Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arealz
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,549 Elo+
Party 2
Geb
Geb
Philipino345
Geb
Level 29
God Stats
1W - 0L
1,243 SR
Queue Stats
4W - 2L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
raquaxtrem
Zhong Kui
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
smaqt
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,478 Elo+
Party 2
Team Averages
Level 42
1,449 SR
1,511 Elo+

VS

Team Averages
Level 120
1,556 SR
1,533 Elo+
Baron Samedi
Baron Samedi
ExiledCupid50
Baron Samedi
Level 157
God Stats
2W - 3L
1,609 SR
Queue Stats
19W - 25L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Ghost25killer
Danzaburou
Level 155
God Stats
1W - 2L
1,608 SR
Queue Stats
27W - 22L
1,547 Elo+
Party 1
Neith
Neith
MiloArrow
Neith
Level 143
God Stats
13W - 11L
1,500 SR
Queue Stats
149W - 189L
1,483 Elo+
Solo
Kukulkan
Kukulkan
TheKIemmster
Kukulkan
Level 118
God Stats
0W - 3L
1,563 SR
Queue Stats
1W - 3L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
Treyslayer01
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 3
5,498
916
2,294
5,481
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Arealz
Chaac
12
2 / 0 / 4
5,570
928
6,658
6,083
3,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 2
5,659
943
3,236
5,450
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
raquaxtrem
Zhong Kui
11
3 / 1 / 4
5,890
982
3,328
4,892
3,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
smaqt
Artemis
12
2 / 0 / 4
5,971
995
5,234
4,100
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExiledCupid50
Baron Samedi
11
2 / 2 / 2
5,264
877
4,813
4,504
1,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ghost25killer
Danzaburou
11
1 / 2 / 2
5,478
913
5,237
7,790
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
MiloArrow
Neith
11
1 / 0 / 1
5,397
900
3,177
2,908
916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
TheKIemmster
Kukulkan
9
1 / 2 / 3
4,950
825
1,351
2,910
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Treyslayer01
Cthulhu
10
0 / 3 / 1
5,208
868
2,660
5,958
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
5
5
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
3
1.25
W
Chaac
Arealz
Chaac
2
0
4
4
L
Baron Samedi
ExiledCupid50
Baron Samedi
2
2
2
1.5
L
Danzaburou
Ghost25killer
Danzaburou
1
2
2
1
L
Neith
MiloArrow
Neith
1
0
1
1.5
W
1
2
2
1
L
Kukulkan
TheKIemmster
Kukulkan
1
2
3
1.25
L
Cthulhu
Treyslayer01
Cthulhu
0
3
1
0.17
W
Zhong Kui
raquaxtrem
Zhong Kui
3
1
4
5
W
Artemis
smaqt
Artemis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
17,238
26,006
Taken
24,070
14,112
Mitigated
9,653
9,664
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,294
1,623
0
2,198
5,481
2,104
465
2,245
3,143
0
16,711
W
Chaac
Arealz
Chaac
6,658
381
0
1,779
6,083
3,745
0
1,565
4,502
0
17,103
L
Baron Samedi
ExiledCupid50
Baron Samedi
4,813
157
236
774
4,504
1,677
51
1,577
2,927
11,294
0
L
Danzaburou
Ghost25killer
Danzaburou
5,237
780
0
2,463
7,790
3,254
0
1,936
5,854
0
19,130
L
Neith
MiloArrow
Neith
3,177
218
0
274
2,908
916
0
599
2,309
0
15,410
W
3,236
121
0
1,282
5,450
3,816
0
2,691
2,674
6,645
0
L
Kukulkan
TheKIemmster
Kukulkan
1,351
50
0
168
2,910
861
0
495
2,415
5,487
0
L
Cthulhu
Treyslayer01
Cthulhu
2,660
0
0
917
5,958
2,945
0
1,957
4,001
9,072
0
W
Zhong Kui
raquaxtrem
Zhong Kui
3,328
480
0
1,676
4,892
3,082
126
1,141
3,569
15,172
0
W
Artemis
smaqt
Artemis
5,234
2,803
0
2,729
4,100
1,365
52
1,182
2,855
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
26,297
154
Minions Killed
111
0
Camps Cleared
0
687,147
Distance Traveled
617,887
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,498
916
35
6
0
133,751
1
W
Chaac
5,570
928
28
5
0
158,082
1
L
Baron Samedi
5,264
877
19
3
0
121,745
3
L
Danzaburou
5,478
913
28
5
0
135,333
1
L
Neith
5,397
900
36
6
0
134,358
1
W
Geb
5,659
943
8
1
0
144,973
3
L
Kukulkan
4,950
825
11
2
0
87,430
1
L
Cthulhu
5,208
868
17
3
0
139,021
0
W
Zhong Kui
5,890
982
34
6
0
122,703
0
W
Artemis
5,971
995
49
8
0
127,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role