Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GodChurro
Thoth
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 91L
1,577 Elo+
Party 1
Chiron
Chiron
MiguelSEXY
Chiron
Level 118
God Stats
12W - 10L
1,738 SR
Queue Stats
209W - 172L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
Stríker2322
Ne Zha
Level 159
God Stats
6W - 3L
1,740 SR
Queue Stats
115W - 72L
1,646 Elo+
Party 1
Bacchus
Bacchus
YoSigoACristo
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 84L
1,627 Elo+
Party 1
Team Averages
Level 130
1,596 SR
1,593 Elo+

VS

Team Averages
Level 43
1,272 SR
1,308 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AleJ3
Tsukuyomi
Level 6
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Neiru19
Xing Tian
Level 13
God Stats
0W - 2L
1,115 SR
Queue Stats
5W - 21L
1,003 Elo+
Party 2
Fenrir
Fenrir
P1itOHUmilde
Fenrir
Level 10
God Stats
0W - 2L
1,029 SR
Queue Stats
0W - 7L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 0 / 15
11,326
1,133
8,998
7,370
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
GodChurro
Thoth
17
7 / 2 / 9
11,526
1,153
15,349
5,834
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
MiguelSEXY
Chiron
17
6 / 3 / 7
11,844
1,184
7,954
7,114
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
17
6 / 1 / 13
11,628
1,163
20,080
10,033
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
17
3 / 0 / 14
11,439
1,144
8,149
7,665
8,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 9 / 1
9,950
995
9,409
14,197
4,541
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
 
Hades
15
0 / 6 / 3
9,889
989
9,146
17,201
11,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
AleJ3
Tsukuyomi
14
0 / 3 / 1
8,640
864
973
3,196
966
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Neiru19
Xing Tian
16
1 / 1 / 4
10,335
1,034
7,173
12,803
17,247
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
15
3 / 7 / 2
10,203
1,020
5,230
16,328
6,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
26
Kills
6
6
Deaths
26
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
15
11.5
L
Nu Wa
 
Nu Wa
2
9
1
0.28
L
Hades
 
Hades
0
6
3
0.25
L
Tsukuyomi
AleJ3
Tsukuyomi
0
3
1
0.17
W
Thoth
GodChurro
Thoth
7
2
9
5.75
W
Chiron
MiguelSEXY
Chiron
6
3
7
3.17
L
Xing Tian
Neiru19
Xing Tian
1
1
4
3
L
Fenrir
3
7
2
0.57
W
Ne Zha
6
1
13
12.5
W
Bacchus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,530
Damage
31,931
38,016
Taken
63,725
18,990
Mitigated
40,564
11,034
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,998
224
132
2,265
7,370
3,868
0
5,981
1,389
26,383
0
L
Nu Wa
 
Nu Wa
9,409
3,542
0
153
14,197
4,541
0
9,975
3,965
27,923
0
L
Hades
 
Hades
9,146
2,386
432
1,994
17,201
11,541
0
7,829
9,069
28,930
0
L
Tsukuyomi
AleJ3
Tsukuyomi
973
379
0
62
3,196
966
0
1,599
1,513
0
10,230
W
Thoth
GodChurro
Thoth
15,349
330
0
396
5,834
1,751
0
3,504
2,330
26,450
0
W
Chiron
MiguelSEXY
Chiron
7,954
3,493
524
1,488
7,114
2,050
0
3,209
3,905
0
43,483
L
Xing Tian
Neiru19
Xing Tian
7,173
786
0
0
12,803
17,247
0
4,649
7,872
20,202
0
L
Fenrir
5,230
1,173
0
284
16,328
6,269
0
7,292
8,810
0
9,541
W
Ne Zha
20,080
12,753
0
2,725
10,033
3,297
0
6,687
3,346
0
47,309
W
Bacchus
8,149
1,081
1,741
1,763
7,665
8,024
0
6,347
1,318
11,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,763
Gold Earned
49,017
214
Minions Killed
146
14
Camps Cleared
3
997,301
Distance Traveled
757,343
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,326
1,133
39
4
1
202,936
1
L
Nu Wa
9,950
995
42
4
1
121,559
0
L
Hades
9,889
989
58
6
0
156,514
0
L
Tsukuyomi
8,640
864
11
1
1
65,737
0
W
Thoth
11,526
1,153
41
4
4
193,610
0
W
Chiron
11,844
1,184
95
10
7
181,189
1
L
Xing Tian
10,335
1,034
26
3
0
209,432
0
L
Fenrir
10,203
1,020
9
1
1
204,101
0
W
Ne Zha
11,628
1,163
36
4
2
210,366
1
W
Bacchus
11,439
1,144
3
0
0
209,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role