Player Matchup

Cernunnos
Cernunnos
BroodingValkyrie
Cernunnos
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 98L
1,373 Elo+
Party 4
Baron Samedi
Baron Samedi
Lord Rasa
Baron Samedi
Level 29
God Stats
4W - 0L
1,532 SR
Queue Stats
43W - 59L
1,362 Elo+
Party 4
Fenrir
Fenrir
SS Wolf King96
Fenrir
Level 16
God Stats
10W - 14L
1,368 SR
Queue Stats
11W - 14L
1,312 Elo+
Party 2
Vamana
Vamana
SSGSSTobi
Vamana
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 46L
1,322 Elo+
Party 2
Hera
Hera
TwoBit_Conway
Hera
Level 40
God Stats
6W - 3L
1,470 SR
Queue Stats
42W - 75L
1,269 Elo+
Party 4
Team Averages
Level 51
1,474 SR
1,328 Elo+

VS

Team Averages
Level 79
1,510 SR
1,419 Elo+
Awilix
Awilix
ItsumiBaby
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
OptimusShine45
Gilgamesh
Level 109
God Stats
1W - 1L
1,694 SR
Queue Stats
89W - 124L
1,320 Elo+
Party 1
Rama
Rama
PaintMYlifeRay
Rama
Level 24
God Stats
4W - 8L
1,500 SR
Queue Stats
75W - 95L
1,312 Elo+
Party 1
Ne Zha
Ne Zha
VONGOLA IVXX
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 208L
1,457 Elo+
Party 3
Aphrodite
Aphrodite
i Jello Shots i
Aphrodite
Level 151
God Stats
29W - 34L
1,354 SR
Queue Stats
403W - 409L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
4 / 2 / 17
11,535
1,154
9,687
10,158
4,307
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Lord Rasa
Baron Samedi
19
19 / 4 / 8
14,019
1,402
15,706
11,304
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 0 / 19
12,090
1,209
12,720
7,991
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
SSGSSTobi
Vamana
18
5 / 1 / 17
11,818
1,182
14,448
10,227
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 1 / 25
12,022
1,202
21,258
5,670
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

299

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ItsumiBaby
Awilix
15
0 / 7 / 2
9,391
939
830
13,409
4,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
OptimusShine45
Gilgamesh
16
2 / 2 / 2
10,748
1,075
7,437
17,959
14,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 12 / 4
10,775
1,078
12,522
17,794
7,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
5 / 12 / 2
11,941
1,194
13,218
20,042
7,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
i Jello Shots i
Aphrodite
15
0 / 6 / 0
9,279
928
6,235
10,404
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
39
Kills
8
8
Deaths
39
86
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
4
2
17
6.25
L
Awilix
ItsumiBaby
Awilix
0
7
2
0.14
W
Baron Samedi
Lord Rasa
Baron Samedi
19
4
8
5.75
L
Gilgamesh
OptimusShine45
Gilgamesh
2
2
2
1.5
L
1
12
4
0.25
W
7
0
19
16.5
W
Vamana
SSGSSTobi
Vamana
5
1
17
13.5
W
4
1
25
16.5
L
Ne Zha
5
12
2
0.5
L
Aphrodite
i Jello Shots i
Aphrodite
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,819
Damage
40,242
45,350
Taken
79,608
25,450
Mitigated
39,151
10,734
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
9,687
5,687
58
2,100
10,158
4,307
0
343
9,775
0
22,391
L
Awilix
ItsumiBaby
Awilix
830
450
0
0
13,409
4,728
0
6,357
6,873
0
3,237
W
Baron Samedi
Lord Rasa
Baron Samedi
15,706
2,542
1,950
2,565
11,304
5,451
0
638
10,638
25,218
0
L
Gilgamesh
OptimusShine45
Gilgamesh
7,437
1,381
179
1,296
17,959
14,552
0
9,306
8,363
385
26,499
L
12,522
10,004
0
0
17,794
7,611
0
7,638
9,732
0
33,236
W
12,720
842
0
1,093
7,991
4,815
0
1,239
6,646
47
18,855
W
Vamana
SSGSSTobi
Vamana
14,448
5,251
0
2,609
10,227
9,130
0
2,724
7,377
0
26,396
W
21,258
4,228
0
359
5,670
1,747
0
1,080
4,520
37,869
0
L
Ne Zha
13,218
3,183
16
1,679
20,042
7,509
0
7,534
12,017
0
26,905
L
Aphrodite
i Jello Shots i
Aphrodite
6,235
213
1,469
2,207
10,404
4,751
0
6,176
4,041
17,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,484
Gold Earned
52,134
150
Minions Killed
136
3
Camps Cleared
5
989,763
Distance Traveled
827,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,535
1,154
27
3
0
173,432
1
L
Awilix
9,391
939
7
1
0
133,541
1
W
Baron Samedi
14,019
1,402
31
3
0
156,630
0
L
Gilgamesh
10,748
1,075
37
4
5
212,709
0
L
Rama
10,775
1,078
33
3
0
147,454
0
W
Fenrir
12,090
1,209
15
2
1
257,110
1
W
Vamana
11,818
1,182
35
4
1
203,217
0
W
Hera
12,022
1,202
42
4
1
199,374
0
L
Ne Zha
11,941
1,194
23
2
0
184,612
0
L
Aphrodite
9,279
928
36
4
0
148,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role