Player Matchup

Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DoctorLoveMD
Apollo
Level 26
God Stats
3W - 5L
1,533 SR
Queue Stats
94W - 71L
1,548 Elo+
Party 1
Chiron
Chiron
SonOfChobe
Chiron
Level 46
God Stats
7W - 6L
1,539 SR
Queue Stats
11W - 12L
1,441 Elo+
Party 1
He Bo
He Bo
TwerQLees
He Bo
Level 99
God Stats
17W - 13L
1,534 SR
Queue Stats
389W - 371L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
skullhunter83
Cthulhu
Level 63
God Stats
6W - 6L
1,321 SR
Queue Stats
130W - 121L
1,448 Elo+
Party 1
Team Averages
Level 58
1,485 SR
1,504 Elo+

VS

Team Averages
Level 31
1,498 SR
1,418 Elo+
Bellona
Bellona
Anon7885
Bellona
Level 15
God Stats
1W - 3L
1,381 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 2
Mulan
Mulan
DEITY-RULER
Mulan
Level 88
God Stats
43W - 25L
1,630 SR
Queue Stats
634W - 644L
1,448 Elo+
Solo
Chang'e
Chang'e
Timmyson999
Chang'e
Level 42
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 5L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZoopSoul
Ah Muzen Cab
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
thekombuchakid
Sun Wukong
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 2 / 18
11,578
579
6,672
16,882
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
17
10 / 6 / 14
11,791
590
13,193
16,023
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
SonOfChobe
Chiron
18
7 / 3 / 6
12,110
606
8,181
14,316
6,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
TwerQLees
He Bo
20
9 / 1 / 15
12,572
629
20,655
9,395
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
18
3 / 1 / 3
11,584
579
5,143
11,850
18,370
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anon7885
Bellona
16
3 / 6 / 3
10,249
512
9,640
15,251
12,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 5
8,396
420
8,461
14,379
12,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Timmyson999
Chang'e
13
1 / 9 / 0
8,444
422
4,537
16,568
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
ZoopSoul
Ah Muzen Cab
15
6 / 10 / 2
9,879
494
14,083
15,355
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
thekombuchakid
Sun Wukong
17
1 / 2 / 1
9,801
490
5,114
10,978
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
35
Kills
13
13
Deaths
35
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
18
7.5
L
Bellona
Anon7885
Bellona
3
6
3
0.75
L
2
8
5
0.56
W
Apollo
10
6
14
2.83
W
Chiron
SonOfChobe
Chiron
7
3
6
3.33
L
Chang'e
Timmyson999
Chang'e
1
9
0
0.11
W
He Bo
TwerQLees
He Bo
9
1
15
16.5
L
Ah Muzen Cab
ZoopSoul
Ah Muzen Cab
6
10
2
0.7
W
Cthulhu
3
1
3
4.5
L
Sun Wukong
thekombuchakid
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,844
Damage
41,835
68,466
Taken
72,531
56,414
Mitigated
41,460
19,519
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,672
1,813
0
3,640
16,882
22,328
208
202
16,680
23,482
3,780
L
Bellona
Anon7885
Bellona
9,640
4,088
0
3,290
15,251
12,215
0
5,547
9,578
0
77,618
L
8,461
2,310
0
681
14,379
12,502
0
6,928
7,451
0
28,365
W
Apollo
13,193
7,455
0
3,491
16,023
6,160
1,384
817
15,121
0
63,697
W
Chiron
SonOfChobe
Chiron
8,181
4,411
398
5,935
14,316
6,019
2,918
1,404
12,843
0
87,632
L
Chang'e
Timmyson999
Chang'e
4,537
463
838
3,730
16,568
5,429
884
8,175
8,393
39,473
0
W
He Bo
TwerQLees
He Bo
20,655
1,840
0
3,833
9,395
3,537
936
1,672
7,723
101,672
0
L
Ah Muzen Cab
ZoopSoul
Ah Muzen Cab
14,083
7,504
0
2,488
15,355
4,986
693
7,674
7,681
0
52,926
W
Cthulhu
5,143
99
0
2,222
11,850
18,370
394
442
11,162
68,973
0
L
Sun Wukong
thekombuchakid
Sun Wukong
5,114
1,705
0
1,902
10,978
6,328
624
3,998
6,980
0
61,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,635
Gold Earned
46,769
580
Minions Killed
433
0
Camps Cleared
0
1,992,887
Distance Traveled
1,764,788
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,578
579
37
2
0
393,242
3
L
Bellona
10,249
512
118
6
0
424,077
4
L
Mulan
8,396
420
42
2
0
314,958
0
W
Apollo
11,791
590
108
5
0
381,538
0
W
Chiron
12,110
606
144
7
0
362,532
1
L
Chang'e
8,444
422
78
4
0
355,240
2
W
He Bo
12,572
629
135
7
0
445,602
1
L
Ah Muzen Cab
9,879
494
78
4
0
296,847
0
W
Cthulhu
11,584
579
156
8
0
409,973
4
L
Sun Wukong
9,801
490
117
6
0
373,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role