Player Matchup

Vulcan
Vulcan
AngelDeath24
Vulcan
Level 129
God Stats
15W - 13L
1,445 SR
Queue Stats
110W - 112L
1,545 Elo+
Solo
Xbalanque
Xbalanque
BOOG-DA-KANG941
Xbalanque
Level 160
God Stats
6W - 1L
1,720 SR
Queue Stats
590W - 490L
1,599 Elo+
Solo
Tiamat
Tiamat
IKIKI
Tiamat
Level 138
God Stats
22W - 15L
1,539 SR
Queue Stats
124W - 86L
1,593 Elo+
Solo
Bacchus
Bacchus
derrickhalford
Bacchus
Level 85
God Stats
7W - 4L
1,675 SR
Queue Stats
301W - 289L
1,538 Elo+
Solo
Odin
Odin
xXEdxioXx
Odin
Level 92
God Stats
1W - 1L
1,829 SR
Queue Stats
73W - 74L
1,589 Elo+
Solo
Team Averages
Level 121
1,642 SR
1,573 Elo+

VS

Team Averages
Level 101
1,521 SR
1,458 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlmaDeDragon28
Nox
Level 26
God Stats
1W - 4L
1,176 SR
Queue Stats
6W - 13L
1,319 Elo+
Party 1
Shiva
Shiva
JetttCoooper
Shiva
Level 151
God Stats
1W - 1L
1,946 SR
Queue Stats
20W - 15L
1,599 Elo+
Party 2
Bastet
Bastet
KittyRave
Bastet
Level 154
God Stats
3W - 7L
1,482 SR
Queue Stats
41W - 39L
1,517 Elo+
Party 2
Ra
Ra
Rmbx4
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 3 / 5
8,452
768
12,667
7,890
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
BOOG-DA-KANG941
Xbalanque
16
4 / 1 / 5
8,673
788
11,061
8,632
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
IKIKI
Tiamat
16
6 / 0 / 9
8,904
809
16,518
8,194
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 11
8,075
734
7,138
11,721
14,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
14
3 / 1 / 8
8,348
759
4,473
8,327
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 2 / 2
7,298
663
6,782
16,212
18,774
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
7,093
645
3,181
7,731
2,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 1
7,635
694
11,391
15,226
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
KittyRave
Bastet
13
2 / 4 / 2
7,466
679
8,449
12,612
4,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
13
0 / 5 / 2
7,068
643
3,582
8,289
2,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
20
Kills
6
6
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
0
1
0
0
W
Vulcan
5
3
5
2.5
W
Xbalanque
BOOG-DA-KANG941
Xbalanque
4
1
5
6.5
W
Tiamat
IKIKI
Tiamat
6
0
9
10.5
L
3
8
1
0.44
L
Bastet
KittyRave
Bastet
2
4
2
0.75
L
Ra
0
5
2
0.2
W
2
1
11
7.5
W
Odin
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,857
Damage
33,385
44,764
Taken
60,070
31,948
Mitigated
38,782
10,998
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,782
2,531
213
1,470
16,212
18,774
68
9,557
6,586
16,501
0
L
3,181
344
211
418
7,731
2,654
0
5,008
2,658
21,140
0
W
Vulcan
12,667
6,100
0
465
7,890
3,055
0
3,581
4,309
30,271
0
W
Xbalanque
BOOG-DA-KANG941
Xbalanque
11,061
4,587
0
2,613
8,632
3,491
1,312
2,490
6,142
0
43,159
W
Tiamat
IKIKI
Tiamat
16,518
1,412
70
3,468
8,194
5,563
902
2,498
5,696
33,476
0
L
11,391
3,546
370
2,400
15,226
10,217
0
7,748
7,261
0
22,724
L
Bastet
KittyRave
Bastet
8,449
2,035
0
2,214
12,612
4,281
0
7,288
5,136
0
20,403
L
Ra
3,582
354
1,437
802
8,289
2,856
0
6,045
2,106
21,202
0
W
7,138
822
551
2,130
11,721
14,045
18
3,876
7,845
17,888
0
W
Odin
4,473
1,276
0
1,701
8,327
5,794
231
1,100
7,227
0
13,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
36,560
201
Minions Killed
146
0
Camps Cleared
0
1,141,794
Distance Traveled
1,057,199
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,298
663
21
2
0
209,224
0
L
Nox
7,093
645
41
4
0
214,475
0
W
Vulcan
8,452
768
53
5
0
231,212
1
W
Xbalanque
8,673
788
72
7
0
218,216
1
W
Tiamat
8,904
809
39
4
0
238,708
2
L
Shiva
7,635
694
22
2
0
202,306
1
L
Bastet
7,466
679
30
3
0
242,956
1
L
Ra
7,068
643
32
3
0
188,238
0
W
Bacchus
8,075
734
19
2
0
205,123
1
W
Odin
8,348
759
18
2
0
248,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role