Player Matchup

Scylla
Scylla
Fluffyunicorn1
Scylla
Level 116
God Stats
4W - 2L
1,572 SR
Queue Stats
113W - 110L
1,515 Elo+
Solo
Eset
Eset
Kuramaa88
Eset
Level 65
God Stats
3W - 1L
1,773 SR
Queue Stats
210W - 145L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
LUIS-EXTRIME
Cthulhu
Level 135
God Stats
8W - 4L
1,479 SR
Queue Stats
511W - 431L
1,566 Elo+
Party 1
Agni
Agni
Mr_Rude_Boy_
Agni
Level 136
God Stats
6W - 4L
1,500 SR
Queue Stats
755W - 790L
1,556 Elo+
Solo
Anubis
Anubis
NiwaFaks
Anubis
Level 127
God Stats
4W - 4L
1,689 SR
Queue Stats
293W - 234L
1,561 Elo+
Party 1
Team Averages
Level 116
1,603 SR
1,548 Elo+

VS

Team Averages
Level 88
1,561 SR
1,503 Elo+
Neith
Neith
Anzeil
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
BuddysaurusWrx
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
KingPurpleHelmet
Ratatoskr
Level 147
God Stats
1W - 1L
1,476 SR
Queue Stats
100W - 104L
1,487 Elo+
Party 2
Thor
Thor
MeZDarkness
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,489 Elo+
Party 2
Hercules
Hercules
MezCzar
Hercules
Level 114
God Stats
3W - 3L
1,830 SR
Queue Stats
123W - 106L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 20
11,156
1,014
13,582
9,947
4,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
16
8 / 5 / 17
10,134
921
13,717
13,290
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LUIS-EXTRIME
Cthulhu
17
7 / 3 / 19
10,348
941
12,856
13,028
19,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 17
9,280
844
9,991
7,550
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
NiwaFaks
Anubis
16
9 / 4 / 16
10,300
936
9,074
9,606
4,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anzeil
Neith
12
2 / 9 / 5
7,554
687
6,580
11,604
4,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 10 / 3
7,858
714
4,499
10,500
5,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
16
5 / 5 / 6
8,648
786
9,666
15,194
16,218
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 4
8,520
775
8,174
13,890
12,291
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
MezCzar
Hercules
16
3 / 5 / 7
8,703
791
9,000
15,044
16,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
39
37
Kills
14
14
Deaths
37
89
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Anzeil
Neith
2
9
5
0.5
L
1
10
3
0.25
W
11
0
20
21
L
Ratatoskr
5
5
6
1.6
W
Eset
8
5
17
3.3
W
Cthulhu
LUIS-EXTRIME
Cthulhu
7
3
19
5.5
L
3
8
4
0.63
L
Hercules
MezCzar
Hercules
3
5
7
1.3
W
2
2
17
5.25
W
Anubis
NiwaFaks
Anubis
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,220
Damage
37,919
53,421
Taken
66,232
37,869
Mitigated
54,384
21,073
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anzeil
Neith
6,580
1,507
0
657
11,604
4,476
0
10,609
686
0
12,320
L
4,499
274
0
264
10,500
5,090
0
9,903
310
12,720
0
W
13,582
1,926
853
2,196
9,947
4,686
2,755
612
9,335
22,978
0
L
Ratatoskr
9,666
1,396
617
4,389
15,194
16,218
0
12,730
1,968
0
15,508
W
Eset
13,717
1,920
4,774
3,117
13,290
5,789
630
772
12,518
21,703
0
W
Cthulhu
LUIS-EXTRIME
Cthulhu
12,856
409
1,079
1,954
13,028
19,588
493
1,378
11,650
22,329
0
L
8,174
1,217
409
335
13,890
12,291
0
11,103
2,185
0
17,371
L
Hercules
MezCzar
Hercules
9,000
2,027
1,119
4,407
15,044
16,309
0
12,793
1,863
0
16,432
W
9,991
461
914
1,664
7,550
3,369
1,375
704
6,846
21,458
0
W
Anubis
NiwaFaks
Anubis
9,074
372
1,893
2,629
9,606
4,437
1,210
1,033
8,573
24,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,218
Gold Earned
41,283
119
Minions Killed
78
0
Camps Cleared
0
1,051,997
Distance Traveled
852,421
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,554
687
12
1
0
151,021
0
L
Anubis
7,858
714
22
2
0
152,439
1
W
Scylla
11,156
1,014
13
1
0
237,716
0
L
Ratatoskr
8,648
786
13
1
0
210,407
0
W
Eset
10,134
921
23
2
0
200,561
1
W
Cthulhu
10,348
941
33
3
0
209,300
0
L
Thor
8,520
775
16
1
0
141,043
0
L
Hercules
8,703
791
15
1
0
197,511
0
W
Agni
9,280
844
25
2
0
193,845
3
W
Anubis
10,300
936
25
2
0
210,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role