Player Matchup

Jing Wei
Jing Wei
ITaqu3chi
Jing Wei
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,059 Elo+
Party 2
Ymir
Ymir
NH Fraichi
Ymir
Level 15
God Stats
4W - 6L
1,493 SR
Queue Stats
4W - 12L
1,186 Elo+
Party 2
Thanatos
Thanatos
PoB DaeV
Thanatos
Level 99
God Stats
18W - 18L
1,317 SR
Queue Stats
239W - 272L
1,334 Elo+
Party 2
Chang'e
Chang'e
QTzL Toxiic
Chang'e
Level 22
God Stats
1W - 5L
1,344 SR
Queue Stats
7W - 19L
1,159 Elo+
Party 2
Chaac
Chaac
xXGUEREVERXx
Chaac
Level 24
God Stats
0W - 3L
1,215 SR
Queue Stats
1W - 8L
1,208 Elo+
Party 2
Team Averages
Level 42
1,374 SR
1,189 Elo+

VS

Team Averages
Level 98
1,511 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
THlZZLAMlCC
Discordia
Level 29
God Stats
4W - 2L
1,550 SR
Queue Stats
6W - 8L
1,557 Elo+
Party 1
Hades
Hades
YoDarkShadow
Hades
Level 140
God Stats
268W - 259L
1,494 SR
Queue Stats
680W - 779L
1,418 Elo+
Party 1
Neith
Neith
pebbles121212
Neith
Level 125
God Stats
1W - 2L
1,676 SR
Queue Stats
221W - 201L
1,422 Elo+
Solo
Athena
Athena
yoFeelGood
Athena
Level 69
God Stats
6W - 11L
1,332 SR
Queue Stats
368W - 442L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ITaqu3chi
Jing Wei
15
7 / 7 / 1
10,216
426
15,778
21,439
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 8
9,440
393
6,264
20,024
19,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PoB DaeV
Thanatos
20
13 / 7 / 4
14,303
596
19,801
23,184
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
QTzL Toxiic
Chang'e
15
2 / 7 / 5
9,795
408
9,952
19,340
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 2
10,514
438
7,352
23,331
12,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
15 / 5 / 6
13,475
561
24,418
24,170
11,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
THlZZLAMlCC
Discordia
17
4 / 5 / 11
11,760
490
17,140
10,649
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 5
14,176
591
20,478
24,258
15,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 7
11,647
485
16,505
14,206
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
yoFeelGood
Athena
16
3 / 5 / 8
11,111
463
6,471
22,697
31,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
24
Kills
33
33
Deaths
24
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
5
6
3.6
L
Jing Wei
ITaqu3chi
Jing Wei
7
7
1
1.07
L
1
4
8
1.25
L
Thanatos
PoB DaeV
Thanatos
13
7
4
2.14
L
Chang'e
QTzL Toxiic
Chang'e
2
7
5
0.64
W
Discordia
THlZZLAMlCC
Discordia
4
5
11
1.9
W
8
5
5
2.1
W
3
4
7
1.63
L
1
8
2
0.25
W
Athena
yoFeelGood
Athena
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
85,012
107,318
Taken
95,980
54,085
Mitigated
67,392
35,926
Healing
27,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
24,418
8,459
0
3,691
24,170
11,195
1,425
3,561
20,609
0
90,469
L
Jing Wei
ITaqu3chi
Jing Wei
15,778
8,884
100
5,827
21,439
6,725
56
6,084
15,355
0
67,516
L
6,264
810
0
0
20,024
19,804
0
6,001
14,023
25,334
0
L
Thanatos
PoB DaeV
Thanatos
19,801
6,434
129
16,110
23,184
9,505
0
9,586
13,598
0
100,106
L
Chang'e
QTzL Toxiic
Chang'e
9,952
853
1,244
8,190
19,340
5,562
688
8,558
10,782
44,449
0
W
Discordia
THlZZLAMlCC
Discordia
17,140
1,342
0
1,371
10,649
3,470
867
1,487
9,162
74,382
0
W
20,478
2,097
459
12,180
24,258
15,410
5,355
2,090
22,168
98,971
0
W
16,505
7,229
0
3,595
14,206
5,468
2,972
2,242
11,964
0
78,178
L
7,352
1,315
0
4,326
23,331
12,489
1,169
13,740
9,591
9,040
49,466
W
Athena
yoFeelGood
Athena
6,471
2,211
841
5,445
22,697
31,849
1,715
7,821
14,876
24,375
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,268
Gold Earned
62,169
471
Minions Killed
573
0
Camps Cleared
0
2,009,906
Distance Traveled
2,187,434
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,475
561
112
5
0
471,860
5
L
Jing Wei
10,216
426
102
4
0
434,787
0
L
Ymir
9,440
393
36
2
0
404,127
4
L
Thanatos
14,303
596
157
7
0
442,672
3
L
Chang'e
9,795
408
72
3
0
367,538
0
W
Discordia
11,760
490
90
4
0
424,764
3
W
Hades
14,176
591
201
8
0
389,990
3
W
Neith
11,647
485
143
6
0
417,439
1
L
Chaac
10,514
438
104
4
0
360,782
2
W
Athena
11,111
463
27
1
0
483,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role