Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
KiraGamer2407
Bellona
Level 82
God Stats
2W - 0L
1,362 SR
Queue Stats
9W - 17L
1,364 Elo+
Party 2
Ra
Ra
SorryKyle9543
Ra
Level 79
God Stats
10W - 5L
1,727 SR
Queue Stats
200W - 181L
1,538 Elo+
Party 3
Horus
Horus
ea5killua
Horus
Level 124
God Stats
2W - 6L
1,270 SR
Queue Stats
266W - 258L
1,501 Elo+
Party 2
Kali
Kali
reeet420
Kali
Level 86
God Stats
11W - 4L
1,264 SR
Queue Stats
186W - 177L
1,516 Elo+
Party 3
Team Averages
Level 105
1,425 SR
1,484 Elo+

VS

Team Averages
Level 102
1,618 SR
1,506 Elo+
Cliodhna
Cliodhna
AkaAzul
Cliodhna
Level 117
God Stats
1W - 2L
1,560 SR
Queue Stats
163W - 134L
1,561 Elo+
Party 1
Hachiman
Hachiman
Hentster
Hachiman
Level 108
God Stats
0W - 2L
1,730 SR
Queue Stats
52W - 67L
1,472 Elo+
Solo
Agni
Agni
NotBynotic
Agni
Level 106
God Stats
6W - 3L
1,700 SR
Queue Stats
214W - 195L
1,506 Elo+
Party 1
Achilles
Achilles
Plutomanee
Achilles
Level 127
God Stats
9W - 5L
1,574 SR
Queue Stats
137W - 135L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
UhLeopard
Cthulhu
Level 52
God Stats
18W - 15L
1,524 SR
Queue Stats
118W - 96L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
5 / 0 / 2
6,038
604
6,517
5,098
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
0 / 0 / 0
6,249
625
4,381
3,802
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 3
5,793
579
2,775
2,915
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
ea5killua
Horus
8
1 / 0 / 7
5,606
561
1,929
7,601
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
8
1 / 0 / 2
5,078
508
3,117
4,543
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AkaAzul
Cliodhna
8
0 / 2 / 0
4,450
445
3,007
5,227
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Hentster
Hachiman
8
0 / 2 / 0
4,726
473
3,634
3,977
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,918
492
1,680
3,787
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Plutomanee
Achilles
11
0 / 0 / 0
5,683
568
1,968
7,637
7,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
UhLeopard
Cthulhu
6
0 / 4 / 0
4,254
425
3,822
7,120
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
2
6
L
Cliodhna
AkaAzul
Cliodhna
0
2
0
0
L
Hachiman
Hentster
Hachiman
0
2
0
0
W
Bellona
0
0
0
0
L
0
2
0
0
L
Achilles
Plutomanee
Achilles
0
0
0
0
W
3
0
3
4.5
L
Cthulhu
UhLeopard
Cthulhu
0
4
0
0
W
Horus
ea5killua
Horus
1
0
7
4.5
W
Kali
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
14,111
23,959
Taken
27,748
12,672
Mitigated
14,038
8,943
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,517
3,127
0
898
5,098
1,828
0
736
4,362
0
37,391
L
Cliodhna
AkaAzul
Cliodhna
3,007
62
0
1,217
5,227
1,461
0
407
4,820
0
19,702
L
Hachiman
Hentster
Hachiman
3,634
2,017
0
1,135
3,977
930
0
652
3,325
0
25,589
W
Bellona
4,381
1,572
0
1,140
3,802
3,545
0
337
3,465
0
37,711
L
1,680
267
0
1,037
3,787
917
0
914
2,873
30,041
0
L
Achilles
Plutomanee
Achilles
1,968
408
0
1,713
7,637
7,610
0
0
7,637
0
35,392
W
2,775
304
384
1,617
2,915
945
880
1,431
1,484
35,948
0
L
Cthulhu
UhLeopard
Cthulhu
3,822
380
147
1,070
7,120
3,120
0
802
6,318
12,240
0
W
Horus
ea5killua
Horus
1,929
908
868
2,960
7,601
5,085
30
2,128
5,473
0
7,823
W
Kali
3,117
1,005
0
1,076
4,543
1,269
0
870
3,673
0
25,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
24,031
288
Minions Killed
273
0
Camps Cleared
0
1,050,885
Distance Traveled
891,093
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,038
604
61
6
0
182,074
1
L
Cliodhna
4,450
445
37
4
0
205,226
0
L
Hachiman
4,726
473
59
6
0
141,638
4
W
Bellona
6,249
625
109
11
0
210,354
1
L
Agni
4,918
492
70
7
0
186,861
2
L
Achilles
5,683
568
93
9
0
172,087
2
W
Ra
5,793
579
58
6
0
199,101
0
L
Cthulhu
4,254
425
14
1
0
185,281
0
W
Horus
5,606
561
10
1
0
216,752
5
W
Kali
5,078
508
50
5
0
242,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role