Player Matchup

Horus
Horus
AmrcnNitemare01
Horus
Level 108
God Stats
3W - 2L
1,300 SR
Queue Stats
89W - 78L
1,487 Elo+
Party 1
Sol
Sol
Co5neeks
Sol
Level 152
God Stats
4W - 7L
1,313 SR
Queue Stats
221W - 253L
1,470 Elo+
Party 2
Thanatos
Thanatos
GDvaSonic
Thanatos
Level 23
God Stats
7W - 2L
1,613 SR
Queue Stats
18W - 10L
1,663 Elo+
Party 1
Tsukuyomi
Tsukuyomi
night fury39
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
youngsosajay11
Cthulhu
Level 26
God Stats
9W - 5L
1,446 SR
Queue Stats
31W - 34L
1,426 Elo+
Party 2
Team Averages
Level 83
1,434 SR
1,510 Elo+

VS

Team Averages
Level 38
1,349 SR
1,305 Elo+
Tiamat
Tiamat
Archaides
Tiamat
Level 129
God Stats
0W - 1L
1,300 SR
Queue Stats
12W - 18L
1,268 Elo+
Party 4
Ymir
Ymir
ReckonerCeleste
Ymir
Level 49
God Stats
1W - 3L
1,350 SR
Queue Stats
208W - 200L
1,346 Elo+
Party 3
Neith
Neith
ZootedOlaf101
Neith
Level 6
God Stats
1W - 4L
1,094 SR
Queue Stats
4W - 11L
1,243 Elo+
Party 4
Nemesis
Nemesis
uwuwatsthis
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,406 Elo+
Party 3
Thor
Thor
yeoldethespian
Thor
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 70L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 35
11,936
1,194
13,178
15,942
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
12 / 0 / 20
13,309
1,331
20,350
4,138
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
GDvaSonic
Thanatos
19
12 / 4 / 21
13,520
1,352
12,279
12,297
6,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
night fury39
Tsukuyomi
19
10 / 3 / 23
13,081
1,308
24,256
11,456
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 29
12,668
1,267
12,817
13,328
17,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archaides
Tiamat
16
3 / 9 / 2
10,642
1,064
12,415
14,929
9,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 6
10,958
1,096
12,250
21,008
12,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 6
10,250
1,025
2,830
14,327
5,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
uwuwatsthis
Nemesis
16
1 / 11 / 6
10,338
1,034
7,468
21,222
7,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 12 / 4
10,668
1,067
11,533
20,344
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
34
46
Kills
10
10
Deaths
46
128
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
3
35
7.5
L
Tiamat
Archaides
Tiamat
3
9
2
0.44
W
12
0
20
22
W
Thanatos
GDvaSonic
Thanatos
12
4
21
5.63
L
3
5
6
1.2
L
1
9
6
0.44
W
Tsukuyomi
night fury39
Tsukuyomi
10
3
23
7.17
L
Nemesis
uwuwatsthis
Nemesis
1
11
6
0.36
L
2
12
4
0.33
W
7
0
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,880
Damage
46,496
57,161
Taken
91,830
49,681
Mitigated
41,711
20,506
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,178
4,658
1,380
3,675
15,942
14,957
0
7,777
8,165
71
18,061
L
Tiamat
Archaides
Tiamat
12,415
1,161
0
1,159
14,929
9,277
0
5,464
9,196
26,646
0
W
20,350
7,844
0
2,336
4,138
1,616
0
1,532
2,606
42,851
4,292
W
Thanatos
GDvaSonic
Thanatos
12,279
4,667
0
8,740
12,297
6,895
0
5,327
6,575
0
24,827
L
12,250
1,400
0
0
21,008
12,269
0
7,155
13,295
26,103
0
L
2,830
1,951
0
510
14,327
5,438
0
6,140
7,831
0
15,583
W
Tsukuyomi
night fury39
Tsukuyomi
24,256
7,833
0
3,719
11,456
8,801
0
4,430
6,923
0
41,319
L
Nemesis
uwuwatsthis
Nemesis
7,468
1,890
0
1,403
21,222
7,910
0
6,467
14,476
0
24,578
L
11,533
2,510
0
10
20,344
6,817
0
6,254
13,554
0
25,962
W
12,817
871
656
0
13,328
17,412
0
5,599
6,829
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,514
Gold Earned
52,856
195
Minions Killed
137
7
Camps Cleared
5
980,861
Distance Traveled
910,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,936
1,194
17
2
1
195,547
0
L
Tiamat
10,642
1,064
27
3
0
156,565
0
W
Sol
13,309
1,331
56
6
4
186,535
0
W
Thanatos
13,520
1,352
30
3
2
177,306
2
L
Ymir
10,958
1,096
41
4
2
184,901
0
L
Neith
10,250
1,025
16
2
0
153,735
1
W
Tsukuyomi
13,081
1,308
49
5
0
183,341
0
L
Nemesis
10,338
1,034
33
3
0
227,311
0
L
Thor
10,668
1,067
20
2
3
187,666
0
W
Cthulhu
12,668
1,267
43
4
0
238,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role