Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CP-Ace5678
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,443 Elo+
Party 3
Ymir
Ymir
MoonBounce
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 130L
1,427 Elo+
Party 2
Freya
Freya
Puncake4Hire
Freya
Level 122
God Stats
0W - 1L
1,589 SR
Queue Stats
46W - 50L
1,492 Elo+
Party 3
Achilles
Achilles
TheLiftedOnes
Achilles
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
62W - 86L
1,363 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,445 Elo+

VS

Team Averages
Level 142
1,380 SR
1,475 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CoolRepTribeSr
Tiamat
Level 148
God Stats
3W - 1L
1,346 SR
Queue Stats
89W - 79L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
SixBard86737735
Gilgamesh
Level 149
God Stats
2W - 1L
1,497 SR
Queue Stats
301W - 304L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
TheBasedRob
Kuzenbo
Level 126
God Stats
8W - 4L
1,407 SR
Queue Stats
118W - 146L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
maineevent2012
Kumbhakarna
Level 160
God Stats
1W - 2L
1,150 SR
Queue Stats
43W - 58L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 7 / 16
9,990
666
18,709
11,082
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
CP-Ace5678
Cthulhu
19
6 / 5 / 19
11,502
767
18,299
18,524
21,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 5 / 16
11,922
795
9,481
18,717
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 7 / 14
10,909
727
10,797
16,896
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
TheLiftedOnes
Achilles
20
9 / 7 / 14
12,858
857
16,880
18,876
9,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
15 / 5 / 12
13,814
921
20,406
14,463
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 17
11,891
793
17,636
17,157
16,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SixBard86737735
Gilgamesh
16
3 / 9 / 13
10,981
732
14,265
22,245
10,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TheBasedRob
Kuzenbo
18
4 / 5 / 21
12,031
802
10,297
23,774
37,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
maineevent2012
Kumbhakarna
19
3 / 4 / 23
11,416
761
8,129
24,884
24,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
117
27
Kills
31
31
Deaths
28
79
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
16
1.43
W
Eset
 
Eset
15
5
12
4.2
L
Cthulhu
CP-Ace5678
Cthulhu
6
5
19
3.1
W
6
5
17
2.9
L
6
5
16
2.8
L
4
7
14
1.57
W
Gilgamesh
SixBard86737735
Gilgamesh
3
9
13
1.06
W
Kuzenbo
TheBasedRob
Kuzenbo
4
5
21
2.9
L
Achilles
TheLiftedOnes
Achilles
9
7
14
2.29
W
Kumbhakarna
maineevent2012
Kumbhakarna
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,166
Damage
70,733
84,095
Taken
102,523
67,305
Mitigated
95,128
22,502
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
18,709
2,731
760
1,950
11,082
4,632
19
8,093
2,989
27,456
0
W
Eset
 
Eset
20,406
1,125
1,542
3,521
14,463
5,987
1,800
11,640
2,567
43,573
0
L
Cthulhu
CP-Ace5678
Cthulhu
18,299
1,223
3,302
4,192
18,524
21,465
915
10,663
7,861
38,445
0
W
17,636
1,390
1,902
3,912
17,157
16,378
1,480
9,584
7,413
39,802
0
L
9,481
2,052
0
3,023
18,717
24,545
625
11,748
6,969
14,253
0
L
10,797
3,431
68
3,792
16,896
7,210
1,694
12,111
4,785
23,751
0
W
Gilgamesh
SixBard86737735
Gilgamesh
14,265
2,902
916
4,999
22,245
10,108
995
12,086
9,571
0
29,747
W
Kuzenbo
TheBasedRob
Kuzenbo
10,297
3,166
860
2,686
23,774
37,660
924
7,880
15,456
17,857
0
L
Achilles
TheLiftedOnes
Achilles
16,880
4,257
2,584
2,831
18,876
9,453
1,891
13,853
5,023
0
39,329
W
Kumbhakarna
maineevent2012
Kumbhakarna
8,129
524
1,053
4,258
24,884
24,995
1,080
14,923
9,602
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
60,133
141
Minions Killed
138
0
Camps Cleared
0
1,250,969
Distance Traveled
1,353,887
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,990
666
18
1
0
257,156
3
W
Eset
13,814
921
61
4
0
275,066
0
L
Cthulhu
11,502
767
18
1
0
266,285
0
W
Tiamat
11,891
793
32
2
0
277,741
0
L
Ymir
11,922
795
18
1
0
209,400
0
L
Freya
10,909
727
33
2
0
235,377
1
W
Gilgamesh
10,981
732
23
2
0
275,010
1
W
Kuzenbo
12,031
802
14
1
0
253,709
1
L
Achilles
12,858
857
54
4
0
282,751
0
W
Kumbhakarna
11,416
761
8
1
0
272,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role