Player Matchup

Ymir
Ymir
Avidity D1
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,080 Elo+
Party 1
Artemis
Artemis
Ivontage
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 1
Thanatos
Thanatos
PlqnB
Thanatos
Level 69
God Stats
1W - 2L
1,137 SR
Queue Stats
46W - 75L
1,081 Elo+
Party 1
Team Averages
Level 27
1,379 SR
1,220 Elo+

VS

Team Averages
Level 66
1,644 SR
1,339 Elo+
Ah Puch
Ah Puch
Dkbza000
Ah Puch
Level 128
God Stats
16W - 13L
1,917 SR
Queue Stats
157W - 175L
1,496 Elo+
Solo
Ravana
Ravana
E_DUB173
Ravana
Level 34
God Stats
1W - 0L
1,344 SR
Queue Stats
26W - 34L
1,254 Elo+
Party 2
Xing Tian
Xing Tian
ULove2hate0
Xing Tian
Level 37
God Stats
2W - 0L
1,671 SR
Queue Stats
25W - 41L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,740
649
7,952
14,326
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Ivontage
Artemis
13
2 / 7 / 1
9,254
617
2,348
11,611
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
PlqnB
Thanatos
13
1 / 5 / 2
8,780
585
7,651
15,103
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dkbza000
Ah Puch
17
8 / 1 / 7
12,264
818
15,407
8,743
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
E_DUB173
Ravana
15
3 / 2 / 10
10,130
675
9,285
8,969
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
ULove2hate0
Xing Tian
15
5 / 1 / 11
11,331
755
8,411
10,207
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ah Puch
Dkbza000
Ah Puch
8
1
7
11.5
W
Ravana
E_DUB173
Ravana
3
2
10
4
L
Artemis
Ivontage
Artemis
2
7
1
0.36
L
Thanatos
PlqnB
Thanatos
1
5
2
0.4
W
Xing Tian
ULove2hate0
Xing Tian
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
33,103
41,040
Taken
27,919
19,522
Mitigated
16,393
7,281
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,952
1,227
0
944
14,326
8,604
0
9,858
4,468
20,898
0
W
Ah Puch
Dkbza000
Ah Puch
15,407
701
87
3,864
8,743
4,518
1,450
3,215
5,434
52,680
0
W
Ravana
E_DUB173
Ravana
9,285
2,637
0
764
8,969
3,413
256
2,094
6,612
0
25,511
L
Artemis
Ivontage
Artemis
2,348
1,494
0
122
11,611
3,532
0
7,994
3,617
0
9,937
L
Thanatos
PlqnB
Thanatos
7,651
2,053
0
6,215
15,103
7,386
0
6,497
8,606
0
39,077
W
Xing Tian
ULove2hate0
Xing Tian
8,411
777
0
678
10,207
8,462
492
3,801
6,094
22,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
33,725
142
Minions Killed
137
6
Camps Cleared
8
631,795
Distance Traveled
784,248
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,740
649
41
3
2
213,244
0
W
Ah Puch
12,264
818
87
6
3
253,034
3
W
Ravana
10,130
675
24
2
3
280,710
1
L
Artemis
9,254
617
30
2
0
192,228
0
L
Thanatos
8,780
585
71
5
4
226,323
0
W
Xing Tian
11,331
755
26
2
2
250,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role