Player Matchup

King Arthur
King Arthur
BladeLpd
King Arthur
Level 143
God Stats
3W - 6L
1,404 SR
Queue Stats
508W - 381L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
coso_critico
Baron Samedi
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 101L
1,606 Elo+
Party 1
Loki
Loki
lDovil
Loki
Level 159
God Stats
3W - 1L
1,312 SR
Queue Stats
360W - 275L
1,655 Elo+
Party 1
Team Averages
Level 130
1,405 SR
1,634 Elo+

VS

Team Averages
Level 55
1,574 SR
1,500 Elo+
Khepri
Khepri
XxcoffeexX99
Khepri
Level 37
God Stats
7W - 4L
1,757 SR
Queue Stats
21W - 26L
1,397 Elo+
Solo
He Bo
He Bo
toshady4u
He Bo
Level 115
God Stats
1W - 2L
1,464 SR
Queue Stats
143W - 120L
1,499 Elo+
Party 2
Awilix
Awilix
toshady4u 2
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BladeLpd
King Arthur
16
2 / 7 / 12
12,451
692
13,962
22,190
22,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
coso_critico
Baron Samedi
20
13 / 5 / 6
15,166
843
23,153
16,114
10,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
lDovil
Loki
16
5 / 9 / 7
12,257
681
15,205
13,981
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 5 / 17
12,317
684
7,830
22,963
29,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
toshady4u
He Bo
17
9 / 8 / 7
13,252
736
16,449
16,497
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
18
12 / 7 / 6
14,063
781
14,798
20,269
8,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
20
Kills
21
21
Deaths
20
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BladeLpd
King Arthur
2
7
12
1.14
L
Khepri
0
5
17
1.7
W
Baron Samedi
coso_critico
Baron Samedi
13
5
6
3.2
W
Loki
lDovil
Loki
5
9
7
0.94
L
He Bo
toshady4u
He Bo
9
8
7
1.56
L
Awilix
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,320
Damage
39,077
52,285
Taken
59,729
37,982
Mitigated
44,344
14,911
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BladeLpd
King Arthur
13,962
1,962
0
6,318
22,190
22,434
519
10,062
12,128
0
32,940
L
Khepri
7,830
565
413
2,278
22,963
29,290
187
10,812
10,996
27,635
0
W
Baron Samedi
coso_critico
Baron Samedi
23,153
1,841
2,457
5,834
16,114
10,639
1,170
8,623
7,491
54,353
0
W
Loki
lDovil
Loki
15,205
3,872
0
302
13,981
4,909
52
5,983
7,998
0
46,978
L
He Bo
toshady4u
He Bo
16,449
148
0
1,396
16,497
6,497
0
5,862
10,107
41,187
0
L
Awilix
14,798
5,089
0
1,069
20,269
8,557
0
5,214
14,378
0
39,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
39,632
169
Minions Killed
131
8
Camps Cleared
4
795,327
Distance Traveled
887,727
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,451
692
37
2
0
283,503
3
L
Khepri
12,317
684
16
1
0
298,379
0
W
Baron Samedi
15,166
843
82
5
0
258,870
4
W
Loki
12,257
681
50
3
8
252,954
6
L
He Bo
13,252
736
65
4
0
269,912
1
L
Awilix
14,063
781
50
3
4
319,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role