Player Matchup

Neith
Neith
CallEmRoach
Neith
Level 27
God Stats
10W - 1L
1,592 SR
Queue Stats
10W - 4L
1,590 Elo+
Party 2
Loki
Loki
Finnnick
Loki
Level 83
God Stats
1W - 0L
1,319 SR
Queue Stats
9W - 3L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
KillBillyJr
Nu Wa
Level 47
God Stats
2W - 5L
1,544 SR
Queue Stats
88W - 93L
1,473 Elo+
Party 2
Tyr
Tyr
Maiyavanti
Tyr
Level 160
God Stats
7W - 5L
1,548 SR
Queue Stats
209W - 199L
1,539 Elo+
Party 2
Atlas
Atlas
deadone40
Atlas
Level 128
God Stats
2W - 1L
1,465 SR
Queue Stats
40W - 27L
1,685 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,584 Elo+

VS

Team Averages
Level 36
1,436 SR
1,401 Elo+
Nemesis
Nemesis
Chibibiba
Nemesis
Level 9
God Stats
1W - 4L
1,179 SR
Queue Stats
24W - 24L
1,271 Elo+
Party 1
Anhur
Anhur
Lotzo213
Anhur
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 138L
1,444 Elo+
Solo
Rama
Rama
P4ULY
Rama
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 71L
1,518 Elo+
Solo
Hera
Hera
SealTeamSix
Hera
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 134L
1,271 Elo+
Party 1
Cabrakan
Cabrakan
ThatDudeBroGuy
Cabrakan
Level 31
God Stats
2W - 10L
1,500 SR
Queue Stats
68W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 19
13,129
1,313
22,705
14,362
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
5 / 3 / 10
11,162
1,116
5,667
5,692
1,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 2 / 17
12,214
1,221
19,463
5,313
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 3 / 20
11,655
1,166
15,208
16,190
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
deadone40
Atlas
17
4 / 2 / 19
11,517
1,152
17,578
17,369
17,126
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

271

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chibibiba
Nemesis
16
1 / 8 / 7
10,266
1,027
8,322
20,450
7,421
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Lotzo213
Anhur
17
4 / 7 / 9
11,399
1,140
10,696
19,230
6,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
P4ULY
Rama
16
7 / 1 / 3
12,163
1,216
12,609
12,108
8,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 5 / 11
10,243
1,024
11,997
10,127
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
16
2 / 9 / 11
11,542
1,154
9,387
24,613
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
30
Kills
14
14
Deaths
30
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
4
19
4.88
L
Nemesis
Chibibiba
Nemesis
1
8
7
0.56
W
Loki
5
3
10
3.33
W
7
2
17
7.75
L
Anhur
Lotzo213
Anhur
4
7
9
1.21
W
4
3
20
4.67
L
Rama
P4ULY
Rama
7
1
3
8.5
L
0
5
11
1.1
L
Cabrakan
2
9
11
0.83
W
Atlas
deadone40
Atlas
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,621
Damage
53,011
58,926
Taken
86,528
41,371
Mitigated
42,575
13,706
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,705
11,409
0
7,269
14,362
4,740
0
3,834
10,528
0
35,264
L
Nemesis
Chibibiba
Nemesis
8,322
2,624
0
1,611
20,450
7,421
0
8,262
12,091
0
16,985
W
Loki
5,667
1,009
0
0
5,692
1,592
0
1,417
4,275
0
14,576
W
19,463
3,683
0
25
5,313
1,522
0
2,729
2,584
56,958
0
L
Anhur
Lotzo213
Anhur
10,696
5,503
0
1,263
19,230
6,321
0
8,718
10,429
0
24,002
W
15,208
357
0
4,229
16,190
16,391
0
5,556
10,348
0
26,329
L
Rama
P4ULY
Rama
12,609
9,418
0
1,173
12,108
8,138
0
5,210
6,857
0
35,320
L
11,997
3,363
0
0
10,127
3,831
0
4,188
5,744
32,880
0
L
Cabrakan
9,387
786
202
1,915
24,613
16,864
0
10,663
13,625
26,372
0
W
Atlas
deadone40
Atlas
17,578
4,525
161
2,022
17,369
17,126
0
7,848
9,521
34,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,677
Gold Earned
55,613
189
Minions Killed
168
6
Camps Cleared
7
972,563
Distance Traveled
916,093
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,129
1,313
45
5
1
162,598
0
L
Nemesis
10,266
1,027
25
3
1
190,279
1
W
Loki
11,162
1,116
7
1
2
192,321
0
W
Nu Wa
12,214
1,221
82
8
1
188,652
0
L
Anhur
11,399
1,140
17
2
0
180,962
2
W
Tyr
11,655
1,166
25
3
0
225,136
0
L
Rama
12,163
1,216
40
4
4
193,679
0
L
Hera
10,243
1,024
40
4
1
175,180
0
L
Cabrakan
11,542
1,154
46
5
1
175,993
0
W
Atlas
11,517
1,152
30
3
2
203,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role