Player Matchup

Zhong Kui
Zhong Kui
Kenny Got Work
Zhong Kui
Level 129
God Stats
14W - 10L
1,614 SR
Queue Stats
117W - 103L
1,618 Elo+
Party 1
Pele
Pele
Nieldilocks
Pele
Level 114
God Stats
24W - 26L
1,560 SR
Queue Stats
393W - 368L
1,528 Elo+
Solo
Bellona
Bellona
Timelycook
Bellona
Level 127
God Stats
100W - 88L
1,577 SR
Queue Stats
443W - 437L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
VeVira
Kuzenbo
Level 51
God Stats
16W - 6L
1,703 SR
Queue Stats
25W - 12L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Versatile MG
Danzaburou
Level 121
God Stats
35W - 26L
1,409 SR
Queue Stats
117W - 117L
1,511 Elo+
Party 1
Team Averages
Level 108
1,573 SR
1,567 Elo+

VS

Team Averages
Level 111
1,618 SR
1,563 Elo+
Zhong Kui
Zhong Kui
Gabeen_MarT
Zhong Kui
Level 69
God Stats
1W - 3L
1,716 SR
Queue Stats
20W - 18L
1,577 Elo+
Party 2
Artemis
Artemis
Hanky23
Artemis
Level 101
God Stats
10W - 10L
1,588 SR
Queue Stats
28W - 24L
1,587 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SaucyMclover
Kumbhakarna
Level 105
God Stats
0W - 4L
1,537 SR
Queue Stats
24W - 25L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
agOnize1
Hun Batz
Level 160
God Stats
6W - 5L
1,644 SR
Queue Stats
156W - 147L
1,531 Elo+
Solo
Achilles
Achilles
erorrE
Achilles
Level 119
God Stats
1W - 1L
1,607 SR
Queue Stats
22W - 22L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kenny Got Work
Zhong Kui
15
6 / 1 / 4
8,978
641
11,122
11,139
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 5 / 3
7,723
552
9,087
13,460
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Timelycook
Bellona
13
0 / 1 / 2
7,560
540
5,482
10,245
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
VeVira
Kuzenbo
11
3 / 0 / 5
7,269
519
4,762
9,204
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Versatile MG
Danzaburou
14
1 / 1 / 2
8,145
582
4,206
8,868
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabeen_MarT
Zhong Kui
12
3 / 6 / 1
7,311
522
8,692
11,146
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Hanky23
Artemis
11
0 / 2 / 1
6,597
471
6,906
7,419
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SaucyMclover
Kumbhakarna
9
1 / 1 / 3
6,154
440
2,867
10,705
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
agOnize1
Hun Batz
14
4 / 4 / 2
7,834
560
7,789
10,049
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
erorrE
Achilles
11
0 / 2 / 2
6,247
446
7,745
11,684
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
8
8
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gabeen_MarT
Zhong Kui
3
6
1
0.58
L
Artemis
Hanky23
Artemis
0
2
1
0.25
W
Zhong Kui
Kenny Got Work
Zhong Kui
6
1
4
8
W
5
5
3
1.3
L
Kumbhakarna
SaucyMclover
Kumbhakarna
1
1
3
2.5
W
Bellona
Timelycook
Bellona
0
1
2
1
W
Kuzenbo
VeVira
Kuzenbo
3
0
5
5.5
W
Danzaburou
Versatile MG
Danzaburou
1
1
2
2
L
Hun Batz
agOnize1
Hun Batz
4
4
2
1.25
L
Achilles
erorrE
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
33,999
52,916
Taken
51,003
33,053
Mitigated
29,500
23,857
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gabeen_MarT
Zhong Kui
8,692
1,428
0
3,452
11,146
6,034
136
6,592
4,554
37,925
0
L
Artemis
Hanky23
Artemis
6,906
3,430
0
3,040
7,419
1,928
0
1,662
5,757
0
46,150
W
Zhong Kui
Kenny Got Work
Zhong Kui
11,122
976
259
4,818
11,139
7,383
342
4,549
6,216
56,268
0
W
9,087
2,704
254
6,559
13,460
4,457
0
2,835
10,345
0
45,636
L
Kumbhakarna
SaucyMclover
Kumbhakarna
2,867
537
518
1,651
10,705
5,657
0
4,412
6,293
15,904
0
W
Bellona
Timelycook
Bellona
5,482
2,156
0
5,018
10,245
8,817
366
1,213
8,259
0
48,700
W
Kuzenbo
VeVira
Kuzenbo
4,762
2,144
0
1,059
9,204
9,483
0
1,958
7,177
13,590
0
W
Danzaburou
Versatile MG
Danzaburou
4,206
1,861
60
5,830
8,868
2,913
2,857
394
8,474
0
63,711
L
Hun Batz
agOnize1
Hun Batz
7,789
2,549
0
198
10,049
3,195
0
3,113
6,936
0
59,043
L
Achilles
erorrE
Achilles
7,745
1,465
0
4,706
11,684
12,686
14
105
11,579
0
30,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
34,143
433
Minions Killed
354
0
Camps Cleared
0
1,344,453
Distance Traveled
1,314,752
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,311
522
76
5
0
239,511
3
L
Artemis
6,597
471
101
7
0
223,025
6
W
Zhong Kui
8,978
641
115
8
0
258,419
1
W
Pele
7,723
552
67
5
0
258,513
0
L
Kumbhakarna
6,154
440
16
1
0
272,943
5
W
Bellona
7,560
540
107
8
0
284,703
0
W
Kuzenbo
7,269
519
20
1
0
292,090
3
W
Danzaburou
8,145
582
124
9
0
250,728
4
L
Hun Batz
7,834
560
104
7
0
283,327
4
L
Achilles
6,247
446
57
4
0
295,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role