Player Matchup

Merlin
Merlin
OffADurk
Merlin
Level 119
God Stats
13W - 8L
1,500 SR
Queue Stats
407W - 437L
1,157 Elo+
Party 1
Shiva
Shiva
Pheraspi
Shiva
Level 3
God Stats
7W - 3L
1,211 SR
Queue Stats
552W - 557L
1,157 Elo+
Party 1
Ymir
Ymir
tropsimm
Ymir
Level 3
God Stats
19W - 18L
1,500 SR
Queue Stats
320W - 327L
1,157 Elo+
Party 1
Team Averages
Level 42
1,404 SR
1,157 Elo+

VS

Team Averages
Level 60
1,489 SR
1,277 Elo+
Horus
Horus
PACOTREXXX
Horus
Level 38
God Stats
6W - 5L
1,534 SR
Queue Stats
7W - 16L
1,270 Elo+
Party 2
Atlas
Atlas
bermuryu
Atlas
Level 59
God Stats
9W - 4L
1,377 SR
Queue Stats
25W - 28L
1,240 Elo+
Party 2
Xing Tian
Xing Tian
lordcheche197
Xing Tian
Level 83
God Stats
6W - 6L
1,555 SR
Queue Stats
19W - 30L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OffADurk
Merlin
14
1 / 4 / 0
9,605
640
17,491
9,332
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Pheraspi
Shiva
12
0 / 7 / 1
8,397
560
5,458
14,430
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
10
0 / 4 / 1
8,699
580
5,646
11,893
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 1 / 8
10,283
686
6,843
15,862
15,417
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
bermuryu
Atlas
15
3 / 0 / 11
10,234
682
9,513
11,773
11,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
lordcheche197
Xing Tian
16
8 / 0 / 6
11,021
735
13,853
16,398
18,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
OffADurk
Merlin
1
4
0
0.25
W
Horus
4
1
8
8
L
Shiva
Pheraspi
Shiva
0
7
1
0.07
W
Atlas
bermuryu
Atlas
3
0
11
8.5
W
Xing Tian
lordcheche197
Xing Tian
8
0
6
11
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
30,209
35,655
Taken
44,033
24,584
Mitigated
45,460
6,034
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
OffADurk
Merlin
17,491
668
0
699
9,332
3,063
0
6,346
2,986
52,328
0
W
Horus
6,843
2,664
2,823
4,486
15,862
15,417
824
8,433
7,095
0
18,218
L
Shiva
Pheraspi
Shiva
5,458
1,148
1,441
3,180
14,430
9,933
0
11,074
3,356
0
14,337
W
Atlas
bermuryu
Atlas
9,513
4,048
1,079
621
11,773
11,450
591
7,225
4,429
33,224
0
W
Xing Tian
lordcheche197
Xing Tian
13,853
1,052
577
804
16,398
18,593
1,090
8,323
7,799
34,488
0
L
Ymir
5,646
821
0
714
11,893
11,588
0
6,322
5,571
9,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
31,538
122
Minions Killed
106
4
Camps Cleared
4
706,715
Distance Traveled
859,723
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,605
640
84
6
3
236,786
3
W
Horus
10,283
686
14
1
1
284,357
0
L
Shiva
8,397
560
26
2
1
260,566
2
W
Atlas
10,234
682
44
3
3
283,519
1
W
Xing Tian
11,021
735
48
3
0
291,847
1
L
Ymir
8,699
580
12
1
0
209,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role