Player Matchup

Shiva
Shiva
StepDaddyJes
Shiva
Level 92
God Stats
8W - 12L
1,183 SR
Queue Stats
267W - 320L
1,365 Elo+
Party 2
Cerberus
Cerberus
WatchedChief3
Cerberus
Level 8
God Stats
2W - 5L
1,298 SR
Queue Stats
8W - 18L
1,184 Elo+
Party 2
Baron Samedi
Baron Samedi
knucklehead9975
Baron Samedi
Level 68
God Stats
16W - 18L
1,494 SR
Queue Stats
113W - 152L
1,327 Elo+
Party 2
Team Averages
Level 56
1,325 SR
1,292 Elo+

VS

Team Averages
Level 66
1,385 SR
1,338 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BugzyXlll
Izanami
Level 56
God Stats
6W - 12L
1,156 SR
Queue Stats
106W - 189L
1,270 Elo+
Solo
Ullr
Ullr
Stitch Hart
Ullr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 6
5,663
944
4,750
5,371
2,624
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
WatchedChief3
Cerberus
6
1 / 2 / 5
4,514
752
1,514
4,081
1,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
knucklehead9975
Baron Samedi
11
5 / 0 / 5
6,234
1,039
5,907
2,801
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 4 / 1
5,004
834
2,403
7,982
4,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BugzyXlll
Izanami
3
0 / 1 / 0
3,747
625
459
785
210
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 5 / 1
4,476
746
1,142
5,743
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
1
0.63
L
Izanami
BugzyXlll
Izanami
0
1
0
0
W
4
1
6
7
L
1
5
1
0.3
W
Cerberus
WatchedChief3
Cerberus
1
2
5
1.75
W
Baron Samedi
knucklehead9975
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,171
Damage
4,004
12,253
Taken
14,510
5,559
Mitigated
6,018
3,202
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,403
134
63
1,268
7,982
4,108
0
4,300
3,682
11,307
0
L
Izanami
BugzyXlll
Izanami
459
383
127
85
785
210
0
344
441
0
610
W
4,750
824
195
557
5,371
2,624
34
1,474
3,897
0
12,885
L
1,142
750
0
371
5,743
1,700
0
2,906
2,837
0
6,287
W
Cerberus
WatchedChief3
Cerberus
1,514
63
0
344
4,081
1,712
13
393
3,688
3,158
0
W
Baron Samedi
knucklehead9975
Baron Samedi
5,907
466
1,040
1,066
2,801
1,223
24
751
2,050
16,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,411
Gold Earned
13,227
51
Minions Killed
37
2
Camps Cleared
3
285,673
Distance Traveled
224,612
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,004
834
27
5
2
105,694
1
L
Izanami
3,747
625
1
0
1
16,260
0
W
Shiva
5,663
944
21
4
1
110,123
0
L
Ullr
4,476
746
9
2
0
102,658
1
W
Cerberus
4,514
752
6
1
0
68,065
0
W
Baron Samedi
6,234
1,039
24
4
1
107,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role