Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Celestials-Kiss
Nox
Level 78
God Stats
27W - 35L
1,316 SR
Queue Stats
443W - 443L
1,463 Elo+
Solo
Tiamat
Tiamat
Konink-Kans
Tiamat
Level 148
God Stats
5W - 4L
1,451 SR
Queue Stats
195W - 181L
1,527 Elo+
Solo
Arachne
Arachne
OhhDangerBro
Arachne
Level 105
God Stats
4W - 8L
1,533 SR
Queue Stats
111W - 113L
1,447 Elo+
Solo
Ullr
Ullr
xtckilz
Ullr
Level 129
God Stats
4W - 11L
1,500 SR
Queue Stats
349W - 358L
1,514 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,490 Elo+

VS

Team Averages
Level 86
1,497 SR
1,462 Elo+
Hou Yi
Hou Yi
B345T_S4NDW1CH
Hou Yi
Level 76
God Stats
29W - 26L
1,499 SR
Queue Stats
227W - 233L
1,432 Elo+
Solo
Mulan
Mulan
Dark_GamerSwitch
Mulan
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 57L
1,496 Elo+
Solo
Discordia
Discordia
ShoukaKonton
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo
Bakasura
Bakasura
alexfg_5
Bakasura
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 210L
1,467 Elo+
Solo
Nox
Nox
thundercrow8a
Nox
Level 160
God Stats
25W - 15L
1,485 SR
Queue Stats
1,057W - 1,022L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 6 / 3
11,006
500
15,133
21,140
25,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 3
8,216
373
7,398
15,293
10,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
7 / 2 / 3
10,398
473
17,266
12,615
9,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
OhhDangerBro
Arachne
17
4 / 7 / 4
10,464
476
10,155
22,826
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
xtckilz
Ullr
14
0 / 9 / 3
8,685
395
5,652
15,429
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 2
13,182
599
14,518
13,866
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 4 / 6
12,816
583
24,361
20,584
27,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
ShoukaKonton
Discordia
17
1 / 6 / 5
10,457
475
9,231
14,255
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
alexfg_5
Bakasura
18
5 / 4 / 5
11,547
525
11,811
21,776
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 18
10,837
493
8,077
16,550
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
17
Kills
29
29
Deaths
17
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
3
1.08
W
12
0
2
13
L
1
5
3
0.5
W
10
4
6
3.25
L
Tiamat
7
2
3
4.25
L
Arachne
OhhDangerBro
Arachne
4
7
4
0.86
W
Discordia
ShoukaKonton
Discordia
1
6
5
0.58
W
Bakasura
alexfg_5
Bakasura
5
4
5
1.88
W
1
3
18
3.33
L
Ullr
xtckilz
Ullr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,604
Damage
67,998
87,303
Taken
87,031
57,707
Mitigated
65,125
21,914
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,133
2,647
0
6,189
21,140
25,407
864
4,643
15,393
0
69,314
W
14,518
7,240
0
7,258
13,866
6,111
2,350
1,761
12,105
0
112,422
L
7,398
1,403
651
2,956
15,293
10,969
0
3,606
11,151
27,435
0
W
24,361
7,205
0
7,084
20,584
27,463
1,479
3,478
17,008
112
85,004
L
Tiamat
17,266
1,262
96
3,584
12,615
9,342
338
3,112
8,733
57,028
0
L
Arachne
OhhDangerBro
Arachne
10,155
6,296
0
6,267
22,826
7,514
0
2,999
19,322
0
71,541
W
Discordia
ShoukaKonton
Discordia
9,231
326
0
3,471
14,255
4,548
0
6,417
7,391
64,494
0
W
Bakasura
alexfg_5
Bakasura
11,811
8,260
0
2,991
21,776
9,028
0
6,680
14,681
0
83,395
W
8,077
918
611
2,644
16,550
17,975
191
5,165
11,182
31,641
3,770
L
Ullr
xtckilz
Ullr
5,652
2,262
0
2,171
15,429
4,475
0
1,411
13,804
0
50,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
58,839
440
Minions Killed
607
0
Camps Cleared
0
1,843,763
Distance Traveled
2,120,139
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,006
500
140
6
0
350,090
1
W
Hou Yi
13,182
599
164
7
0
435,730
5
L
Nox
8,216
373
28
1
0
378,227
5
W
Mulan
12,816
583
148
7
0
391,595
1
L
Tiamat
10,398
473
89
4
0
331,415
0
L
Arachne
10,464
476
97
4
0
432,243
3
W
Discordia
10,457
475
123
6
0
374,058
1
W
Bakasura
11,547
525
121
6
0
499,832
1
W
Nox
10,837
493
51
2
0
418,924
3
L
Ullr
8,685
395
86
4
0
351,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role