Player Matchup

Merlin
Merlin
DezIV
Merlin
Level 123
God Stats
13W - 8L
1,702 SR
Queue Stats
204W - 149L
1,676 Elo+
Solo
Vulcan
Vulcan
DynamicWreck
Vulcan
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 51L
1,331 Elo+
Party 2
Bellona
Bellona
IAmCasualty
Bellona
Level 48
God Stats
2W - 3L
1,537 SR
Queue Stats
58W - 73L
1,356 Elo+
Party 2
Team Averages
Level 66
1,580 SR
1,455 Elo+

VS

Team Averages
Level 76
1,583 SR
1,558 Elo+
Jormungandr
Jormungandr
Krakrenzo
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
RyeRy3
Ah Puch
Level 44
God Stats
0W - 1L
1,762 SR
Queue Stats
8W - 12L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXBluDemonsXx
Ah Muzen Cab
Level 158
God Stats
3W - 4L
1,488 SR
Queue Stats
44W - 33L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DezIV
Merlin
18
9 / 3 / 9
14,159
745
20,953
12,864
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
18
7 / 3 / 10
13,680
720
15,214
9,323
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
IAmCasualty
Bellona
18
5 / 3 / 14
13,168
693
11,722
17,463
17,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krakrenzo
Jormungandr
17
5 / 6 / 2
13,522
712
8,503
24,048
27,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
RyeRy3
Ah Puch
15
0 / 9 / 5
11,126
586
12,544
15,448
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
xXBluDemonsXx
Ah Muzen Cab
16
4 / 6 / 1
12,131
638
13,479
16,397
5,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
9
9
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
DezIV
Merlin
9
3
9
4.5
W
Vulcan
7
3
10
4
W
Bellona
IAmCasualty
Bellona
5
3
14
4
L
Jormungandr
Krakrenzo
Jormungandr
5
6
2
1
L
Ah Puch
RyeRy3
Ah Puch
0
9
5
0.28
L
Ah Muzen Cab
xXBluDemonsXx
Ah Muzen Cab
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
34,526
39,650
Taken
55,893
24,576
Mitigated
37,221
2,828
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DezIV
Merlin
20,953
901
0
1,143
12,864
4,284
891
7,488
5,376
62,643
0
W
Vulcan
15,214
3,811
0
953
9,323
3,019
948
4,342
4,981
44,909
0
W
Bellona
IAmCasualty
Bellona
11,722
4,144
0
732
17,463
17,273
742
9,609
7,854
0
38,362
L
Jormungandr
Krakrenzo
Jormungandr
8,503
1,789
0
1,181
24,048
27,853
236
14,886
8,616
31,545
0
L
Ah Puch
RyeRy3
Ah Puch
12,544
293
0
308
15,448
4,193
418
10,663
4,637
35,828
0
L
Ah Muzen Cab
xXBluDemonsXx
Ah Muzen Cab
13,479
2,448
0
1,796
16,397
5,175
529
10,383
5,832
0
60,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
36,779
249
Minions Killed
203
9
Camps Cleared
7
1,061,555
Distance Traveled
912,027
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,159
745
102
5
1
321,659
3
W
Vulcan
13,680
720
81
4
4
377,829
2
W
Bellona
13,168
693
66
3
4
362,067
3
L
Jormungandr
13,522
712
30
2
3
333,584
2
L
Ah Puch
11,126
586
58
3
1
289,427
1
L
Ah Muzen Cab
12,131
638
115
6
3
289,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role