Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ChunkySeaLion
Atlas
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,693 Elo+
Party 1
Bellona
Bellona
TheElusiveThief
Bellona
Level 89
God Stats
2W - 1L
1,810 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
corny13
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,735 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,598 Elo+

VS

Team Averages
Level 76
1,578 SR
1,515 Elo+
Ullr
Ullr
MajikGunz
Ullr
Level 67
God Stats
2W - 5L
1,375 SR
Queue Stats
123W - 131L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Scuachorrito
Baron Samedi
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
567W - 596L
1,574 Elo+
Solo
Ymir
Ymir
TYT_SHADOW7
Ymir
Level 79
God Stats
30W - 23L
1,729 SR
Queue Stats
125W - 140L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
Tetraninja6
Xing Tian
Level 82
God Stats
2W - 1L
1,700 SR
Queue Stats
116W - 126L
1,490 Elo+
Party 2
Chaac
Chaac
thefatherandrew
Chaac
Level 49
God Stats
30W - 33L
1,587 SR
Queue Stats
61W - 65L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 5
6,632
663
2,525
7,314
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
 
Ullr
10
0 / 2 / 3
5,493
549
2,770
4,628
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 7
5,505
551
3,343
7,040
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 2
6,084
608
5,050
5,685
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
corny13
Ah Muzen Cab
11
5 / 0 / 4
6,682
668
7,058
5,017
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 1 / 1
5,133
513
3,270
3,841
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Scuachorrito
Baron Samedi
6
0 / 2 / 0
4,414
441
2,126
4,477
1,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 0
5,251
525
2,801
7,460
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Tetraninja6
Xing Tian
7
0 / 2 / 4
4,854
485
3,173
8,282
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 3 / 1
5,073
507
3,824
7,695
5,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
5
6.5
W
Ullr
 
Ullr
0
2
3
0.75
W
1
1
7
4.5
L
Ullr
2
1
1
2.5
L
Baron Samedi
Scuachorrito
Baron Samedi
0
2
0
0
L
0
4
0
0
L
Xing Tian
Tetraninja6
Xing Tian
0
2
4
1
W
2
0
2
3
W
Ah Muzen Cab
corny13
Ah Muzen Cab
5
0
4
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
15,194
29,684
Taken
31,755
13,831
Mitigated
18,387
8,815
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,525
2,032
0
1,385
7,314
2,479
0
1,249
6,065
0
41,682
W
Ullr
 
Ullr
2,770
973
0
175
4,628
1,257
177
1,028
3,600
0
32,781
W
3,343
1,074
0
1,551
7,040
4,360
160
2,694
4,346
14,982
0
L
Ullr
3,270
831
0
1,265
3,841
1,005
0
582
3,259
0
26,254
L
Baron Samedi
Scuachorrito
Baron Samedi
2,126
52
111
1,537
4,477
1,822
0
209
4,268
17,779
0
L
2,801
108
0
1,683
7,460
2,813
0
1,027
6,433
30,578
0
L
Xing Tian
Tetraninja6
Xing Tian
3,173
393
0
1,098
8,282
7,054
0
1,525
6,757
13,987
0
W
5,050
2,211
0
2,622
5,685
4,211
66
635
5,050
0
32,473
W
Ah Muzen Cab
corny13
Ah Muzen Cab
7,058
3,415
0
3,082
5,017
1,524
832
2,494
2,523
0
39,314
L
3,824
968
0
2,060
7,695
5,693
0
0
7,695
0
19,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
24,725
326
Minions Killed
208
0
Camps Cleared
0
1,063,986
Distance Traveled
884,384
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,632
663
79
8
0
256,039
0
W
Ullr
5,493
549
65
7
0
170,233
4
W
Atlas
5,505
551
26
3
0
208,096
1
L
Ullr
5,133
513
39
4
0
189,368
4
L
Baron Samedi
4,414
441
48
5
0
128,276
3
L
Ymir
5,251
525
66
7
0
186,731
5
L
Xing Tian
4,854
485
25
3
0
185,788
1
W
Bellona
6,084
608
87
9
0
206,132
2
W
Ah Muzen Cab
6,682
668
69
7
0
223,486
4
L
Chaac
5,073
507
30
3
0
194,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role