Player Matchup

Anubis
Anubis
Ramon122197
Anubis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,280 Elo+
Solo
Nemesis
Nemesis
SavagedApeX
Nemesis
Level 128
God Stats
3W - 5L
1,210 SR
Queue Stats
262W - 285L
1,422 Elo+
Party 1
Atlas
Atlas
tas444
Atlas
Level 129
God Stats
15W - 6L
1,631 SR
Queue Stats
246W - 250L
1,456 Elo+
Party 1
Team Averages
Level 112
1,447 SR
1,386 Elo+

VS

Team Averages
Level 98
1,576 SR
1,597 Elo+
Ymir
Ymir
PhantomMenace187
Ymir
Level 142
God Stats
0W - 1L
1,725 SR
Queue Stats
56W - 62L
1,490 Elo+
Party 2
Izanami
Izanami
Tragic_Trouble
Izanami
Level 106
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 26L
1,878 Elo+
Party 2
Neith
Neith
spiritfox114
Neith
Level 46
God Stats
5W - 9L
1,502 SR
Queue Stats
80W - 101L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 9
9,470
728
10,209
5,705
2,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SavagedApeX
Nemesis
14
4 / 2 / 11
9,677
744
10,008
10,398
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
tas444
Atlas
16
8 / 0 / 9
11,339
872
12,776
9,992
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,766
597
6,211
15,643
13,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 7 / 1
7,674
590
3,317
12,591
2,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 4 / 2
7,352
566
7,874
10,542
3,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Anubis
5
0
9
9.5
W
Nemesis
SavagedApeX
Nemesis
4
2
11
4.75
L
0
7
1
0.07
L
0
4
2
0.25
W
Atlas
tas444
Atlas
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
17,402
26,095
Taken
38,776
17,136
Mitigated
19,749
9,045
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,211
604
0
1,640
15,643
13,497
0
8,771
6,872
19,132
0
W
Anubis
10,209
91
82
2,454
5,705
2,304
800
900
4,805
28,734
0
W
Nemesis
SavagedApeX
Nemesis
10,008
5,129
490
1,927
10,398
6,438
525
3,723
6,675
0
26,238
L
3,317
1,712
207
1,471
12,591
2,916
0
8,041
4,550
0
26,314
L
7,874
476
140
2,284
10,542
3,336
0
6,538
4,004
0
18,732
W
Atlas
tas444
Atlas
12,776
3,543
699
3,393
9,992
8,394
284
1,761
8,231
33,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
22,792
126
Minions Killed
95
8
Camps Cleared
4
737,515
Distance Traveled
630,180
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,766
597
19
1
2
192,963
1
W
Anubis
9,470
728
52
4
4
238,573
2
W
Nemesis
9,677
744
37
3
2
254,476
1
L
Izanami
7,674
590
54
4
1
209,783
5
L
Neith
7,352
566
22
2
1
227,434
0
W
Atlas
11,339
872
37
3
2
244,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role