Player Matchup

Thor
Thor
Lvrdpoison
Thor
Level 107
God Stats
0W - 1L
1,401 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Olorun
Olorun
PrettyboyTammuz
Olorun
Level 142
God Stats
7W - 9L
1,599 SR
Queue Stats
9W - 16L
1,345 Elo+
Solo
Bakasura
Bakasura
PsychoPanda420
Bakasura
Level 87
God Stats
0W - 2L
1,229 SR
Queue Stats
128W - 119L
1,294 Elo+
Party 2
Ullr
Ullr
Rogniff
Ullr
Level 3
God Stats
2W - 8L
1,500 SR
Queue Stats
36W - 45L
1,500 Elo+
Party 2
Chaac
Chaac
Shadow5oul98
Chaac
Level 123
God Stats
3W - 6L
1,591 SR
Queue Stats
205W - 227L
1,335 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,395 Elo+

VS

Team Averages
Level 75
1,351 SR
1,250 Elo+
Apollo
Apollo
AyeCoolBreeze
Apollo
Level 85
God Stats
22W - 19L
1,292 SR
Queue Stats
622W - 658L
1,285 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rondo0818
Cu Chulainn
Level 63
God Stats
11W - 8L
1,435 SR
Queue Stats
145W - 186L
1,318 Elo+
Party 1
Ares
Ares
j-rock0819
Ares
Level 35
God Stats
1W - 1L
1,236 SR
Queue Stats
3W - 10L
1,069 Elo+
Party 1
Merlin
Merlin
mad_horseman
Merlin
Level 73
God Stats
12W - 8L
1,498 SR
Queue Stats
63W - 76L
1,236 Elo+
Solo
Susano
Susano
thirstgfc
Susano
Level 120
God Stats
5W - 5L
1,293 SR
Queue Stats
32W - 31L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,568
445
4,144
10,389
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,372
434
2,194
8,157
2,770
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
15
8 / 6 / 0
9,417
554
14,967
14,818
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Rogniff
Ullr
11
0 / 5 / 3
7,014
413
2,762
8,525
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
8,604
506
6,841
14,452
12,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 3
10,346
609
8,379
13,274
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Rondo0818
Cu Chulainn
16
2 / 2 / 4
9,185
540
12,077
14,166
11,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 9
8,697
512
3,272
9,860
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
14
3 / 5 / 1
8,374
493
8,411
8,556
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
thirstgfc
Susano
15
4 / 1 / 5
9,130
537
4,677
9,585
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
24
25
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
L
1
7
2
0.29
L
1
4
1
0.38
L
Bakasura
8
6
0
1.33
L
Ullr
Rogniff
Ullr
0
5
3
0.3
W
Cu Chulainn
Rondo0818
Cu Chulainn
2
2
4
2
L
0
3
1
0.17
W
3
1
9
7.5
W
Merlin
3
5
1
0.7
W
Susano
thirstgfc
Susano
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
36,816
56,341
Taken
55,441
27,111
Mitigated
30,042
9,903
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,379
5,749
0
5,548
13,274
5,039
1,170
26
13,248
0
79,356
L
4,144
932
0
1,395
10,389
3,426
0
2,462
7,927
0
26,672
L
2,194
949
140
1,976
8,157
2,770
1,232
4,398
3,759
31,142
0
L
Bakasura
14,967
9,609
0
2,060
14,818
5,690
0
2,585
12,233
0
48,067
L
Ullr
Rogniff
Ullr
2,762
1,938
0
1,291
8,525
2,404
310
1,900
6,625
0
21,202
W
Cu Chulainn
Rondo0818
Cu Chulainn
12,077
4,132
0
3,211
14,166
11,822
264
2,145
11,516
12,121
48,317
L
6,841
991
235
2,806
14,452
12,821
0
1,895
12,557
8,798
48,074
W
3,272
317
0
1,379
9,860
7,236
419
676
8,534
8,017
4,954
W
Merlin
8,411
344
84
1,453
8,556
2,694
450
1,403
6,213
56,256
0
W
Susano
thirstgfc
Susano
4,677
1,290
0
3,872
9,585
3,251
392
167
8,648
0
44,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
45,732
350
Minions Killed
428
0
Camps Cleared
0
1,480,925
Distance Traveled
1,588,245
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,346
609
135
8
0
289,014
5
L
Thor
7,568
445
45
3
0
312,807
0
L
Olorun
7,372
434
66
4
0
288,036
0
L
Bakasura
9,417
554
97
6
0
348,473
2
L
Ullr
7,014
413
34
2
0
249,662
0
W
Cu Chulainn
9,185
540
105
6
0
312,602
0
L
Chaac
8,604
506
108
6
0
281,947
2
W
Ares
8,697
512
19
1
0
336,799
4
W
Merlin
8,374
493
89
5
0
288,026
1
W
Susano
9,130
537
80
5
0
361,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role