Player Matchup

Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Dark BananaPeel
Chaac
Level 126
God Stats
18W - 15L
1,629 SR
Queue Stats
249W - 208L
1,607 Elo+
Party 3
Bacchus
Bacchus
Jclue15
Bacchus
Level 111
God Stats
10W - 5L
1,545 SR
Queue Stats
199W - 177L
1,607 Elo+
Party 3
Danzaburou
Danzaburou
Pengu0u0
Danzaburou
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,494 Elo+
Party 2
Loki
Loki
Yohne
Loki
Level 44
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 50L
1,296 Elo+
Solo
Team Averages
Level 81
1,535 SR
1,501 Elo+

VS

Team Averages
Level 64
1,491 SR
1,454 Elo+
Poseidon
Poseidon
Optimize Havoc
Poseidon
Level 105
God Stats
9W - 12L
1,306 SR
Queue Stats
208W - 217L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Stranger1234443
Cthulhu
Level 106
God Stats
15W - 12L
1,662 SR
Queue Stats
400W - 391L
1,461 Elo+
Solo
Medusa
Medusa
StuStu20xx
Medusa
Level 18
God Stats
0W - 1L
1,434 SR
Queue Stats
7W - 12L
1,396 Elo+
Party 1
Artemis
Artemis
susweeb
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
swaggamerswag
Atlas
Level 86
God Stats
5W - 3L
1,555 SR
Queue Stats
19W - 23L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 2
6,414
713
3,601
5,775
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,045
672
4,148
7,427
2,960
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jclue15
Bacchus
9
2 / 1 / 6
5,905
656
3,900
7,962
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pengu0u0
Danzaburou
11
5 / 0 / 2
6,651
739
5,601
4,715
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
Yohne
Loki
11
3 / 1 / 3
6,207
690
2,494
5,919
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
1 / 2 / 1
5,825
647
4,250
3,891
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,871
541
3,784
5,250
4,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
StuStu20xx
Medusa
8
1 / 3 / 0
4,970
552
3,457
5,203
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
susweeb
Artemis
6
0 / 2 / 0
4,071
452
709
4,066
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 5 / 1
5,180
576
4,197
9,522
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
W
2
0
1
2.5
W
Bacchus
Jclue15
Bacchus
2
1
6
5
L
Poseidon
1
2
1
0.75
W
Danzaburou
Pengu0u0
Danzaburou
5
0
2
6
L
0
1
0
0
L
Medusa
StuStu20xx
Medusa
1
3
0
0.33
W
Loki
Yohne
Loki
3
1
3
4.5
L
Artemis
susweeb
Artemis
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
16,397
31,798
Taken
27,932
13,268
Mitigated
12,040
12,465
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,601
1,121
0
2,641
5,775
1,440
0
3,472
2,303
39,259
0
W
4,148
1,160
0
2,950
7,427
2,960
0
3,662
3,765
0
36,755
W
Bacchus
Jclue15
Bacchus
3,900
804
128
2,174
7,962
5,873
0
2,695
5,267
12,787
1,243
L
Poseidon
4,250
618
0
997
3,891
1,079
0
1,736
2,155
36,413
0
W
Danzaburou
Pengu0u0
Danzaburou
5,601
2,724
0
1,575
4,715
1,314
1,092
1,100
3,615
0
39,532
L
3,784
551
0
576
5,250
4,173
0
0
5,250
28,315
0
L
Medusa
StuStu20xx
Medusa
3,457
2,041
0
901
5,203
1,223
0
1,107
4,096
0
22,375
W
Loki
Yohne
Loki
2,494
784
0
2,997
5,919
1,681
0
1,302
4,617
0
29,729
L
Artemis
susweeb
Artemis
709
459
0
1,240
4,066
889
0
290
3,776
0
11,080
L
4,197
1,932
0
472
9,522
4,676
0
4,085
5,437
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
24,917
342
Minions Killed
228
0
Camps Cleared
0
942,497
Distance Traveled
861,692
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,414
713
96
11
0
180,800
4
W
Chaac
6,045
672
71
8
0
185,978
2
W
Bacchus
5,905
656
24
3
0
188,006
5
L
Poseidon
5,825
647
78
9
0
190,281
2
W
Danzaburou
6,651
739
71
8
0
177,323
2
L
Cthulhu
4,871
541
56
6
0
184,464
1
L
Medusa
4,970
552
53
6
0
183,181
0
W
Loki
6,207
690
80
9
0
210,390
4
L
Artemis
4,071
452
28
3
0
133,291
0
L
Atlas
5,180
576
13
1
0
170,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role