Player Matchup

Ymir
Ymir
DoubleT47
Ymir
Level 20
God Stats
24W - 65L
1,086 SR
Queue Stats
40W - 145L
989 Elo+
Party 2
Izanami
Izanami
I stay flowing
Izanami
Level 29
God Stats
6W - 17L
1,192 SR
Queue Stats
34W - 84L
983 Elo+
Party 2
Hades
Hades
Sir Willett
Hades
Level 68
God Stats
2W - 16L
1,122 SR
Queue Stats
64W - 159L
1,058 Elo+
Party 2
Team Averages
Level 39
1,133 SR
1,010 Elo+

VS

Team Averages
Level 54
1,365 SR
1,144 Elo+
Da Ji
Da Ji
Avidity D1
Da Ji
Level 8
God Stats
5W - 5L
1,317 SR
Queue Stats
26W - 37L
1,036 Elo+
Party 1
Ullr
Ullr
PlqnB
Ullr
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 75L
1,049 Elo+
Party 1
Ymir
Ymir
ReFaZeH
Ymir
Level 85
God Stats
1W - 3L
1,277 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 7 / 2
7,377
738
2,485
14,417
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 6 / 4
6,294
629
6,081
6,986
1,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 5 / 2
7,223
722
6,454
10,950
7,919
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
7 / 3 / 9
8,205
821
10,507
6,688
2,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
PlqnB
Ullr
13
10 / 0 / 7
9,090
909
11,342
5,770
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
ReFaZeH
Ymir
11
1 / 1 / 17
8,218
822
6,140
9,943
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
18
18
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
3
9
3.83
L
Ymir
2
7
2
0.43
L
0
6
4
0.33
W
Ullr
PlqnB
Ullr
10
0
7
13.5
W
Ymir
ReFaZeH
Ymir
1
1
17
9.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
27,989
32,353
Taken
22,401
18,947
Mitigated
12,038
2,738
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,507
1,821
0
170
6,688
2,348
999
2,811
3,877
0
19,938
L
Ymir
2,485
292
0
1,221
14,417
9,074
168
1,832
12,585
7,163
0
L
6,081
3,864
0
127
6,986
1,954
0
2,112
4,874
0
17,844
W
Ullr
PlqnB
Ullr
11,342
6,886
343
696
5,770
1,927
1,580
3,741
2,029
0
32,895
W
Ymir
ReFaZeH
Ymir
6,140
1,550
368
3,212
9,943
7,763
135
2,957
6,986
11,946
0
L
6,454
568
120
1,270
10,950
7,919
200
2,716
8,234
21,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,894
Gold Earned
25,513
71
Minions Killed
89
3
Camps Cleared
6
401,796
Distance Traveled
484,997
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,205
821
28
3
2
163,951
0
L
Ymir
7,377
738
9
1
1
141,928
1
L
Izanami
6,294
629
31
3
0
124,617
0
W
Ullr
9,090
909
47
5
3
168,793
0
W
Ymir
8,218
822
14
1
1
152,253
2
L
Hades
7,223
722
31
3
2
135,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role