Player Matchup

Rama
Rama
ChadTheDad
Rama
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 125L
1,478 Elo+
Party 1
Atlas
Atlas
TacoWoof
Atlas
Level 14
God Stats
2W - 1L
1,677 SR
Queue Stats
19W - 33L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
youjoshingme
Nu Wa
Level 11
God Stats
2W - 2L
1,736 SR
Queue Stats
82W - 76L
1,500 Elo+
Party 1
Team Averages
Level 37
1,638 SR
1,493 Elo+

VS

Team Averages
Level 61
1,529 SR
1,462 Elo+
Kukulkan
Kukulkan
Deltoric
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,500 Elo+
Party 2
Neith
Neith
ProblemMuch01
Neith
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,500 Elo+
Party 2
Terra
Terra
Tillavek
Terra
Level 124
God Stats
1W - 2L
1,587 SR
Queue Stats
22W - 32L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
9,631
741
10,087
9,958
3,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Atlas
TacoWoof
Atlas
14
2 / 5 / 11
9,903
762
7,158
14,797
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 0 / 5
11,106
854
12,557
7,682
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deltoric
Kukulkan
12
1 / 7 / 6
8,230
633
6,757
9,822
3,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 5 / 2
10,123
779
14,428
13,160
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Tillavek
Terra
13
1 / 4 / 6
8,548
658
5,104
11,756
9,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
11
11
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
L
Kukulkan
Deltoric
Kukulkan
1
7
6
0.57
L
9
5
2
2
W
Atlas
TacoWoof
Atlas
2
5
11
1.5
L
Terra
Tillavek
Terra
1
4
6
1
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
26,289
32,437
Taken
34,738
22,343
Mitigated
17,890
4,666
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,087
6,900
0
525
9,958
3,592
572
3,573
6,385
0
36,414
L
Kukulkan
Deltoric
Kukulkan
6,757
1,171
0
453
9,822
3,799
0
5,457
4,178
19,049
0
L
14,428
6,240
0
2,338
13,160
4,182
0
9,433
3,250
0
38,494
W
Atlas
TacoWoof
Atlas
7,158
3,357
0
3,691
14,797
16,007
317
5,396
9,401
24,095
0
L
Terra
Tillavek
Terra
5,104
519
1,147
2,102
11,756
9,909
0
4,578
6,932
27,631
0
W
12,557
2,703
0
450
7,682
2,744
608
3,271
4,411
34,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
26,901
164
Minions Killed
125
9
Camps Cleared
3
646,641
Distance Traveled
591,201
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,631
741
63
5
4
184,840
0
L
Kukulkan
8,230
633
29
2
0
171,211
0
L
Neith
10,123
779
59
5
0
176,142
0
W
Atlas
9,903
762
39
3
1
230,611
4
L
Terra
8,548
658
37
3
3
243,848
12
W
Nu Wa
11,106
854
62
5
4
231,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role