Player Matchup

Hun Batz
Hun Batz
Firenos
Hun Batz
Level 147
God Stats
0W - 1L
1,592 SR
Queue Stats
32W - 58L
1,307 Elo+
Party 1
Cabrakan
Cabrakan
Late Reloadz
Cabrakan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
LilPicasso2711
Nu Wa
Level 18
God Stats
10W - 13L
1,462 SR
Queue Stats
31W - 46L
1,264 Elo+
Party 1
Team Averages
Level 105
1,518 SR
1,331 Elo+

VS

Team Averages
Level 62
1,463 SR
1,476 Elo+
King Arthur
King Arthur
MrBlue975404
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 2
Sol
Sol
brvno97
Sol
Level 105
God Stats
13W - 7L
1,660 SR
Queue Stats
231W - 225L
1,442 Elo+
Party 2
Chang'e
Chang'e
colglazier737
Chang'e
Level 64
God Stats
5W - 1L
1,230 SR
Queue Stats
175W - 217L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Firenos
Hun Batz
14
3 / 7 / 8
10,698
629
10,892
16,360
10,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Late Reloadz
Cabrakan
15
5 / 5 / 4
11,640
685
12,970
18,815
14,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 6 / 7
11,778
693
10,728
12,330
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrBlue975404
King Arthur
20
13 / 5 / 3
15,129
890
22,833
27,702
29,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
18
4 / 8 / 8
12,617
742
15,157
14,254
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
5
1 / 1 / 1
8,738
514
699
2,504
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
18
18
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Firenos
Hun Batz
3
7
8
1
L
Cabrakan
Late Reloadz
Cabrakan
5
5
4
1.4
L
5
6
7
1.42
W
King Arthur
MrBlue975404
King Arthur
13
5
3
2.9
W
Sol
4
8
8
1
W
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
38,689
47,505
Taken
44,460
29,799
Mitigated
34,536
5,167
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Firenos
Hun Batz
10,892
3,210
0
1,057
16,360
10,521
730
7,325
9,035
0
35,566
L
Cabrakan
Late Reloadz
Cabrakan
12,970
2,207
216
3,894
18,815
14,791
360
5,473
13,342
43,050
0
L
10,728
2,597
0
0
12,330
4,487
104
3,969
8,361
43,710
0
W
King Arthur
MrBlue975404
King Arthur
22,833
3,584
0
6,454
27,702
29,730
318
14,472
13,230
151
67,443
W
Sol
15,157
1,880
0
1,861
14,254
4,205
2,805
7,630
6,624
58,912
0
W
Chang'e
699
0
439
276
2,504
601
0
1,948
556
1,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
36,484
167
Minions Killed
164
8
Camps Cleared
7
780,563
Distance Traveled
617,793
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,698
629
57
3
3
295,564
1
L
Cabrakan
11,640
685
53
3
5
236,944
0
L
Nu Wa
11,778
693
57
3
0
248,055
0
W
King Arthur
15,129
890
74
4
3
315,112
4
W
Sol
12,617
742
88
5
4
264,307
2
W
Chang'e
8,738
514
2
0
0
38,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role