Player Matchup

Anubis
Anubis
Faeyo
Anubis
Level 25
God Stats
8W - 1L
1,341 SR
Queue Stats
117W - 55L
1,525 Elo+
Party 1
Cerberus
Cerberus
MISTYMARIN
Cerberus
Level 26
God Stats
80W - 24L
1,904 SR
Queue Stats
117W - 56L
1,525 Elo+
Party 1
Fenrir
Fenrir
TurtleHurdle987
Fenrir
Level 36
God Stats
14W - 10L
1,385 SR
Queue Stats
166W - 120L
1,513 Elo+
Party 1
Team Averages
Level 29
1,543 SR
1,521 Elo+

VS

Team Averages
Level 57
1,665 SR
1,382 Elo+
Neith
Neith
Blakenshire
Neith
Level 48
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 2
Freya
Freya
C0RUPT3DxKNIGHT
Freya
Level 60
God Stats
1W - 1L
1,750 SR
Queue Stats
24W - 17L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Servant_Of_Love
Cthulhu
Level 63
God Stats
1W - 3L
1,472 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Faeyo
Anubis
18
11 / 1 / 7
13,584
755
38,824
16,828
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MISTYMARIN
Cerberus
19
5 / 0 / 13
12,792
711
6,959
14,878
21,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 1 / 15
11,850
658
7,305
11,187
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
11,103
617
9,293
17,708
8,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 8 / 0
9,440
524
5,748
17,631
2,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 5 / 1
11,015
612
11,798
26,336
29,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
2
2
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
8
0
0
W
Anubis
Faeyo
Anubis
11
1
7
14.5
W
Cerberus
MISTYMARIN
Cerberus
5
0
13
11.5
L
1
5
1
0.3
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,088
Damage
26,839
42,893
Taken
61,675
40,224
Mitigated
40,448
17,807
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,293
3,456
0
2,061
17,708
8,029
102
15,025
2,598
0
38,309
L
5,748
1,226
0
2,143
17,631
2,800
0
15,396
2,203
27,995
0
W
Anubis
Faeyo
Anubis
38,824
1,045
717
12,350
16,828
11,213
1,190
7,422
9,406
93,287
0
W
Cerberus
MISTYMARIN
Cerberus
6,959
218
746
1,795
14,878
21,147
323
5,496
9,382
38,394
0
L
11,798
472
574
2,159
26,336
29,619
0
15,791
10,016
50,719
0
W
7,305
2,141
0
2,199
11,187
7,864
874
5,043
6,144
0
20,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
31,558
220
Minions Killed
151
11
Camps Cleared
5
909,706
Distance Traveled
869,733
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,103
617
58
3
2
303,833
6
L
Freya
9,440
524
32
2
3
250,745
4
W
Anubis
13,584
755
121
7
3
291,030
3
W
Cerberus
12,792
711
68
4
3
276,397
1
L
Cthulhu
11,015
612
61
3
0
315,155
5
W
Fenrir
11,850
658
31
2
5
342,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role