Player Matchup

Cabrakan
Cabrakan
B3t0t3
Cabrakan
Level 64
God Stats
2W - 8L
1,251 SR
Queue Stats
62W - 60L
1,435 Elo+
Solo
Shiva
Shiva
Hersheey76
Shiva
Level 83
God Stats
1W - 7L
1,278 SR
Queue Stats
12W - 19L
1,244 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neverwintr
Ah Muzen Cab
Level 81
God Stats
0W - 4L
1,259 SR
Queue Stats
40W - 53L
1,325 Elo+
Solo
Loki
Loki
SniloTheOg
Loki
Level 56
God Stats
8W - 10L
1,443 SR
Queue Stats
41W - 57L
1,367 Elo+
Solo
Hel
Hel
xQaTtll
Hel
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
260W - 260L
1,399 Elo+
Solo
Team Averages
Level 71
1,346 SR
1,354 Elo+

VS

Team Averages
Level 81
1,565 SR
1,353 Elo+
Skadi
Skadi
BlazinRabbi1
Skadi
Level 66
God Stats
61W - 67L
1,488 SR
Queue Stats
183W - 250L
1,356 Elo+
Party 1
Cabrakan
Cabrakan
Darkknight5401
Cabrakan
Level 69
God Stats
36W - 35L
1,623 SR
Queue Stats
123W - 165L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
MACHOTACO5616
Guan Yu
Level 85
God Stats
5W - 2L
1,810 SR
Queue Stats
136W - 160L
1,329 Elo+
Party 1
Loki
Loki
Zen Zoso Solo
Loki
Level 138
God Stats
30W - 29L
1,459 SR
Queue Stats
690W - 692L
1,397 Elo+
Solo
Nu Wa
Nu Wa
zoidman68
Nu Wa
Level 47
God Stats
11W - 20L
1,448 SR
Queue Stats
177W - 240L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B3t0t3
Cabrakan
11
0 / 9 / 2
7,658
365
4,826
22,909
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
15
2 / 3 / 2
9,559
455
13,278
18,441
17,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Neverwintr
Ah Muzen Cab
13
2 / 12 / 3
9,060
431
8,399
19,437
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 7 / 3
9,070
432
6,239
16,434
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
16
3 / 7 / 0
10,359
493
11,673
22,749
6,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 8
13,547
645
22,547
14,722
6,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
17
8 / 0 / 16
11,922
568
12,842
13,788
17,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
17
2 / 3 / 7
10,838
516
7,848
19,819
13,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
1 / 1 / 8
10,238
488
4,954
11,967
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
zoidman68
Nu Wa
17
8 / 3 / 13
11,887
566
24,761
12,511
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
9
Kills
37
38
Deaths
10
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
B3t0t3
Cabrakan
0
9
2
0.11
W
18
3
8
7.33
W
Cabrakan
8
0
16
16
L
Shiva
2
3
2
1
W
Guan Yu
2
3
7
1.83
L
Ah Muzen Cab
Neverwintr
Ah Muzen Cab
2
12
3
0.29
L
2
7
3
0.5
W
1
1
8
5
L
Hel
3
7
0
0.43
W
Nu Wa
zoidman68
Nu Wa
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,415
Damage
72,952
99,970
Taken
72,807
58,395
Mitigated
46,963
20,603
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
B3t0t3
Cabrakan
4,826
439
0
2,305
22,909
22,381
27
7,427
15,281
19,135
0
W
22,547
14,111
0
3,264
14,722
6,749
4,379
3,586
11,136
0
116,478
W
Cabrakan
12,842
1,744
0
2,590
13,788
17,134
1,219
3,186
10,602
37,596
2,699
L
Shiva
13,278
1,350
0
3,546
18,441
17,118
458
6,634
11,638
0
66,541
W
Guan Yu
7,848
521
1,110
6,120
19,819
13,428
159
3,863
15,956
0
54,046
L
Ah Muzen Cab
Neverwintr
Ah Muzen Cab
8,399
3,804
0
3,565
19,437
5,902
281
7,644
11,580
0
48,269
L
6,239
1,270
79
1,291
16,434
6,167
567
3,152
13,124
0
60,751
W
4,954
699
0
5,799
11,967
4,887
774
2,034
9,933
0
49,527
L
Hel
11,673
306
1,000
8,817
22,749
6,827
0
11,263
10,956
75,529
0
W
Nu Wa
zoidman68
Nu Wa
24,761
9,156
0
4,544
12,511
4,765
2,400
6,878
5,633
70,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
58,432
392
Minions Killed
466
0
Camps Cleared
0
1,809,966
Distance Traveled
2,137,812
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,658
365
22
1
0
371,535
1
W
Skadi
13,547
645
177
8
0
420,798
0
W
Cabrakan
11,922
568
39
2
0
429,070
1
L
Shiva
9,559
455
114
5
0
382,729
5
W
Guan Yu
10,838
516
94
4
0
477,117
2
L
Ah Muzen Cab
9,060
431
61
3
0
312,036
1
L
Loki
9,070
432
86
4
0
383,147
1
W
Loki
10,238
488
82
4
0
419,471
7
L
Hel
10,359
493
109
5
0
360,519
4
W
Nu Wa
11,887
566
74
4
0
391,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role