Player Matchup

Horus
Horus
BoodeWarrior
Horus
Level 114
God Stats
0W - 3L
1,706 SR
Queue Stats
264W - 268L
1,463 Elo+
Party 2
Nox
Nox
ElHawkGrande
Nox
Level 28
God Stats
3W - 2L
1,509 SR
Queue Stats
57W - 69L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
GUERILLATAR
Xing Tian
Level 102
God Stats
9W - 2L
1,682 SR
Queue Stats
221W - 235L
1,451 Elo+
Party 2
Thor
Thor
TheAldo64
Thor
Level 117
God Stats
5W - 8L
1,441 SR
Queue Stats
278W - 276L
1,460 Elo+
Party 2
Discordia
Discordia
TwinPanda13
Discordia
Level 120
God Stats
10W - 5L
1,714 SR
Queue Stats
314W - 326L
1,483 Elo+
Party 2
Team Averages
Level 96
1,611 SR
1,457 Elo+

VS

Team Averages
Level 117
1,566 SR
1,437 Elo+
Horus
Horus
BrodyCreed
Horus
Level 126
God Stats
6W - 0L
1,788 SR
Queue Stats
99W - 100L
1,430 Elo+
Party 3
Izanami
Izanami
EB_Immortal91
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Emperor2jz
Ah Puch
Level 104
God Stats
9W - 6L
1,567 SR
Queue Stats
102W - 134L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
SonaUrada
Gilgamesh
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 126L
1,323 Elo+
Party 1
Mulan
Mulan
mogmaster696
Mulan
Level 147
God Stats
2W - 1L
1,477 SR
Queue Stats
89W - 107L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
8,179
682
7,631
20,747
23,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 12
8,898
742
8,914
12,191
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
GUERILLATAR
Xing Tian
16
2 / 4 / 12
9,402
784
8,959
26,114
30,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
16
4 / 3 / 11
10,043
837
14,425
27,786
18,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
TwinPanda13
Discordia
16
8 / 5 / 6
9,910
826
15,116
12,469
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 3 / 17
9,942
829
10,590
17,872
24,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
15
1 / 6 / 13
9,189
766
11,762
11,419
5,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Emperor2jz
Ah Puch
18
12 / 2 / 4
11,161
930
34,443
7,226
2,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SonaUrada
Gilgamesh
17
3 / 4 / 16
9,640
803
13,118
23,014
18,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 3 / 10
9,754
813
17,583
12,493
15,426
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
82
18
Kills
22
22
Deaths
18
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Horus
1
3
17
3.17
W
Izanami
1
6
13
1.25
L
2
5
12
1.6
W
Ah Puch
Emperor2jz
Ah Puch
12
2
4
7
L
Xing Tian
GUERILLATAR
Xing Tian
2
4
12
2
W
Gilgamesh
SonaUrada
Gilgamesh
3
4
16
2.75
L
Thor
4
3
11
3.17
L
Discordia
TwinPanda13
Discordia
8
5
6
2.2
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,045
Damage
87,496
99,307
Taken
72,024
84,199
Mitigated
66,714
38,080
Healing
27,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,631
4,281
9,535
7,582
20,747
23,983
720
6,657
13,736
0
13,906
W
Horus
10,590
5,480
2,970
5,879
17,872
24,685
607
8,160
9,712
0
18,766
W
Izanami
11,762
8,472
190
1,651
11,419
5,450
2,960
4,707
6,712
0
20,513
L
8,914
2,712
134
68
12,191
5,356
500
4,504
7,442
14,514
0
W
Ah Puch
Emperor2jz
Ah Puch
34,443
296
2,077
2,724
7,226
2,893
1,265
4,356
2,870
56,943
0
L
Xing Tian
GUERILLATAR
Xing Tian
8,959
1,586
4,332
3,328
26,114
30,299
512
11,087
14,824
15,081
0
W
Gilgamesh
SonaUrada
Gilgamesh
13,118
2,802
343
7,826
23,014
18,260
350
10,935
12,079
147
19,793
L
Thor
14,425
4,538
2,967
8,441
27,786
18,971
759
7,426
20,216
0
26,775
L
Discordia
TwinPanda13
Discordia
15,116
1,927
1,235
458
12,469
5,590
875
4,916
7,300
29,677
0
W
17,583
1,157
604
3,718
12,493
15,426
363
4,831
7,662
0
27,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
49,686
100
Minions Killed
114
0
Camps Cleared
0
978,257
Distance Traveled
1,090,636
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,179
682
10
1
0
199,293
0
W
Horus
9,942
829
11
1
0
212,070
0
W
Izanami
9,189
766
20
2
0
182,676
2
L
Nox
8,898
742
10
1
0
178,237
0
W
Ah Puch
11,161
930
46
4
0
247,077
1
L
Xing Tian
9,402
784
9
1
0
213,855
4
W
Gilgamesh
9,640
803
9
1
0
215,750
0
L
Thor
10,043
837
28
2
0
200,965
0
L
Discordia
9,910
826
43
4
0
185,907
0
W
Mulan
9,754
813
28
2
0
233,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role