
Caderaider343
Chaac
Level 121
God Stats
24W - 5L
1,950 SR
Queue Stats
123W - 42L
1,804 Elo+
Party 2
Skadi
Skadi
MixerMan
Skadi
Level 59
God Stats
21W - 4L
1,971 SR
Queue Stats
142W - 49L
1,830 Elo+
Party 2
Awilix
Awilix
QuinnMoment
Awilix
Level 48
God Stats
26W - 5L
2,005 SR
Queue Stats
107W - 29L
1,859 Elo+
Party 2
Poseidon
Poseidon
RoofVertibird
Poseidon
Level 105
God Stats
14W - 7L
1,713 SR
Queue Stats
132W - 47L
1,794 Elo+
Party 2
Team Averages
Level 79
1,905 SR
1,819 Elo+

VS

Team Averages
Level 77
1,684 SR
1,580 Elo+
Neith
Neith
BriianArg
Neith
Level 45
God Stats
4W - 5L
1,453 SR
Queue Stats
52W - 40L
1,444 Elo+
Solo
Xing Tian
Xing Tian
I_Need_To_Die_
Xing Tian
Level 104
God Stats
2W - 2L
1,617 SR
Queue Stats
26W - 22L
1,638 Elo+
Party 1
Loki
Loki
MaudHouseGaming
Loki
Level 87
God Stats
2W - 1L
1,877 SR
Queue Stats
47W - 34L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Mo6Strings
Nu Wa
Level 120
God Stats
6W - 2L
1,841 SR
Queue Stats
130W - 116L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
besthaveyodashup
Cthulhu
Level 28
God Stats
67W - 53L
1,631 SR
Queue Stats
77W - 64L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
3 / 1 / 13
6,669
667
5,205
10,140
5,846
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 2 / 3
6,286
629
5,961
8,989
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
MixerMan
Skadi
11
5 / 0 / 6
6,814
681
6,100
5,471
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
11
10 / 2 / 7
7,104
710
6,899
7,179
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RoofVertibird
Poseidon
10
2 / 2 / 8
5,932
593
6,009
3,995
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BriianArg
Neith
9
0 / 5 / 1
4,988
499
3,371
6,645
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
I_Need_To_Die_
Xing Tian
9
0 / 2 / 0
5,154
515
1,733
6,506
4,326
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 3 / 1
5,986
599
5,161
7,254
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
9
2 / 6 / 4
5,657
566
4,223
7,519
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 8 / 4
5,242
524
5,625
12,658
4,527
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
24
Kills
7
7
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
13
9.5
L
Neith
BriianArg
Neith
0
5
1
0.1
W
4
2
3
2.75
L
Xing Tian
I_Need_To_Die_
Xing Tian
0
2
0
0
L
4
3
1
1.5
W
Skadi
MixerMan
Skadi
5
0
6
8
L
Nu Wa
2
6
4
0.67
W
Awilix
10
2
7
6.75
W
Poseidon
RoofVertibird
Poseidon
2
2
8
3
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
20,113
35,774
Taken
40,582
16,442
Mitigated
14,373
11,009
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,205
2,136
2,562
3,379
10,140
5,846
70
3,515
6,625
12,557
0
L
Neith
BriianArg
Neith
3,371
1,561
0
1,370
6,645
2,039
0
1,989
4,656
0
28,364
W
5,961
778
0
2,466
8,989
5,253
0
2,596
6,393
0
26,455
L
Xing Tian
I_Need_To_Die_
Xing Tian
1,733
424
0
1,732
6,506
4,326
0
580
5,530
22,972
0
L
5,161
1,232
0
500
7,254
1,882
0
2,569
4,685
0
25,112
W
Skadi
MixerMan
Skadi
6,100
3,089
0
1,649
5,471
1,665
1,246
1,540
3,931
0
47,352
L
Nu Wa
4,223
1,401
0
485
7,519
1,599
0
1,690
5,768
26,332
0
W
Awilix
6,899
3,458
0
500
7,179
2,565
0
2,522
4,657
0
27,987
W
Poseidon
RoofVertibird
Poseidon
6,009
733
0
453
3,995
1,113
92
1,408
2,587
35,275
0
L
5,625
751
775
1,077
12,658
4,527
0
4,386
8,246
11,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
27,027
258
Minions Killed
228
0
Camps Cleared
0
965,611
Distance Traveled
885,373
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,669
667
16
2
0
173,353
2
L
Neith
4,988
499
58
6
0
166,561
5
W
Chaac
6,286
629
61
6
0
193,303
0
L
Xing Tian
5,154
515
50
5
0
154,814
3
L
Loki
5,986
599
45
5
0
216,348
1
W
Skadi
6,814
681
81
8
0
168,376
3
L
Nu Wa
5,657
566
59
6
0
168,655
3
W
Awilix
7,104
710
47
5
0
228,116
2
W
Poseidon
5,932
593
53
5
0
202,463
3
L
Cthulhu
5,242
524
16
2
0
178,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role