Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cynderous6
Vulcan
Level 158
God Stats
8W - 2L
1,687 SR
Queue Stats
212W - 202L
1,563 Elo+
Solo
Bellona
Bellona
Dageca
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
Quørrah
Aphrodite
Level 145
God Stats
1W - 2L
1,568 SR
Queue Stats
66W - 65L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
Varoth
Cernunnos
Level 144
God Stats
5W - 2L
1,886 SR
Queue Stats
53W - 45L
1,532 Elo+
Party 2
Team Averages
Level 139
1,628 SR
1,525 Elo+

VS

Team Averages
Level 113
1,411 SR
1,524 Elo+
Aphrodite
Aphrodite
DarkNykyrian
Aphrodite
Level 125
God Stats
3W - 2L
1,324 SR
Queue Stats
231W - 244L
1,506 Elo+
Party 1
Rama
Rama
DreDraco
Rama
Level 86
God Stats
5W - 1L
1,657 SR
Queue Stats
62W - 64L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Qyte
Heimdallr
Level 102
God Stats
6W - 2L
1,506 SR
Queue Stats
130W - 111L
1,561 Elo+
Solo
Zeus
Zeus
ThatNinjaT
Zeus
Level 140
God Stats
2W - 1L
1,280 SR
Queue Stats
341W - 359L
1,503 Elo+
Solo
Vamana
Vamana
nickjj
Vamana
Level 112
God Stats
2W - 2L
1,286 SR
Queue Stats
134W - 122L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 5 / 3
12,017
801
23,836
12,430
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Cynderous6
Vulcan
17
3 / 8 / 7
10,285
686
15,843
14,506
5,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Dageca
Bellona
15
1 / 5 / 10
9,766
651
8,590
17,138
24,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Quørrah
Aphrodite
18
3 / 3 / 8
9,927
662
6,967
12,953
13,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Varoth
Cernunnos
16
0 / 5 / 9
9,376
625
14,480
14,749
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkNykyrian
Aphrodite
20
5 / 2 / 10
11,981
799
7,323
17,092
14,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
19
9 / 4 / 6
12,105
807
8,831
13,375
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Qyte
Heimdallr
20
6 / 4 / 16
12,423
828
17,894
16,973
5,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 3 / 8
10,487
699
24,782
9,924
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
nickjj
Vamana
19
4 / 2 / 11
11,198
747
8,718
28,516
31,206
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
15
Kills
26
26
Deaths
15
37
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
5
3
1.9
L
Vulcan
Cynderous6
Vulcan
3
8
7
0.81
L
Bellona
Dageca
Bellona
1
5
10
1.2
W
Aphrodite
DarkNykyrian
Aphrodite
5
2
10
5
W
Rama
9
4
6
3
L
Aphrodite
Quørrah
Aphrodite
3
3
8
2.33
W
Heimdallr
Qyte
Heimdallr
6
4
16
3.5
W
2
3
8
2
L
Cernunnos
Varoth
Cernunnos
0
5
9
0.9
W
Vamana
nickjj
Vamana
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,716
Damage
67,548
71,776
Taken
85,880
53,070
Mitigated
59,508
26,170
Healing
48,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
23,836
405
1,164
1,856
12,430
4,482
54
6,623
5,807
50,142
0
L
Vulcan
Cynderous6
Vulcan
15,843
4,983
465
583
14,506
5,453
138
7,363
7,143
32,457
0
L
Bellona
Dageca
Bellona
8,590
553
1,142
1,796
17,138
24,966
197
6,840
10,298
532
9,503
W
Aphrodite
DarkNykyrian
Aphrodite
7,323
269
15,731
10,481
17,092
14,269
22
8,837
8,204
26,165
0
W
Rama
8,831
5,130
2,452
1,606
13,375
5,732
1,101
5,877
7,498
0
29,283
L
Aphrodite
Quørrah
Aphrodite
6,967
794
8,525
6,971
12,953
13,266
264
4,995
7,958
16,722
0
W
Heimdallr
Qyte
Heimdallr
17,894
9,024
2,701
3,646
16,973
5,752
3,337
10,898
6,033
0
36,295
W
24,782
1,451
585
399
9,924
2,549
414
6,707
3,217
47,371
0
L
Cernunnos
Varoth
Cernunnos
14,480
3,881
871
2,797
14,749
4,903
798
6,284
8,465
0
31,094
W
Vamana
nickjj
Vamana
8,718
3,278
2,406
8,206
28,516
31,206
579
14,546
13,907
0
22,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,371
Gold Earned
58,194
164
Minions Killed
191
0
Camps Cleared
0
1,440,696
Distance Traveled
1,467,993
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,017
801
54
4
0
318,316
4
L
Vulcan
10,285
686
40
3
0
265,725
2
L
Bellona
9,766
651
2
0
0
305,173
1
W
Aphrodite
11,981
799
51
3
0
341,825
3
W
Rama
12,105
807
43
3
0
275,309
1
L
Aphrodite
9,927
662
22
1
0
266,892
0
W
Heimdallr
12,423
828
44
3
0
268,957
6
W
Zeus
10,487
699
43
3
0
280,981
0
L
Cernunnos
9,376
625
46
3
0
284,590
2
W
Vamana
11,198
747
10
1
0
300,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role