Player Matchup

Chaac
Chaac
Danurus1
Chaac
Level 106
God Stats
12W - 9L
1,615 SR
Queue Stats
162W - 136L
1,556 Elo+
Party 1
Chronos
Chronos
Ethosriam
Chronos
Level 24
God Stats
1W - 1L
1,485 SR
Queue Stats
170W - 144L
1,556 Elo+
Party 1
Susano
Susano
YoungJared
Susano
Level 32
God Stats
1W - 2L
1,336 SR
Queue Stats
29W - 36L
1,300 Elo+
Solo
Team Averages
Level 54
1,478 SR
1,470 Elo+

VS

Team Averages
Level 86
1,639 SR
1,529 Elo+
Hera
Hera
Immortal_sarcasm
Hera
Level 112
God Stats
160W - 95L
1,713 SR
Queue Stats
297W - 283L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
Level 129
God Stats
9W - 7L
1,517 SR
Queue Stats
61W - 81L
1,403 Elo+
Solo
Shiva
Shiva
hehethat
Shiva
Level 17
God Stats
27W - 10L
1,688 SR
Queue Stats
71W - 27L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danurus1
Chaac
19
2 / 2 / 12
13,297
665
15,335
24,565
29,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Ethosriam
Chronos
18
4 / 2 / 10
13,308
665
14,217
15,181
5,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
YoungJared
Susano
20
9 / 4 / 5
14,702
735
14,927
19,024
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 3
13,100
655
18,488
10,997
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
15
0 / 6 / 5
11,534
577
13,442
15,728
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
hehethat
Shiva
19
4 / 4 / 4
13,165
658
15,085
24,142
26,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
8
8
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Danurus1
Chaac
2
2
12
4
W
Chronos
Ethosriam
Chronos
4
2
10
4.5
L
4
5
3
1.1
L
Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
0
6
5
0.42
W
Susano
YoungJared
Susano
9
4
5
2.88
L
Shiva
hehethat
Shiva
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,479
Damage
47,015
58,770
Taken
50,867
41,975
Mitigated
35,648
17,503
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Danurus1
Chaac
15,335
3,857
0
9,410
24,565
29,196
614
8,085
16,480
0
53,969
W
Chronos
Ethosriam
Chronos
14,217
4,856
0
3,775
15,181
5,637
1,172
5,502
9,679
52,409
0
L
18,488
4,894
0
360
10,997
3,930
1,274
3,004
7,993
67,641
0
L
Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
13,442
3,945
0
5,400
15,728
5,325
0
2,978
12,750
0
53,235
W
Susano
YoungJared
Susano
14,927
3,788
0
4,318
19,024
7,142
1,196
5,125
13,899
0
57,675
L
Shiva
hehethat
Shiva
15,085
3,527
180
6,595
24,142
26,393
1,078
8,993
15,149
0
41,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
37,799
227
Minions Killed
233
5
Camps Cleared
12
1,097,512
Distance Traveled
1,023,755
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,297
665
64
3
1
381,817
4
W
Chronos
13,308
665
103
5
2
343,060
1
L
Hera
13,100
655
112
6
5
332,163
0
L
Ah Muzen Cab
11,534
577
79
4
4
330,011
2
W
Susano
14,702
735
60
3
2
372,635
4
L
Shiva
13,165
658
42
2
3
361,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role