Player Matchup

Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bobdole04126623
Ullr
Level 119
God Stats
0W - 3L
1,176 SR
Queue Stats
379W - 481L
1,359 Elo+
Party 1
Sobek
Sobek
CaIvord
Sobek
Level 134
God Stats
2W - 5L
1,475 SR
Queue Stats
137W - 158L
1,457 Elo+
Party 1
Pele
Pele
ChromioJeweliet
Pele
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 188L
1,596 Elo+
Solo
Rama
Rama
xXJayeDuBXx
Rama
Level 83
God Stats
16W - 26L
1,462 SR
Queue Stats
387W - 481L
1,386 Elo+
Party 1
Team Averages
Level 110
1,423 SR
1,460 Elo+

VS

Team Averages
Level 95
1,500 SR
1,473 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LavenderArch
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
UnhingedCracker
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,500 Elo+
Solo
Xing Tian
Xing Tian
VelocityCatt
Xing Tian
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 1 / 2
6,108
873
2,280
3,913
1,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 3
6,710
959
4,600
6,286
2,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
CaIvord
Sobek
10
1 / 3 / 2
6,163
880
3,482
12,751
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 4 / 4
5,760
823
4,389
7,351
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 2
6,324
903
4,350
4,976
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 0 / 5
7,512
1,073
12,150
1,909
777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
 
Izanami
13
3 / 2 / 5
7,308
1,044
5,822
5,025
1,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 6
5,952
850
4,037
6,723
2,336
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
UnhingedCracker
Gilgamesh
13
2 / 1 / 5
7,028
1,004
6,687
7,087
7,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
VelocityCatt
Xing Tian
12
1 / 1 / 6
6,443
920
2,930
6,186
3,565
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
9
9
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
2
3
W
Baba Yaga
 
Baba Yaga
3
0
5
5.5
W
Izanami
 
Izanami
3
2
5
2.75
L
3
1
3
4.5
L
Sobek
CaIvord
Sobek
1
3
2
0.67
L
0
4
4
0.5
W
0
4
6
0.75
W
Gilgamesh
UnhingedCracker
Gilgamesh
2
1
5
4.5
W
Xing Tian
VelocityCatt
Xing Tian
1
1
6
4
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
31,626
35,277
Taken
26,930
17,294
Mitigated
15,700
14,009
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,280
87
902
827
3,913
1,143
0
1,046
2,867
4,642
0
W
Baba Yaga
 
Baba Yaga
12,150
824
406
948
1,909
777
764
454
1,386
27,850
0
W
Izanami
 
Izanami
5,822
2,446
1,234
1,014
5,025
1,942
1,849
718
4,234
0
18,453
L
4,600
2,047
1,108
2,389
6,286
2,610
105
2,861
3,425
0
16,074
L
Sobek
CaIvord
Sobek
3,482
170
729
5,025
12,751
8,690
0
4,576
8,175
4,826
0
L
4,389
473
774
995
7,351
3,112
0
3,449
3,902
0
11,410
W
4,037
168
1,001
1,240
6,723
2,336
276
1,442
5,148
0
6,429
W
Gilgamesh
UnhingedCracker
Gilgamesh
6,687
415
637
1,056
7,087
7,080
0
1,896
4,913
0
9,492
W
Xing Tian
VelocityCatt
Xing Tian
2,930
67
649
1,129
6,186
3,565
0
850
5,090
5,185
0
L
4,350
1,923
79
1,181
4,976
1,739
0
3,148
1,828
0
11,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
34,243
71
Minions Killed
87
0
Camps Cleared
0
686,646
Distance Traveled
790,006
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,108
873
6
1
0
132,073
2
W
Baba Yaga
7,512
1,073
41
6
0
150,132
4
W
Izanami
7,308
1,044
37
5
0
138,731
0
L
Ullr
6,710
959
32
5
0
123,973
1
L
Sobek
6,163
880
3
0
0
145,849
2
L
Pele
5,760
823
12
2
0
143,050
0
W
Loki
5,952
850
3
0
0
167,864
4
W
Gilgamesh
7,028
1,004
5
1
0
182,731
4
W
Xing Tian
6,443
920
1
0
0
150,548
0
L
Rama
6,324
903
18
3
0
141,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role