Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Louths
Agni
Level 148
God Stats
6W - 1L
1,823 SR
Queue Stats
41W - 35L
1,632 Elo+
Party 2
Charybdis
Charybdis
LuizMateo
Charybdis
Level 27
God Stats
3W - 3L
1,560 SR
Queue Stats
12W - 11L
1,658 Elo+
Party 2
Hachiman
Hachiman
Reveles
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
Rimurú
Baron Samedi
Level 117
God Stats
2W - 3L
1,183 SR
Queue Stats
50W - 45L
1,529 Elo+
Party 2
Team Averages
Level 111
1,513 SR
1,605 Elo+

VS

Team Averages
Level 65
1,440 SR
1,354 Elo+
Horus
Horus
Askeladaddy
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DOC Chopper PLZ
Tsukuyomi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 47L
1,317 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FatDabs PLZ
Kumbhakarna
Level 46
God Stats
18W - 19L
1,352 SR
Queue Stats
21W - 27L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gee503tv
Ah Muzen Cab
Level 88
God Stats
1W - 2L
1,350 SR
Queue Stats
49W - 51L
1,495 Elo+
Party 1
He Bo
He Bo
Roronoa Go
He Bo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 142L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 1 / 35
12,165
1,352
5,423
12,423
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Louths
Agni
19
17 / 0 / 24
12,298
1,366
28,053
6,236
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
LuizMateo
Charybdis
18
6 / 2 / 31
11,447
1,272
20,899
12,605
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Reveles
Hachiman
18
17 / 0 / 20
13,213
1,468
31,957
11,030
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Rimurú
Baron Samedi
18
4 / 2 / 35
11,771
1,308
15,800
12,761
8,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,903
989
2,852
20,787
14,387
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tsukuyomi
DOC Chopper PLZ
Tsukuyomi
14
3 / 10 / 2
9,711
1,079
14,942
20,413
7,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
FatDabs PLZ
Kumbhakarna
14
0 / 7 / 2
8,600
956
2,176
24,971
26,265
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Gee503tv
Ah Muzen Cab
14
2 / 8 / 2
9,660
1,073
15,016
19,936
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
14
0 / 16 / 4
9,080
1,009
14,639
23,025
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
18
48
Kills
5
5
Deaths
48
145
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
35
21.5
L
0
7
3
0.21
L
Tsukuyomi
DOC Chopper PLZ
Tsukuyomi
3
10
2
0.4
L
Kumbhakarna
FatDabs PLZ
Kumbhakarna
0
7
2
0.14
L
Ah Muzen Cab
Gee503tv
Ah Muzen Cab
2
8
2
0.38
W
Agni
Louths
Agni
17
0
24
29
W
Charybdis
LuizMateo
Charybdis
6
2
31
10.75
W
Hachiman
Reveles
Hachiman
17
0
20
27
W
Baron Samedi
Rimurú
Baron Samedi
4
2
35
10.75
L
He Bo
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,132
Damage
49,625
55,055
Taken
109,132
44,861
Mitigated
58,073
20,678
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,423
615
0
1,043
12,423
20,883
0
4,199
8,224
8,642
0
L
2,852
1,485
856
1,652
20,787
14,387
0
8,353
12,434
3,050
5,820
L
Tsukuyomi
DOC Chopper PLZ
Tsukuyomi
14,942
2,408
0
1,988
20,413
7,479
0
8,691
11,722
0
29,998
L
Kumbhakarna
FatDabs PLZ
Kumbhakarna
2,176
121
292
307
24,971
26,265
0
10,505
14,466
4,070
0
L
Ah Muzen Cab
Gee503tv
Ah Muzen Cab
15,016
6,253
0
1,653
19,936
5,255
0
11,289
8,647
0
38,105
W
Agni
Louths
Agni
28,053
1,614
0
240
6,236
3,163
0
1,820
4,416
39,468
0
W
Charybdis
LuizMateo
Charybdis
20,899
12,286
0
3,868
12,605
7,150
0
4,225
8,380
0
45,209
W
Hachiman
Reveles
Hachiman
31,957
19,307
0
4,385
11,030
5,304
0
3,026
8,004
0
47,534
W
Baron Samedi
Rimurú
Baron Samedi
15,800
1,341
5,159
5,983
12,761
8,361
0
4,369
8,392
29,200
0
L
He Bo
14,639
203
81
404
23,025
4,687
0
10,438
12,587
28,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,894
Gold Earned
45,954
179
Minions Killed
130
8
Camps Cleared
3
879,108
Distance Traveled
812,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,165
1,352
6
1
0
173,762
1
L
Horus
8,903
989
9
1
0
158,591
2
L
Tsukuyomi
9,711
1,079
26
3
0
168,968
0
L
Kumbhakarna
8,600
956
2
0
0
172,028
0
L
Ah Muzen Cab
9,660
1,073
60
7
0
155,486
0
W
Agni
12,298
1,366
33
4
2
200,755
0
W
Charybdis
11,447
1,272
56
6
1
150,212
0
W
Hachiman
13,213
1,468
44
5
5
177,599
0
W
Baron Samedi
11,771
1,308
40
4
0
176,780
2
L
He Bo
9,080
1,009
33
4
3
157,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role