Player Matchup

Jormungandr
Jormungandr
Averypettigrew2
Jormungandr
Level 9
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
CamoCoveSNIPER
Odin
Level 18
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FireEyedLink
Cthulhu
Level 23
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
StarXKnight26
Heimdallr
Level 85
God Stats
0W - 1L
1,739 SR
Queue Stats
6W - 7L
1,149 Elo+
Party 2
Thanatos
Thanatos
luisroman15
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,149 Elo+
Party 2
Team Averages
Level 50
1,495 SR
1,360 Elo+

VS

Team Averages
Level 91
1,532 SR
1,408 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DIESEL_RG306
Osiris
Level 104
God Stats
10W - 6L
1,600 SR
Queue Stats
94W - 86L
1,446 Elo+
Solo
Jormungandr
Jormungandr
KingShyy034352
Jormungandr
Level 88
God Stats
9W - 8L
1,600 SR
Queue Stats
79W - 88L
1,352 Elo+
Party 1
Thanatos
Thanatos
ethangg159
Thanatos
Level 61
God Stats
9W - 6L
1,549 SR
Queue Stats
124W - 117L
1,439 Elo+
Party 1
Hades
Hades
fearless toast4
Hades
Level 44
God Stats
17W - 7L
1,409 SR
Queue Stats
23W - 23L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Averypettigrew2
Jormungandr
7
0 / 8 / 0
4,514
451
3,299
8,219
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 2
4,653
465
2,751
8,828
3,044
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
FireEyedLink
Cthulhu
8
0 / 7 / 4
4,538
454
4,044
9,049
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
StarXKnight26
Heimdallr
8
2 / 5 / 0
4,812
481
3,999
7,078
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
luisroman15
Thanatos
7
2 / 3 / 1
5,142
514
1,912
6,924
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
8 / 1 / 5
7,179
718
4,119
5,674
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
13
4 / 0 / 2
6,967
697
5,146
5,635
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
KingShyy034352
Jormungandr
10
7 / 0 / 7
6,516
652
7,340
10,343
7,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ethangg159
Thanatos
9
4 / 3 / 5
5,559
556
5,705
6,814
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 3
6,502
650
5,385
7,034
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
28
28
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
1
5
10.5
L
Jormungandr
Averypettigrew2
Jormungandr
0
8
0
0
L
0
5
2
0.2
W
Osiris
4
0
2
5
L
Cthulhu
FireEyedLink
Cthulhu
0
7
4
0.29
W
Jormungandr
KingShyy034352
Jormungandr
7
0
7
10.5
L
Heimdallr
StarXKnight26
Heimdallr
2
5
0
0.4
W
Thanatos
ethangg159
Thanatos
4
3
5
2.17
W
5
2
3
3.25
L
Thanatos
luisroman15
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
27,695
40,098
Taken
35,500
16,759
Mitigated
21,815
5,611
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,119
3,248
0
3,730
5,674
1,883
722
1,402
4,272
0
31,260
L
Jormungandr
Averypettigrew2
Jormungandr
3,299
1,253
0
154
8,219
4,653
0
2,635
5,584
18,972
0
L
2,751
1,193
0
0
8,828
3,044
0
1,367
7,453
0
19,526
W
Osiris
5,146
2,677
0
1,462
5,635
6,204
854
359
5,244
0
43,065
L
Cthulhu
FireEyedLink
Cthulhu
4,044
367
0
1,632
9,049
5,306
0
4,523
4,394
13,897
0
W
Jormungandr
KingShyy034352
Jormungandr
7,340
3,761
142
3,317
10,343
7,781
492
2,708
7,549
30,744
0
L
Heimdallr
StarXKnight26
Heimdallr
3,999
2,798
107
427
7,078
1,951
0
3,119
3,879
0
17,328
W
Thanatos
ethangg159
Thanatos
5,705
1,495
0
4,650
6,814
2,609
0
521
6,217
0
18,438
W
5,385
618
327
3,513
7,034
3,338
484
1,899
4,875
33,959
0
L
Thanatos
luisroman15
Thanatos
1,912
533
0
3,291
6,924
1,805
0
1,081
5,710
0
13,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
32,723
132
Minions Killed
301
0
Camps Cleared
0
1,000,351
Distance Traveled
981,610
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,179
718
70
7
0
187,881
2
L
Jormungandr
4,514
451
29
3
0
196,845
0
L
Odin
4,653
465
39
4
0
209,680
2
W
Osiris
6,967
697
80
8
0
211,583
1
L
Cthulhu
4,538
454
13
1
0
201,557
0
W
Jormungandr
6,516
652
54
5
0
196,579
0
L
Heimdallr
4,812
481
29
3
0
192,688
0
W
Thanatos
5,559
556
28
3
0
208,343
0
W
Hades
6,502
650
69
7
0
177,224
0
L
Thanatos
5,142
514
22
2
0
199,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role