Player Matchup

Chang'e
Chang'e
GuyWithGla22e2
Chang'e
Level 69
God Stats
3W - 2L
1,619 SR
Queue Stats
26W - 26L
1,457 Elo+
Party 2
Apollo
Apollo
Zz-TheDragon-zZ
Apollo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
abestr-
Cthulhu
Level 45
God Stats
2W - 3L
1,695 SR
Queue Stats
76W - 83L
1,417 Elo+
Party 2
Team Averages
Level 80
1,605 SR
1,425 Elo+

VS

Team Averages
Level 77
1,531 SR
1,363 Elo+
Merlin
Merlin
Killer_214800
Merlin
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 130L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
Taco_ninja313
Amaterasu
Level 80
God Stats
5W - 3L
1,597 SR
Queue Stats
50W - 52L
1,442 Elo+
Solo
Fenrir
Fenrir
Xx_DrippyXx
Fenrir
Level 90
God Stats
0W - 2L
1,496 SR
Queue Stats
57W - 74L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 5
10,423
869
8,135
8,543
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 9
9,661
805
9,993
11,176
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
abestr-
Cthulhu
13
1 / 1 / 12
9,511
793
6,159
13,723
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,093
758
10,034
9,654
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Taco_ninja313
Amaterasu
10
1 / 4 / 2
7,527
627
4,636
7,353
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
14
2 / 8 / 3
9,199
767
6,102
12,626
4,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
5
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
2
2
4
2
L
Amaterasu
Taco_ninja313
Amaterasu
1
4
2
0.5
L
Fenrir
2
8
3
0.44
W
4
3
9
2.83
W
Cthulhu
abestr-
Cthulhu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
20,772
33,442
Taken
29,633
19,529
Mitigated
11,571
12,782
Healing
2,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,135
1,622
2,836
3,691
8,543
2,849
704
3,636
4,907
33,699
0
L
10,034
588
0
750
9,654
3,088
0
4,849
4,805
48,123
0
L
Amaterasu
Taco_ninja313
Amaterasu
4,636
1,548
0
1,004
7,353
4,187
0
4,154
3,199
0
12,720
L
Fenrir
6,102
1,381
0
414
12,626
4,296
0
5,580
7,046
0
19,013
W
9,993
5,094
0
2,258
11,176
4,837
2,138
3,576
7,600
0
34,379
W
Cthulhu
abestr-
Cthulhu
6,159
781
844
3,153
13,723
11,843
182
3,508
10,215
21,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
25,819
134
Minions Killed
116
6
Camps Cleared
4
645,101
Distance Traveled
560,620
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,423
869
47
4
2
222,580
0
L
Merlin
9,093
758
68
6
1
225,088
4
L
Amaterasu
7,527
627
17
1
1
126,724
2
L
Fenrir
9,199
767
31
3
2
208,808
3
W
Apollo
9,661
805
64
5
4
195,637
3
W
Cthulhu
9,511
793
23
2
0
226,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role